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bibliogroup:"Digital Games, Simulations, and Play in Learning" from books.google.com
Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning.
bibliogroup:"Digital Games, Simulations, and Play in Learning" from books.google.com
Virtual Reality in Curriculum and Pedagogy explores the instructional, ethical, practical, and technical issues related to the integration of immersive virtual reality (VR) in school classrooms.