WO2016167664A3 - Game controller - Google Patents

Game controller Download PDF

Info

Publication number
WO2016167664A3
WO2016167664A3 PCT/NL2016/050272 NL2016050272W WO2016167664A3 WO 2016167664 A3 WO2016167664 A3 WO 2016167664A3 NL 2016050272 W NL2016050272 W NL 2016050272W WO 2016167664 A3 WO2016167664 A3 WO 2016167664A3
Authority
WO
WIPO (PCT)
Prior art keywords
virtual environment
display screen
interface devices
human interface
computer device
Prior art date
Application number
PCT/NL2016/050272
Other languages
French (fr)
Other versions
WO2016167664A2 (en
Inventor
Mark Thomas Gertruda BEUMERS
Jacobus Josephus Adrianus GROEN IN 'T WOUT
Original Assignee
Lagotronics Projects B.V.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from NL2014664A external-priority patent/NL2014664B1/en
Priority claimed from NL2014665A external-priority patent/NL2014665B1/en
Application filed by Lagotronics Projects B.V. filed Critical Lagotronics Projects B.V.
Publication of WO2016167664A2 publication Critical patent/WO2016167664A2/en
Publication of WO2016167664A3 publication Critical patent/WO2016167664A3/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes

Abstract

The present invention generally relates to a system for interaction of at least one user or multiple users with a virtual environment. In particular the present invention relates to HIDs, and in an aspect to a pointing device game controller to be used to shoot virtual projectiles towards an object displayed on the display screen provided by a system for interaction of multiple users with a virtual environment, the system comprising: at least one computer device, arranged for processing and outputting a video signal to at least one display screen for displaying the virtual environment and moving at least one object within the virtual environment; multiple human interface devices, arranged for receiving input from the multiple users respectively, and wherein each of the human interface devices is arranged for generating control signals corresponding to input from the user and for communicating the control signal towards the at least one computer device for manipulating movement of at least one objects on the display screen. The system is characterized in that each of the human interface devices comprises a pointing device stationary attached by at least one shaft and arranged for determining an azimuth and altitude of the pointing device and generating the control signals thereon for movement of the at least one object within the virtual environment in a corresponding trajectory, and wherein the at least one computer device is arranged for distinguishing each of the multiple human interface devices and the relative position thereof in view of the display screen.
PCT/NL2016/050272 2015-04-17 2016-04-18 Game controller WO2016167664A2 (en)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
NL2014664 2015-04-17
NL2014664A NL2014664B1 (en) 2015-04-17 2015-04-17 Touchscreen game controller.
NL2014665 2015-04-17
NL2014665A NL2014665B1 (en) 2015-04-17 2015-04-17 Shooter game controller.

Publications (2)

Publication Number Publication Date
WO2016167664A2 WO2016167664A2 (en) 2016-10-20
WO2016167664A3 true WO2016167664A3 (en) 2017-01-05

Family

ID=56360453

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/NL2016/050272 WO2016167664A2 (en) 2015-04-17 2016-04-18 Game controller

Country Status (1)

Country Link
WO (1) WO2016167664A2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107773987B (en) 2017-10-24 2020-05-22 网易(杭州)网络有限公司 Virtual shooting subject control method and device, electronic equipment and storage medium

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20060277571A1 (en) * 2002-07-27 2006-12-07 Sony Computer Entertainment Inc. Computer image and audio processing of intensity and input devices for interfacing with a computer program
US20100007528A1 (en) * 2008-07-11 2010-01-14 Nintendo Co., Ltd. Expanding operating device and operating system
EP2189199A2 (en) * 2008-11-24 2010-05-26 Disney Enterprises, Inc. System and method for enabling a local user of a real-life simulation environment to interact with a remote user of a corresponding virtual environment
US20110053691A1 (en) * 2009-08-27 2011-03-03 Nintendo Of America Inc. Simulated Handlebar Twist-Grip Control of a Simulated Vehicle Using a Hand-Held Inertial Sensing Remote Controller
US20120157204A1 (en) * 2010-12-20 2012-06-21 Lai Games Australia Pty Ltd. User-controlled projector-based games
WO2013111119A1 (en) * 2012-01-27 2013-08-01 Saar Wilf Simulating interaction with a three-dimensional environment

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4813682A (en) 1985-08-09 1989-03-21 Nintendo Co., Ltd. Video target control and sensing circuit for photosensitive gun

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20060277571A1 (en) * 2002-07-27 2006-12-07 Sony Computer Entertainment Inc. Computer image and audio processing of intensity and input devices for interfacing with a computer program
US20100007528A1 (en) * 2008-07-11 2010-01-14 Nintendo Co., Ltd. Expanding operating device and operating system
EP2189199A2 (en) * 2008-11-24 2010-05-26 Disney Enterprises, Inc. System and method for enabling a local user of a real-life simulation environment to interact with a remote user of a corresponding virtual environment
US20110053691A1 (en) * 2009-08-27 2011-03-03 Nintendo Of America Inc. Simulated Handlebar Twist-Grip Control of a Simulated Vehicle Using a Hand-Held Inertial Sensing Remote Controller
US20120157204A1 (en) * 2010-12-20 2012-06-21 Lai Games Australia Pty Ltd. User-controlled projector-based games
WO2013111119A1 (en) * 2012-01-27 2013-08-01 Saar Wilf Simulating interaction with a three-dimensional environment

Also Published As

Publication number Publication date
WO2016167664A2 (en) 2016-10-20

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