|Publication number||WO2009005511 A1|
|Publication date||8 Jan 2009|
|Filing date||18 Sep 2007|
|Priority date||29 Jun 2007|
|Also published as||CA2690987A1, CA2690987C, CN101690245A|
|Publication number||PCT/2007/20192, PCT/US/2007/020192, PCT/US/2007/20192, PCT/US/7/020192, PCT/US/7/20192, PCT/US2007/020192, PCT/US2007/20192, PCT/US2007020192, PCT/US200720192, PCT/US7/020192, PCT/US7/20192, PCT/US7020192, PCT/US720192, WO 2009/005511 A1, WO 2009005511 A1, WO 2009005511A1, WO-A1-2009005511, WO2009/005511A1, WO2009005511 A1, WO2009005511A1|
|Inventors||Mehul S. Pandya|
|Export Citation||BiBTeX, EndNote, RefMan|
|Patent Citations (6), Classifications (3), Legal Events (6)|
|External Links: Patentscope, Espacenet|
METHOD ANP APPARATUS FOR CHROMA KEY PRODUCTION
This application claims priority to International Patent Application Serial No. PCT/US2007/015254 entitled "Method and Apparatus for Chroma Key Production", filed on June 29, 2007 which is hereby incorporated by reference in its entirety. The present principles relate to chroma keying. More particularly, it relates to the production of an adaptive chroma key.
A chroma key generally places foreground objects in a background scene. Since chroma key parameters are calculated for every field based on the foreground scene only, the foreground object cannot adapt to the background scene lighting. Thus, the use of ambient or artificial light changes.
In fact, chroma key parameters are based on homogenized studio-lighting conditions rather than the lighting in the background scene. This type of lighting mismatch fails to produce a natural chroma key.
It is an aspect of the present principles to provide an adapative chroma key that overcomes the shortfalls of the prior art.
This and other aspects are achieved by the method for producing a chroma key which includes determining an area of interest (AOI) for a composite scene using a foreground key, and generating a chroma key taking into consideration physical properties of pixels in the determined AOI. In accordance with another aspect of the present principles the apparatus for producing a chroma key includes a source selection device configured to determine an area of interest (AOl) for a composite scene using a foreground key and generate a chroma key taking into consideration physical properties of pixels in the determined AOI. The source selection device could include a plurality of input sources, a processor, switching logic in communication with the processor, and an adaptive chroma key sub-system connected to the processor and switching logic, said adaptive chroma key sub-system operating under the control of the processor to selectively combine two or more of the input sources for the composite scene.
Other aspects and features of the present principles will become apparent from the following detailed description considered in conjunction with the accompanying drawings. It is to be understood, however, that the drawings are designed solely for purposes of illustration and not as a definition of the limits of the present principles, for which reference should be made to the appended claims. It should be further understood that the drawings are not necessarily drawn to scale and that, unless otherwise indicated, they are merely intended to conceptually illustrate the structures and procedures described herein.
In the drawings wherein like reference numerals denote similar components throughout the views:
Figure 1 is a graphical representation of a foreground scene in a green-colored virtual studio set;
Figure 2 is a graphical representation of the foreground objects in the scene; Figure 3 is a graphical representation of the background scene intended for use with the foregoing scene;
Figure 4. is a graphical representation of the foreground key; Figure 5 is graphical representation of the composite output of both the foreground and background scenes; Figure 6 is a graphical representation of the Area of Interest (AOI) in the composite scene;
Figure 7 is a graphical representation of the composite scene with both brighter background and foreground objects; Figure 8 is a graphical representation of the composite scene with both darker background and foreground objects;
Figures 9a-9c are graphical representations showing how different hues in a background scene can create different but matching foreground objects;
Figure 10a is a flow diagram of the luminance determination for the display of the composite image according to an implementation of the present principles;
Figure 10b is a block diagram of the determination of the AOI for the chroma key according to an implementation of the present principles;
Figure 11 is flow diagram of the chrominance determination and application for the display of the composite image according to an implementation of the present principles;
Figure 1-2 is a block diagram of a switcher apparatus configured to implement the adaptive chroma keying of the present principles; and
Figure 13 is a block diagram of an adaptive chroma key subs system according to an implementation of the present principles. Generally speaking, a chroma key allows the placement of foreground objects in a background scene. Since the chroma key parameters are calculated for every field based on the foreground scene only, the foreground object cannot adapt to the background scene lighting (e.g., ambient and artificial) changes. In fact, the chroma key parameters are often homogenized for studio-lighting conditions rather than the lighting in the background scene.
The present principles provides an alternative to this chroma keying scheme by allowing an adaptive creation of the chroma key using luminance and chrominance information from the background scene.
Figures 1 -5 show some background information for understanding the concepts of the present principles. Figure 1 shows a foreground scene 10 (represented by the people in the picture) and a green-colored virtual studio set 12. Figure 2 shows the foreground objects 10 without the virtual studio set 12. Figure 3 shows a background scene 14 to be displayed on the cirtual studio set. Figure 4 shows a foreground key 16 representing the images of the foregoing scene to be superimposed over the background scene. Figure 5 is a representation of the composite output image resulting from combination of the background scene 14 and the foreground scene 10.
Initially, and in accordance with the present principles, a determination as to the area of interest (AOI) between the foreground scene and the background scene is made (step 102 Figure 10a). Referring to Figure 10b, in order to do this, a foreground key is overlayed onto the background scene (110), and an identification of all the pixels of the background scene that falls inside the foreground key is made (112). This identification constitutes the AOI. Figure 6 shows a graphical representation of the AOI 18 as obtained from this process.
In accordance with one implementation, the information from the background scene is used by the chroma key logic to.adaptively create the chroma key. In doing this, the method includes considering one or more physical properties of the pixels in the determined AOI in order to create the chroma key. In the present example, these physical properties include the luminance and the chrominance of the pixels.
Figure 10a shows the method 100 for considering the luminance of the AOI1 and Figure 11 shows the method 150 for considering the chrominance of the AOI. Referring to Figure 10a, initially the determination (102) as to the AOI for the composite scene is made. The average luminance of pixels in the AOI is then calculated (104), and the average luminance of a sampled area in the foreground scene is also calculated (106). Once these luminance calculations have been made, the luma in the foreground scene is linked to the luma in the AOI (108). Jn other words, we are applying the difference (delta) in luma AOI to luma in the foreground scene for every field. If the background has dramatic lighting changes, such as a video clip show through bright and dark streets of Manahattan. The foreground object (e.g., a new reader or report) will adapt to the background scene and change its lighting accordingly. Figure 7 shows an example of a brighter background having brighter foreground objects, and Figure 8 shows an example of a darker background having darker foreground objects.
Figure 11 shows an example of the method 150 where the chrominance signal is considered. After the determination 102 of the AOI, it is determined (120) whether a constant vector is applied to all pixels in the AOI. If not, the foreground scene remains unchanged (124). If there is a constant vector applied to all pixels in the AOI, a small percentage of the same constant vector is applied to the resulting foreground scene. For example, if the background scene is a disco club with rotating multi-colored light beams, the foreground object adapts to hue changes in the background scene (i.e., if a red beam of light falls on the AOI1 a slight tinge of red will appear on the foreground object as well. Thus, different hues in the background scene can create different, but matching objects in the foreground. This concept is shown in the exemplary images of Figures 9a-9c. In each figure, the hue is different, resulting in a change in the foreground object color and thereby an overall change of the entire composite image displayed. Figure 9b shows the effect of a redish hue (represented by an array of very small dots covering the entire Figure 9b) added to the background lighting and the overall effect of the same on the foreground objects (i.e., the matching of the same with the background), while Figure 9c shows the effect of a greenish hue (represented by an array of very small dashes covering the entire Figure 9c) in the background scene. Figure 12 shows a block diagram of a switcher system 200 programmed to operate in accordance with the present principles. The switcher 202 includes a plurality of inputs 208, a processor 204 and switching logic 206 in communication with the processor. The processor 208 can include an onboard memory 210, or may be linked to an external storage medium, such as a hard disk drive, a compact disc drive, a flash memory or other solid state memory device, or any other memory storage means. The adaptive chroma key sub-system 207 is communication with the processor 204 and switching logic 206 and is configured to perform the method of the present principle and take one of said inputs 208 having a background scene and selectively combine it with another input having a foreground scene to provide a desired composite scene at its output 212.
Figure 13 shows a block diagram of the adaptive chroma key sub-system 207 according to an implementation of the present principles. The foreground video 250 and foreground key 252 are interpolated by interpolator 258. After hue selection (via primary hue selector 262 and secondary hue selector 266) and suppression (via primary suppression 264 and secondary suppression 268, the video 270 is passed to the next logical subsystem in the switcher 202 (e.g., switching logic 206). The secondary hue selector 266 outputs the foreground information which processed (clip & gain 278) before the background changes are applied 280. The background video 254 and background key 256 are interpolated by interpolator 260, and the AOl is then determined 272. As described above, once the AOI has been determined; the Luma change 274 and chroma change 276 of the AOI is determined and are applied 280 to the foreground. At this stage, the offset 282 is applied to the foreground key signal and the foreground key 212 is output. The various aspects, implementations, and features may be implemented in one or more of a variety of manners, even if described above without reference to a particular manner or using only one manner. For example, the various aspects, implementations, and features may be implemented using, for example, one or more of a method, an apparatus, an apparatus or processing device for performing a method, a program or other set of instructions, an apparatus that includes a program or a set of instructions, and a computer readable medium.
An apparatus may include, for example, discrete or integrated hardware, firmware, and software. As an example, an apparatus may include, for example, a processor, which refers to processing devices in general, including, for example, a microprocessor, an integrated circuit, or a programmable logic device. As another example, an apparatus may include one or more computer readable media having instructions for carrying out one or more processes.
A computer readable medium may include, for example, a software carrier or other storage device such as, for example, a hard disk, a compact diskette, a random access memory ("RAM"), or a read-only memory ("ROM"). A computer readable medium also may include, for example, formatted electromagnetic waves encoding or transmitting instructions. Instructions may be, for example, in hardware, firmware, software, or in an electromagnetic wave. Instructions may be found in, for example, an operating system, a separate application, or a combination of the two. A processor may be characterized, therefore, as, for example, both a device configured to carry out a process and a device that includes a computer readable medium having instructions for carrying out a process. A number of implementations have been described. Nevertheless, it will be understood that various modifications may be made. For example, elements of different implementations may be combined, supplemented, modified, or removed to produce other implementations. Accordingly, other implementations are within the scope of the following claims.
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