WO2008128298A1 - A conversion device - Google Patents
A conversion device Download PDFInfo
- Publication number
- WO2008128298A1 WO2008128298A1 PCT/AU2008/000567 AU2008000567W WO2008128298A1 WO 2008128298 A1 WO2008128298 A1 WO 2008128298A1 AU 2008000567 W AU2008000567 W AU 2008000567W WO 2008128298 A1 WO2008128298 A1 WO 2008128298A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game
- protocol
- network
- accordance
- input port
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3223—Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
Definitions
- the present invention relates to a device and a method for converting a game device for providing a game to a user.
- CMS centralised monitoring system
- each gaming machine is equipped with a Gaming Machine Interface Card (GMlC), which allows the gaming machine to communicate with a local CMS site controller.
- GMIC Gaming Machine Interface Card
- Each GMIC collects meter readings and other data from its respective gaming machine and transmits this information to the local CMS site controller at regular intervals.
- the site controller is in turn connected to a central CMS computer, to which it forwards the collected information, typically at intervals of one day.
- Integrity events are generally defined by the regulator, they may include unusual events such as RAM resets or hardware and/or software errors.
- the GMICs are typically connected to the CMS site controller via a Local Area Network (LAN).
- LAN Local Area Network
- the connection hardware may be made up of well- known Ethernet components, the data that is sent through the LAN is heavily regulated to ensure data integrity.
- the requirement for gaming machines to communicate with a CMS is common to many jurisdictions. However, in some Jurisdictions, such as in New South Wales, the requirement is particularly onerous. Regulation in New South Wales prescribes that gaming machines communicate with their GMIC in the X-Series protocol. The GMICs then communicate with the CMS site controllers in a further protocol specified by the regulations. Another requirement is that gaming machines must have certain physical elements, such as hardware ports and/or electro-mechanical devices, particularly meters, if they are to be approved for use.
- target jurisdiction is to be taken to mean a state or territory having regulatory requirements relating to tbe operation of gaming devices. Consequently, “minimum regulatory requirements of a target jurisdiction” is to be taken to mean the minimum standards, numbers of technical features, communications protocols, etc required to operate gaming equipment lawfully in that jurisdiction.
- a first aspect of the invention provides device for converting a game device, for providing a game to a user, to satisfy minimum regulatory requirements of a target jurisdiction.
- the device is adapted to enable the gaming; machine to communicate with a network.
- the device includes hardware to enable the game device to satisfy the minimum regulatory requirements of a target jurisdiction.
- the preceding feature is also provided independently in a second aspect, which provides a device for enabling a game device for providing a game to a user to communicate with a network, the device including: hardware for enabling a game device to satisfy minimum regulatory requirements of a target jurisdiction.
- the hardware preferably includes:. an input port for connecting to a game device for providing game to a user, the input port being configured to receive first signals encoded in accordance with a first protocol
- the hardware preferably further includes: a processor configured to extract information from the first signals and, in response thereto, to generate second signals encoded in accordance with a second protocol.
- the hardware preferably further includes: an output port for connecting to a network, and for communicating the second signals to the network.
- the hardware further includes an electro-mechanical device, and the processor is configured to actuate the electro-mechanical device in response to information extracted from the first signals.
- the electro-mechanical device preferably includes an electro-mechanical meter.
- the input port and the processor are configured respectively to receive and to extract information from signals encoded in accordance with a protocol selected from: ASP 2000, ASP 5000, SAS, SuporSAS, BoB, G2S, X-Series. In other embodiments, other proprietary or regulatory protocols might be used.
- the processor and the output port are configured respectively to generate and to communicate signals encoded in accordance with a standard protocol approved by a regulator of gaming activity.
- the processor and the output port are preferably configured respectively to generate and to communicate signals encoded in accordance with the X-Series protocol.
- the processor and the output port are configured respectively to generate and to communicate signals encoded in accordance with a protocol selected from: ASP 2000. ASP 5000, SAS, SuperSAS, BoB, G2S.
- the input port is preferably configured to be connected to at least one of an electronic gaming machine, a games console, and a personal computer.
- the device preferably includes a number of communications ports and/or a number of electro-mechanical devices as required by the regulatory requirements.
- a third aspect of the invention provides a device for providing a game to a user, including a device as set out above.
- a further aspect of the invention provides a communications method for enabling a game device for providing a game to a user to communicate with a network, the method including the steps of: at an input port, receiving from a game device for providing a game to a user a signal encoded in accordance with a first protocol; extracting information from the first signal and, in response thereto, generating a second signal encoded in accordance with a second protocol; and at an output port, communicating the second signal to a network.
- the first protocol is preferably selected from: ASP 2000. ASP 5000, SAS, SuperSAS, BoB, G2S, X-Series.
- the second protocol is preferably a protocol approved by a regulator of gaming activity.
- the second protocol is the X-Series protocol.
- the second protocol is selected from: ASP 2000, ASP 5000, SAS, SuperSAS, BoB, G2S.
- the method preferably further includes the step of actuating an electro- mechanical device in response to the extracted information
- a further aspect of the invention provides a communications method for enabling a game device for providing a game to a user to communicate with a network, the method including the steps of: at an input port, receiving from a game device for providing a game to a user a signal encoded m accordance with a first protocol; and actuating an electro-mechanical device in response to the extracted information.
- a further aspect of the invention provides a method for converting a game device to enable it to be used in a target jurisdiction, comprising coupling an output port of the game device to an input port of a device as set out above.
- Figure 1 is a block view of a system including a device according to the invention, showing the device in communication with a gaming device and a network including a central controller, local controllers and other gaming machines;
- Figure 2 is a block view of the device shown in Figure 1 showing the internal connections between the processor and the Communications ports; and
- Figure 3 is a block view of a further system including a device according to the invention.
- Figure 1 shows a device 1 for converting a game device to satisfy minimum regulatory requirements of a target jurisdiction.
- the device 1 is adapted to enable a game device 2 for providing a game to a user to communicate with a network 3.
- the device includes hardware for enabling a game device to satisfy minimum regulatory requirements of a target jurisdiction.
- this hardware includes an input port 4 for connecting to the game device 2 for providing a game to a user.
- the input port is configured to receive first signals encoded in accordance with a first protocol.
- a processor 5 is configured to extract information from the first signals and, in response thereto, to generate second signals encoded in accordance with a second protocol.
- An output port 6 is connected to the network 3, and communicates the second signals thereto.
- the network 3 is a network of gaming machines 7 each for providing respective games to users.
- Each of the gaming machines 7 in a particular venue is in communication with a local controller 8.
- each local controller is in communication with a central controller 9.
- the local controllers 8 and the central controller 9 together make up a centralised management system for managing the network of gaming machines 7.
- the central controller 9 gathers information regarding the operation of the gaming machines 7, including information regarding turnover of the machines, and information regarding faults arising at the gaming machines.
- some of the gaming machines 7 are in direct communication with the local controller 8. In feet, this communication is effected via a gaming machine interface card 10.
- a device 1 which receives input from the gaming machine interface card 10 of the gaming machine, or from the logic 11 of the gaming machine itself.
- Figure 2 shows a device 1 in greater detail.
- the device 1 includes an input port 4 for connecting to the game device.
- this port in connected to an output of the gaming machine interface card of a respective electronic gaming machine.
- the input port 4 is connected to a general communications port of the game device 2 or directly to the logic of the game device.
- the device processor 5 extracts information from first signals received at the input port 4. This information relates to activity at the game device 2, such as turnover and the outcome of any gaming activity. The processor compiles this information into second signals for communication to the network via the output port 6.
- the first signals are typically encoded in accordance with a first communications protocol native to the game device 2.
- the first signals are encoded in accordance with one of the following protocols: ASP 2000, ASF 5000, SAS, Super SAS, BoB, G2S and X-Serles. In other embodiments, other protocols are used.
- the device processor 5 encodes the information into second signals in accordance with a second one of those, or other, protocols.
- the second protocol will be a protocol in which communications with the central management system is approved, or required, by a local gaming regulator.
- the device 1 includes a number of additional input ports 4' and output ports 6'. Further, the device includes a number of electro-mechanical meters 13, 14. These meters are actuated by the processor 5 in response to information extracted from the first messages. For example, in one embodiment, a signal received from the game device 2 may include information indicating an increment in the turnover of the game device. In response to this, the processor actuates the first electro-mechanical meter 13 so that its value reflects the turnover of the game device. Similarly, a farther signal received from the same device indicates that the number of games played on the game device has increased; in response, the processor actuates the second electro-mechanical meter 14 so that its value reflects the number of games played.
- the device is configured to receive first signals encoded in accordance with a first protocol, extract information from the first signals and, in response, to generate second signals encoded in accordance with a second protocol. It will be appreciated that such an embodiment is well suited to a situation where only the communications protocol is regulated.
- the device is configured to actuate the electro-mechanical meters in response to information extracted from the first signals. It will be appreciated that such an embodiment is well suited to a situation where only. the electro-mechanical meters are regulated.
- the device is configured to extract information from the first signal and both to generate second signals in accordance with a second protocol and to actuate the electavmechanical meters, either at the same time, or one after the other in any order. It will be appreciated that such an embodiment is well suited to a situation where bom of the presently considered factors are subject to regulation.
- the number and nature of the additional ports and the electro-mechanical devices is selected specifically to satisfy regulatory requirements in a target jurisdiction, such as requirements set out in the second protocol
- the number and nature is selected so that it satisfies the most stringent known requirements of a potential target jurisdiction.
- the device 1 has been described as being connected to a game device such as an electronic gaming machine.
- the device 1 is configured to be connected to an alternative device, such as a personal computer, or a games console such as a Sony ® PlayStation ® or a Nintendo ⁇ Wii ® .
- the device 1 is shown as being external the game device 2.
- the game device is an electronic gaming machine 7, for example, the device 1 is mounted within the cabinet of the gaming machine.
- the input port 4 of the device 1 is connected to an output port of the gaming machine interface card 10 of an electronic gaming machine 7; the output port 6 of the device is connected to a local controller 8 of a centralised management system.
- the device receives via its input pott a signal encoded in accordance with the native protocol of the gaming machine 7.
- the processor 5 of the device extracts from the first signal information relating to gaming activity on the gamine machine 7. hi response to this information, the processor 5 compiles a second signal in accordance with the protocol of the local controller 8, and this message is communicated to the local controller via the output port 6 of the device 1. Additionally, the processor actuates the electro-mechanical meters 13, 14 or other electro-mechanical devices in response to the information extracted from the first signals.
- game device is not limited to include only electronic gaming machines; embodiments of the device 1 may be used in connection with other forms of electronic devices adapted for use on a network, such as display controllers, reporting tools or cash registers.
- the device 1 is used in the communications path between a local controller 8 and a central controller 9, to enable to the local controller 8 or the local network of electronic gaming machines 7 to satisfy the regulatory requirements of the jurisdiction of the central controller 9.
Abstract
Description
Claims
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU2008241373A AU2008241373A1 (en) | 2007-04-23 | 2008-04-23 | A conversion device |
AU2010100885A AU2010100885B4 (en) | 2007-04-23 | 2010-08-13 | A Conversion Device |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU2007902136A AU2007902136A0 (en) | 2007-04-23 | A conversion device | |
AU2007902136 | 2007-04-23 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2008128298A1 true WO2008128298A1 (en) | 2008-10-30 |
Family
ID=39874993
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/AU2008/000567 WO2008128298A1 (en) | 2007-04-23 | 2008-04-23 | A conversion device |
Country Status (2)
Country | Link |
---|---|
AU (2) | AU2008241373A1 (en) |
WO (1) | WO2008128298A1 (en) |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6682423B2 (en) * | 2001-04-19 | 2004-01-27 | Igt | Open architecture communications in a gaming network |
US20040053694A1 (en) * | 2002-09-13 | 2004-03-18 | Rick Rowe | Casino open network system architecture |
US20070060366A1 (en) * | 2005-09-12 | 2007-03-15 | Morrow James W | Hybrid network system and method |
-
2008
- 2008-04-23 AU AU2008241373A patent/AU2008241373A1/en not_active Abandoned
- 2008-04-23 WO PCT/AU2008/000567 patent/WO2008128298A1/en active Application Filing
-
2010
- 2010-08-13 AU AU2010100885A patent/AU2010100885B4/en not_active Expired
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6682423B2 (en) * | 2001-04-19 | 2004-01-27 | Igt | Open architecture communications in a gaming network |
US20040053694A1 (en) * | 2002-09-13 | 2004-03-18 | Rick Rowe | Casino open network system architecture |
US20070060366A1 (en) * | 2005-09-12 | 2007-03-15 | Morrow James W | Hybrid network system and method |
Also Published As
Publication number | Publication date |
---|---|
AU2010100885B4 (en) | 2011-06-02 |
AU2008241373A1 (en) | 2008-10-30 |
AU2010100885A4 (en) | 2010-09-09 |
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