WO2006019987A3 - Audio visual games and computer programs embodying interactive speech recognition and methods related thereto - Google Patents
Audio visual games and computer programs embodying interactive speech recognition and methods related thereto Download PDFInfo
- Publication number
- WO2006019987A3 WO2006019987A3 PCT/US2005/025103 US2005025103W WO2006019987A3 WO 2006019987 A3 WO2006019987 A3 WO 2006019987A3 US 2005025103 W US2005025103 W US 2005025103W WO 2006019987 A3 WO2006019987 A3 WO 2006019987A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game
- player
- speech recognition
- character
- computer programs
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10L—SPEECH ANALYSIS OR SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING; SPEECH OR AUDIO CODING OR DECODING
- G10L15/00—Speech recognition
- G10L15/26—Speech to text systems
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/215—Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/87—Communicating with other players during game play, e.g. by e-mail or chat
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1081—Input via voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/572—Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
- A63F2300/6081—Methods for processing data by generating or executing the game program for sound processing generating an output signal, e.g. under timing constraints, for spatialization
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Abstract
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US58870304P | 2004-07-15 | 2004-07-15 | |
US60/588,703 | 2004-07-15 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2006019987A2 WO2006019987A2 (en) | 2006-02-23 |
WO2006019987A3 true WO2006019987A3 (en) | 2006-04-27 |
Family
ID=35907916
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2005/025103 WO2006019987A2 (en) | 2004-07-15 | 2005-07-15 | Audio visual games and computer programs embodying interactive speech recognition and methods related thereto |
Country Status (2)
Country | Link |
---|---|
US (1) | US20060040718A1 (en) |
WO (1) | WO2006019987A2 (en) |
Families Citing this family (18)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20080221892A1 (en) * | 2007-03-06 | 2008-09-11 | Paco Xander Nathan | Systems and methods for an autonomous avatar driver |
US8622831B2 (en) * | 2007-06-21 | 2014-01-07 | Microsoft Corporation | Responsive cutscenes in video games |
JP2011528948A (en) | 2008-07-22 | 2011-12-01 | ソニー オンライン エンタテインメント エルエルシー | System and method for providing permanent character personality in simulation |
CN101648077A (en) * | 2008-08-11 | 2010-02-17 | 巍世科技有限公司 | Voice command game control device and method thereof |
EP2154678A1 (en) * | 2008-08-13 | 2010-02-17 | Weistech Technology Co., Ltd. | Voice command game controlling apparatus and method of the same |
US20100088097A1 (en) * | 2008-10-03 | 2010-04-08 | Nokia Corporation | User friendly speaker adaptation for speech recognition |
US20100112528A1 (en) * | 2008-10-31 | 2010-05-06 | Government Of The United States As Represented By The Secretary Of The Navy | Human behavioral simulator for cognitive decision-making |
US20110106536A1 (en) * | 2009-10-29 | 2011-05-05 | Rovi Technologies Corporation | Systems and methods for simulating dialog between a user and media equipment device |
US10642873B2 (en) | 2014-09-19 | 2020-05-05 | Microsoft Technology Licensing, Llc | Dynamic natural language conversation |
US10449440B2 (en) * | 2017-06-30 | 2019-10-22 | Electronic Arts Inc. | Interactive voice-controlled companion application for a video game |
US10621317B1 (en) | 2017-09-14 | 2020-04-14 | Electronic Arts Inc. | Audio-based device authentication system |
CN111095397A (en) * | 2017-10-04 | 2020-05-01 | 福特全球技术公司 | Natural language data generation system and method |
US11157703B2 (en) | 2018-04-19 | 2021-10-26 | Sg Gaming, Inc. | Systems and methods for natural language processing in gaming environments |
CN108881610A (en) * | 2018-04-27 | 2018-11-23 | 努比亚技术有限公司 | A kind of terminal control method, terminal and computer readable storage medium |
US10926173B2 (en) * | 2019-06-10 | 2021-02-23 | Electronic Arts Inc. | Custom voice control of video game character |
US11410649B2 (en) * | 2019-10-31 | 2022-08-09 | International Business Machines Corporation | Voice commands to facilitate in-game communication |
US11878244B2 (en) * | 2020-09-10 | 2024-01-23 | Holland Bloorview Kids Rehabilitation Hospital | Customizable user input recognition systems |
US20230071358A1 (en) * | 2021-09-07 | 2023-03-09 | Nvidia Corporation | Event information extraction from game logs using natural language processing |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5377997A (en) * | 1992-09-22 | 1995-01-03 | Sierra On-Line, Inc. | Method and apparatus for relating messages and actions in interactive computer games |
US5893064A (en) * | 1997-05-14 | 1999-04-06 | K2 Interactive Llc | Speech recognition method and apparatus with voice commands and associated keystrokes |
US20020191817A1 (en) * | 2001-03-15 | 2002-12-19 | Toshio Sato | Entrance management apparatus and entrance management method |
USRE37957E1 (en) * | 1994-06-22 | 2003-01-07 | Wizards Of The Coast, Inc. | Trading card game method of play |
Family Cites Families (10)
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US4104625A (en) * | 1977-01-12 | 1978-08-01 | Atari, Inc. | Apparatus for providing facial image animation |
US4692941A (en) * | 1984-04-10 | 1987-09-08 | First Byte | Real-time text-to-speech conversion system |
US4852168A (en) * | 1986-11-18 | 1989-07-25 | Sprague Richard P | Compression of stored waveforms for artificial speech |
US4884972A (en) * | 1986-11-26 | 1989-12-05 | Bright Star Technology, Inc. | Speech synchronized animation |
US5111409A (en) * | 1989-07-21 | 1992-05-05 | Elon Gasper | Authoring and use systems for sound synchronized animation |
US5393073A (en) * | 1990-11-14 | 1995-02-28 | Best; Robert M. | Talking video games |
EP0850673B1 (en) * | 1996-07-11 | 2003-10-01 | Sega Enterprises, Ltd. | Game input device and game input method with voice recognition |
TW495710B (en) * | 1998-10-15 | 2002-07-21 | Primax Electronics Ltd | Voice control module for control of game controller |
GB9930082D0 (en) * | 1999-12-20 | 2000-02-09 | Glaxo Group Ltd | Medicaments |
JP3458090B2 (en) * | 2000-03-15 | 2003-10-20 | コナミ株式会社 | GAME SYSTEM HAVING MESSAGE EXCHANGE FUNCTION, GAME DEVICE USED FOR THE GAME SYSTEM, MESSAGE EXCHANGE SYSTEM, AND COMPUTER-READABLE STORAGE MEDIUM |
-
2005
- 2005-07-15 WO PCT/US2005/025103 patent/WO2006019987A2/en active Application Filing
- 2005-07-15 US US11/182,269 patent/US20060040718A1/en not_active Abandoned
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5377997A (en) * | 1992-09-22 | 1995-01-03 | Sierra On-Line, Inc. | Method and apparatus for relating messages and actions in interactive computer games |
USRE37957E1 (en) * | 1994-06-22 | 2003-01-07 | Wizards Of The Coast, Inc. | Trading card game method of play |
US5893064A (en) * | 1997-05-14 | 1999-04-06 | K2 Interactive Llc | Speech recognition method and apparatus with voice commands and associated keystrokes |
US20020191817A1 (en) * | 2001-03-15 | 2002-12-19 | Toshio Sato | Entrance management apparatus and entrance management method |
Also Published As
Publication number | Publication date |
---|---|
WO2006019987A2 (en) | 2006-02-23 |
US20060040718A1 (en) | 2006-02-23 |
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