WO2005039715A3 - Game system - Google Patents
Game system Download PDFInfo
- Publication number
- WO2005039715A3 WO2005039715A3 PCT/JP2004/016367 JP2004016367W WO2005039715A3 WO 2005039715 A3 WO2005039715 A3 WO 2005039715A3 JP 2004016367 W JP2004016367 W JP 2004016367W WO 2005039715 A3 WO2005039715 A3 WO 2005039715A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game
- character data
- memory card
- stationary
- executes
- Prior art date
Links
Classifications
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/58—Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/73—Authorising game programs or game devices, e.g. checking authenticity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/201—Playing authorisation given at platform level
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/401—Secure communication, e.g. using encryption or authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/532—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/636—Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/65—Methods for processing data by generating or executing the game program for computing the condition of a game character
Abstract
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/575,705 US20070155486A1 (en) | 2003-10-29 | 2004-10-28 | Game system |
JP2006519296A JP4579913B2 (en) | 2003-10-29 | 2004-10-28 | Game system |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2003-369552 | 2003-10-29 | ||
JP2003369552 | 2003-10-29 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2005039715A2 WO2005039715A2 (en) | 2005-05-06 |
WO2005039715A3 true WO2005039715A3 (en) | 2005-10-27 |
Family
ID=34510395
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2004/016367 WO2005039715A2 (en) | 2003-10-29 | 2004-10-28 | Game system |
Country Status (4)
Country | Link |
---|---|
US (1) | US20070155486A1 (en) |
JP (1) | JP4579913B2 (en) |
CN (1) | CN1874828A (en) |
WO (1) | WO2005039715A2 (en) |
Families Citing this family (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5224641B2 (en) * | 2004-12-03 | 2013-07-03 | キヤノン株式会社 | Image forming apparatus, control method therefor, and control program |
US9604146B2 (en) * | 2006-01-06 | 2017-03-28 | International Business Machines Corporation | Apparatus and method to play a multiplayer, online game |
JP2008279049A (en) * | 2007-05-10 | 2008-11-20 | Namco Bandai Games Inc | Information providing system, program and information storing medium |
US8073909B2 (en) * | 2008-11-04 | 2011-12-06 | iGware Inc., | Hybrid platform for video games |
US8961321B2 (en) * | 2009-02-13 | 2015-02-24 | Microsoft Technology Licensing, Llc | Management of gaming data |
JP4756613B2 (en) * | 2009-11-17 | 2011-08-24 | 株式会社ソニー・コンピュータエンタテインメント | Information processing device |
JP5226038B2 (en) * | 2010-06-11 | 2013-07-03 | 任天堂株式会社 | GAME PROGRAM, GAME DEVICE, AND GAME CONTROL METHOD |
JP5315425B2 (en) * | 2012-02-03 | 2013-10-16 | 株式会社コナミデジタルエンタテインメント | GAME SYSTEM AND GAME EXECUTION CONTROL METHOD APPLYING THE SAME |
JP5930390B2 (en) * | 2012-05-31 | 2016-06-08 | 株式会社ソニー・インタラクティブエンタテインメント | Information processing apparatus and information processing system |
US8949621B2 (en) * | 2012-06-14 | 2015-02-03 | Kabushiki Kaisha Toshiba | Memory device authentication |
EP2687277A1 (en) * | 2012-07-19 | 2014-01-22 | Gemalto SA | Method of managing gaming assets |
US11607613B2 (en) * | 2021-03-01 | 2023-03-21 | Shanghai Yiyu Network Technology Co., Ltd. | Method and apparatus for switching game mode, and electronic device |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4858930A (en) * | 1988-06-07 | 1989-08-22 | Namco, Ltd. | Game system |
EP0991007A1 (en) * | 1997-11-20 | 2000-04-05 | Nintendo Co. Limited | Game system operable with backup data on different games machines |
EP1159992A2 (en) * | 2000-05-15 | 2001-12-05 | Konami Corporation | Training game device, control method thereof, and readable storage medium for storing training game programs |
EP1184061A1 (en) * | 2000-08-09 | 2002-03-06 | Konami Corporation | Game item providing system, method and computer data signal |
US20020068632A1 (en) * | 2000-12-06 | 2002-06-06 | Shayne Dunlap | Interconnection of users via a communications network, for competitive gaming |
Family Cites Families (21)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH074449B2 (en) * | 1985-10-04 | 1995-01-25 | 任天堂株式会社 | Cartridge for game machine and game machine using the same |
US5643086A (en) * | 1995-06-29 | 1997-07-01 | Silicon Gaming, Inc. | Electronic casino gaming apparatus with improved play capacity, authentication and security |
US6190257B1 (en) * | 1995-11-22 | 2001-02-20 | Nintendo Co., Ltd. | Systems and method for providing security in a video game system |
JPH11188180A (en) * | 1997-04-07 | 1999-07-13 | Snk:Kk | Game system |
JPH11207033A (en) * | 1997-11-20 | 1999-08-03 | Nintendo Co Ltd | Game system playable by using backup data between different kinds of game machines |
TW469379B (en) * | 1998-02-16 | 2001-12-21 | Sony Computer Entertainment Inc | Portable electronic device |
JP2000218035A (en) * | 1999-01-28 | 2000-08-08 | Koei:Kk | Control method for video game device and readable recording medium recording video game program |
JP2000339073A (en) * | 1999-03-19 | 2000-12-08 | Sony Computer Entertainment Inc | Portable information terminal and recording medium |
US6716103B1 (en) * | 1999-10-07 | 2004-04-06 | Nintendo Co., Ltd. | Portable game machine |
JP2001246171A (en) * | 2000-03-03 | 2001-09-11 | Sega Corp | Game method using outer memory device and recording medium |
JP3422752B2 (en) * | 2000-04-20 | 2003-06-30 | 株式会社コナミコンピュータエンタテインメント大阪 | VIDEO GAME DEVICE, NEW PRACTICE CREATION METHOD, AND COMPUTER-READABLE RECORDING MEDIUM CONTAINING NEW PRACTICE CREATION PROGRAM |
US7052396B2 (en) * | 2000-09-11 | 2006-05-30 | Nintendo Co., Ltd. | Communication system and method using pictorial characters |
US8939831B2 (en) * | 2001-03-08 | 2015-01-27 | Brian M. Dugan | Systems and methods for improving fitness equipment and exercise |
JP3606316B2 (en) * | 2001-06-07 | 2005-01-05 | ソニー株式会社 | Character data management system, character server, character data management method, and program |
JP3824260B2 (en) * | 2001-11-13 | 2006-09-20 | 任天堂株式会社 | Game system |
JP2003260268A (en) * | 2002-03-08 | 2003-09-16 | Hori Co Ltd | Memory card and relay adaptor of video game machine |
JP4115809B2 (en) * | 2002-11-11 | 2008-07-09 | 任天堂株式会社 | GAME SYSTEM AND GAME PROGRAM |
US8012003B2 (en) * | 2003-04-10 | 2011-09-06 | Nintendo Co., Ltd. | Baseball videogame having pitching meter, hero mode and user customization features |
US20040266529A1 (en) * | 2003-06-30 | 2004-12-30 | Sony Computer Entertainment America Inc. | Methods and systems for remote execution of game content and presentation on a wireless portable device |
US7862428B2 (en) * | 2003-07-02 | 2011-01-04 | Ganz | Interactive action figures for gaming systems |
US7883420B2 (en) * | 2005-09-12 | 2011-02-08 | Mattel, Inc. | Video game systems |
-
2004
- 2004-10-28 US US10/575,705 patent/US20070155486A1/en not_active Abandoned
- 2004-10-28 JP JP2006519296A patent/JP4579913B2/en not_active Expired - Fee Related
- 2004-10-28 WO PCT/JP2004/016367 patent/WO2005039715A2/en active Application Filing
- 2004-10-28 CN CNA2004800320019A patent/CN1874828A/en active Pending
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4858930A (en) * | 1988-06-07 | 1989-08-22 | Namco, Ltd. | Game system |
EP0991007A1 (en) * | 1997-11-20 | 2000-04-05 | Nintendo Co. Limited | Game system operable with backup data on different games machines |
EP1159992A2 (en) * | 2000-05-15 | 2001-12-05 | Konami Corporation | Training game device, control method thereof, and readable storage medium for storing training game programs |
EP1184061A1 (en) * | 2000-08-09 | 2002-03-06 | Konami Corporation | Game item providing system, method and computer data signal |
US20020068632A1 (en) * | 2000-12-06 | 2002-06-06 | Shayne Dunlap | Interconnection of users via a communications network, for competitive gaming |
Also Published As
Publication number | Publication date |
---|---|
CN1874828A (en) | 2006-12-06 |
JP4579913B2 (en) | 2010-11-10 |
JP2007528758A (en) | 2007-10-18 |
US20070155486A1 (en) | 2007-07-05 |
WO2005039715A2 (en) | 2005-05-06 |
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