WO2003100568A3 - Interactive modular system - Google Patents

Interactive modular system Download PDF

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Publication number
WO2003100568A3
WO2003100568A3 PCT/US2003/016280 US0316280W WO03100568A3 WO 2003100568 A3 WO2003100568 A3 WO 2003100568A3 US 0316280 W US0316280 W US 0316280W WO 03100568 A3 WO03100568 A3 WO 03100568A3
Authority
WO
WIPO (PCT)
Prior art keywords
modular system
interactive modular
interactive
individuals
interacting
Prior art date
Application number
PCT/US2003/016280
Other languages
French (fr)
Other versions
WO2003100568A2 (en
Inventor
David Hoch
Andrew Kennedy Lang
Original Assignee
Lightspace Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Lightspace Corp filed Critical Lightspace Corp
Priority to MXPA04011455A priority Critical patent/MXPA04011455A/en
Priority to JP2004507956A priority patent/JP2005526582A/en
Priority to EP03736688A priority patent/EP1514053A4/en
Priority to CA002486783A priority patent/CA2486783A1/en
Priority to AU2003237217A priority patent/AU2003237217A1/en
Publication of WO2003100568A2 publication Critical patent/WO2003100568A2/en
Publication of WO2003100568A3 publication Critical patent/WO2003100568A3/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • HELECTRICITY
    • H05ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
    • H05BELECTRIC HEATING; ELECTRIC LIGHT SOURCES NOT OTHERWISE PROVIDED FOR; CIRCUIT ARRANGEMENTS FOR ELECTRIC LIGHT SOURCES, IN GENERAL
    • H05B47/00Circuit arrangements for operating light sources in general, i.e. where the type of light source is not relevant
    • H05B47/10Controlling the light source
    • H05B47/105Controlling the light source in response to determined parameters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1037Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/105Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02BCLIMATE CHANGE MITIGATION TECHNOLOGIES RELATED TO BUILDINGS, e.g. HOUSING, HOUSE APPLIANCES OR RELATED END-USER APPLICATIONS
    • Y02B20/00Energy efficient lighting technologies, e.g. halogen lamps or gas discharge lamps
    • Y02B20/40Control techniques providing energy savings, e.g. smart controller or presence detection

Abstract

A system and method are provide for interacting one or more individuals. The apparatus and method allow a playing surface (90) to interact with a user or a physical object.
PCT/US2003/016280 2002-05-21 2003-05-21 Interactive modular system WO2003100568A2 (en)

Priority Applications (5)

Application Number Priority Date Filing Date Title
MXPA04011455A MXPA04011455A (en) 2002-05-21 2003-05-21 Interactive modular system.
JP2004507956A JP2005526582A (en) 2002-05-21 2003-05-21 Interactive modular system
EP03736688A EP1514053A4 (en) 2002-05-21 2003-05-21 Interactive modular system
CA002486783A CA2486783A1 (en) 2002-05-21 2003-05-21 Interactive modular system
AU2003237217A AU2003237217A1 (en) 2002-05-21 2003-05-21 Interactive modular system

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US38251102P 2002-05-21 2002-05-21
US60/382,511 2002-05-21
US10/285,342 US20030218537A1 (en) 2002-05-21 2002-10-30 Interactive modular system
US10/285,342 2002-10-30

Publications (2)

Publication Number Publication Date
WO2003100568A2 WO2003100568A2 (en) 2003-12-04
WO2003100568A3 true WO2003100568A3 (en) 2004-08-26

Family

ID=29552968

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2003/016280 WO2003100568A2 (en) 2002-05-21 2003-05-21 Interactive modular system

Country Status (8)

Country Link
US (1) US20030218537A1 (en)
EP (1) EP1514053A4 (en)
JP (1) JP2005526582A (en)
CN (1) CN1671988A (en)
AU (1) AU2003237217A1 (en)
CA (1) CA2486783A1 (en)
MX (1) MXPA04011455A (en)
WO (1) WO2003100568A2 (en)

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CN1671988A (en) 2005-09-21
EP1514053A2 (en) 2005-03-16
WO2003100568A2 (en) 2003-12-04
MXPA04011455A (en) 2005-08-15
CA2486783A1 (en) 2003-12-04
AU2003237217A1 (en) 2003-12-12
EP1514053A4 (en) 2009-11-18
US20030218537A1 (en) 2003-11-27
JP2005526582A (en) 2005-09-08

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