WO2003006120A2 - Method and apparatus for a diceless craps game - Google Patents

Method and apparatus for a diceless craps game Download PDF

Info

Publication number
WO2003006120A2
WO2003006120A2 PCT/US2002/021597 US0221597W WO03006120A2 WO 2003006120 A2 WO2003006120 A2 WO 2003006120A2 US 0221597 W US0221597 W US 0221597W WO 03006120 A2 WO03006120 A2 WO 03006120A2
Authority
WO
WIPO (PCT)
Prior art keywords
cards
craps
pair
game
accordance
Prior art date
Application number
PCT/US2002/021597
Other languages
French (fr)
Other versions
WO2003006120A3 (en
Inventor
David A. Boyd
Original Assignee
Boyd David A
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Boyd David A filed Critical Boyd David A
Priority to AU2002322422A priority Critical patent/AU2002322422A1/en
Publication of WO2003006120A2 publication Critical patent/WO2003006120A2/en
Publication of WO2003006120A3 publication Critical patent/WO2003006120A3/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00157Casino or betting games

Definitions

  • the present disclosure relates to card games, and in particular, to a method and apparatus for playing a dice-less Craps game.
  • dice games are prohibited, while other types of games, such as card games, slot machines, or keno, may be permitted. In such jurisdictions, the absence of Craps on the casino floor may be missed.
  • Card games designed to replicate dice games are known in the art. For example, the
  • the game uses a special deck of 48 cards, consisting of two sets of each of the denominations Ace, 2, 3, 4, 5 and 6.
  • the numerical value of the cards corresponds to the indicia on the faces of two dice.
  • the shooter deals two cards from the top of the deck face up onto the table, constituting a throw.
  • the value of the two cards added together is a "roll" in the same way as the two dice in dice craps.
  • Play follows the basic rules for Craps, where the first two cards on a come-out give either a natural (7 or 11), a craps (2, 3, or 12), or a point (4, 5, 6, 8, 9 or 10).
  • the two cards are shuffled back into the deck by the shooter, and the deck is cut. This happens even if no decision has been reached (e.g. if a point has been thrown). If the shooter then still has to make a point, he deals further throws, but does not shuffle these back into the deck.
  • a novel and improved dice-less Craps game is disclosed.
  • a method for playing a dice-less Craps game with a deck of cards comprising: dealing, by a dealer, a pair of cards having numerical indicia thereon; determining whether the pair of cards are of a like suit; if the cards are not of a like suit, then adding the numerical indicia together to determine a roll in accordance with the rules of Craps; and if the pair of cards are of a like suit, then arriving at a predetermined result other than a roll in accordance with the rules of Craps.
  • the first predetermined result comprises a NoCall.
  • An apparatus for playing a dice-less Craps game comprising: a Craps playing surface for receiving a pair of dealt playing cards, the playing surface having indicia thereon for wagering on a predetermined result other than a roll in accordance with the rules of Craps.
  • a deck of cards comprising 48 cards having numerical indicia thereon including four like-suited pairs each of Aces, Twos, Threes, Fours, Fives, and Sixes; and a Craps playing surface having additional indicia thereon for wagering on a predetermined result if a pair of dealt cards are of a like suit.
  • a pair of dealt cards may be drawn from a deck consisting of 48 cards including four like-suited pairs each of Aces, Twos, Threes, Fours, Fives, and Sixes.
  • the dealt pair of cards may be returned to the deck prior to the dealer dealing a subsequent pair of cards.
  • the disclosed game may be embodied in computerized gaming equipment.
  • FIG. 1 is one aspect of a disclosed game playing surface
  • FIG. 2 is a flowchart of one disclosed aspect of a dice-less Craps game.
  • FIG. 3 is a table of odds according to one aspect of a disclosed dice-less craps game.
  • a playing surface 100 for a dice-less Craps game may be any real or simulated surface.
  • the surface 100 may comprise a pre-printed felt covering mounted on a gaming table as is known in the art.
  • the surface 100 may also comprise a preprinted game board for home use.
  • the surface 100 may be simulated on a video screen with the game as described herein being played under computer control using hardware and software as is known in the art.
  • the playing surface 100 may include one or more player position indicia 102. Though indicia for six players are shown on the playing surface 100, it is contemplated that indicia may be provided for any number of players.
  • the playing surface 100 may include Craps wagering indicia corresponding to a standard Craps game as is known in the art.
  • the playing surface 100 may include:
  • Place bet indicia 104 for placing place wagers
  • Hardways indicia 106 for placing wagers on the hardways
  • One-time indicia 108 for placing one-time wagers
  • Big 6 Big 8 indicia 110 for placing Big 6 Big 8 wagers
  • Pass line indicia 112 for placing pass wagers
  • Field indicia 114 for placing field wagers
  • Don't pass indicia 116 for placing Don't Pass or Don't Come wagers
  • the playing surface 100 may include any other indicia as may be needed to facilitate a Craps game as is known in the art.
  • one or more of the Craps indicia on the playing indicia 100 may have corresponding wagering odds indicated nearby.
  • the individual odds noted in FIG. 1 are intended to serve as exemplary examples and it is contemplated that a wide variety of desired odds may be indicated on the playing surface 100.
  • Craps wagering indicia other than those shown in FIG. 1 may be provided on the playing surface 100 to provide other Craps wagering opportunities as may be known in the art.
  • the playing surface 100 may further include indicia 130 for placing wagers on a predetermined result other than a Craps roll.
  • the criteria for the wager represented by the indicia 130 will be discussed in more detail below.
  • FIG. 2 a flowchart of one aspect of a disclosed dice-less Craps game is shown.
  • the method of FIG. 2 may be played on the playing surface 100 of FIG. 1.
  • the card may be dealt by a dealer.
  • the cards may be dealt under computer control.
  • the cards may be manually shuffled by a dealer, an automatic shuffling machine, or by a computer.
  • the deck of cards from which the pair of cards in act is a disclosed game.
  • the 200 is dealt comprises a 48-card deck.
  • the deck In the deck, six denominations of cards are provided which correspond to the indicia of a die, e.g., 1 through 6. For each of the six numbers, eight cards are provided, for a total of 48 cards.
  • standard playing cards are used with the denominations being Ace, 2, 3, 4, 5, and 6.
  • the dealer may then pay any wagers according to standard Craps rules.
  • a predetermined result may be provided.
  • a predetermined result is provided which provides a result other than one provided in a standard game of Craps. This result is referred to as a "NoCall" herein.
  • the NoCall aspect of the disclosed game may be indicated on the playing surface through an additional indicia such as indicia 130.
  • the NoCall result may be the subject of additional wagers, and thus may have wagering indicia indicating the stated odds proximately located nearby.
  • the odds on a NoCall are 3 to 1.
  • the pair of dealt cards may be returned to the deck and reshuffled, further insuring the odds remain true.
  • cards from a standard deck of cards are used in one disclosed aspect, it is contemplated that cards with any indicia suitable for representing dice indicia and suits may be used.
  • cards with other numeric indicia may be used, such as representations of the face of dice, or stylized numerals.
  • the suits may be represented by means other than the suits of standard playing cards, such as colors or other symbols.
  • the cards may be of any size or shape.
  • the number of suits may be altered to change the odds of a NoCall to achieve a desired result, such as the overall odds of the game.
  • the following description illustrates but one method of playing a dice-less Craps game.
  • one dealer may be used to administer the disclosed game.
  • traditional Craps games typically require more than one person to attend to a Craps table, sometimes requiring as many a four attendants.
  • a casino may realize a substantial saving in personnel costs.
  • the dealer as indicated below will represent the computer hosting the game.
  • the one or more players who desire to play the disclosed game may place wagers on a playing surface such as playing surface 100 as disclosed above.
  • Players may make standard Craps wagers, or players may wager on the NoCall aspect of the game.
  • the dealer may indicate that "All Bets are set", at which point no more bets will be accepted.
  • Deal Cards Determine NoCall
  • the dealer may shuffle and cut the cards. The dealer will then deal two cards which will total 2 to 12.
  • a NoCall will be declared. If a NoCall is declared, the dealer will pay any NoCall wagers placed on the table, and the process starts over with the cards being returned to the deck.
  • the dealt cards are not of a like suit, a NoCall is not declared, and the dealer may take any NoCall wagers.
  • the dealt cards are then treated as a Craps "roll", with the numerical values of the cards representing the dice roll in dice Craps.
  • Table 3 illustrates possible actions on a roll after a point is established:

Abstract

A dice-less Craps game played by dealing, by a dealer, a pair of cards having numerical indicia (130) thereon; determining whether the pair of cards are of a like suits; if the cards are not of a like suit, then adding the numerical indicia (130) together to determine a roll in accordance with the rules of Craps; and if the pair of cards are a like suit, then arriving at a predetermined result other than a roll in accordance with the rules of Craps. In a further disclosed aspect, the first predetermined results comprises a NoCall. Apparatus for playing this game comprises a deck of cards comprising 48 cards having numerical indicia (130) thereon including four like-suited pairs of Aces, Twos, Threes, Fours and Sixes; and a Craps playing surface (100) having additional indicia thereon for wagering on a predetermined result if a pair of dealt cards are of a like suit.

Description

METHOD AND APPARATUS FOR PLAYING A DICELESS CRAPS GAME
RELATED APPLICATIONS
This application claims the benefit of U.S. Provisional Application Ser. No. 60/304,648, filed July 10, 2001.
BACKGROUND OF THE DISCLOSURE I. Field
The present disclosure relates to card games, and in particular, to a method and apparatus for playing a dice-less Craps game.
JJ. Background Craps is one of the most popular dice games played in the casinos of Nevada and New
Jersey. Players and spectators alike enjoy the fast-paced action provided by Craps.
However, in some areas of the country dice games are prohibited, while other types of games, such as card games, slot machines, or keno, may be permitted. In such jurisdictions, the absence of Craps on the casino floor may be missed. Card games designed to replicate dice games are known in the art. For example, the
Official World Encyclopedia of Sport and Games, 1979, discloses a craps game that is played with a deck of cards.
The game uses a special deck of 48 cards, consisting of two sets of each of the denominations Ace, 2, 3, 4, 5 and 6. The numerical value of the cards corresponds to the indicia on the faces of two dice.
The shooter deals two cards from the top of the deck face up onto the table, constituting a throw. The value of the two cards added together is a "roll" in the same way as the two dice in dice craps. Play follows the basic rules for Craps, where the first two cards on a come-out give either a natural (7 or 11), a craps (2, 3, or 12), or a point (4, 5, 6, 8, 9 or 10). After every come-out throw the two cards are shuffled back into the deck by the shooter, and the deck is cut. This happens even if no decision has been reached (e.g. if a point has been thrown). If the shooter then still has to make a point, he deals further throws, but does not shuffle these back into the deck.
This continues until he makes the point or sevens out. The entire deck is then shuffled together and cut. If, on a point, the entire deck is exhausted, the deck is reshuffled and cut by the shooter; he then continues, trying for the same point.
The prior art card games suffer from certain disadvantages, however. For example, since cards are not returned to the deck while the shooter is trying to make a point, the odds of the game are not equivalent to a true Craps dice game since the rolls represented by the used cards are not available.
SUMMARY
A novel and improved dice-less Craps game is disclosed. In one disclosed aspect, a method for playing a dice-less Craps game with a deck of cards is disclosed, comprising: dealing, by a dealer, a pair of cards having numerical indicia thereon; determining whether the pair of cards are of a like suit; if the cards are not of a like suit, then adding the numerical indicia together to determine a roll in accordance with the rules of Craps; and if the pair of cards are of a like suit, then arriving at a predetermined result other than a roll in accordance with the rules of Craps. In a further disclosed aspect, the first predetermined result comprises a NoCall.
An apparatus for playing a dice-less Craps game is disclosed comprising: a Craps playing surface for receiving a pair of dealt playing cards, the playing surface having indicia thereon for wagering on a predetermined result other than a roll in accordance with the rules of Craps. In a further disclosed aspect an apparatus for playing a dice-less Craps game is disclosed, comprising a deck of cards comprising 48 cards having numerical indicia thereon including four like-suited pairs each of Aces, Twos, Threes, Fours, Fives, and Sixes; and a Craps playing surface having additional indicia thereon for wagering on a predetermined result if a pair of dealt cards are of a like suit. In additional aspect of a disclosed dice-less Craps game, a pair of dealt cards may be drawn from a deck consisting of 48 cards including four like-suited pairs each of Aces, Twos, Threes, Fours, Fives, and Sixes. The dealt pair of cards may be returned to the deck prior to the dealer dealing a subsequent pair of cards.
It is contemplated that the disclosed game may be embodied in computerized gaming equipment.
BRIEF DESCRIPTION OF THE DRAWINGS The features, objects, and advantages of the present invention will become more apparent from the detailed description set forth below when taken in conjunction with the drawings in which like reference characters identify correspondingly throughout and wherein: FIG. 1 is one aspect of a disclosed game playing surface; and
FIG. 2 is a flowchart of one disclosed aspect of a dice-less Craps game.
FIG. 3 is a table of odds according to one aspect of a disclosed dice-less craps game.
DETAILED DESCRIPTION Persons of ordinary skill in the art will realize that the following description is illustrative only and not in any way limiting. Other modifications and improvements of the invention will readily suggest themselves to such skilled persons having the benefit of this disclosure. It is contemplated that the various aspects of the disclosure may be embodied in various computer and machine-readable data structures. Furthermore, it is contemplated that data structures embodying various aspects of the disclosure may be transmitted across computer and machine-readable media, and through communications systems by use of standard protocols such as those used to enable networked computer systems. The disclosure may further relate to machine-readable media on which are stored embodiments of various aspects of the disclosure. It is contemplated that any media suitable for storing instructions related to aspects of the disclosure is within the scope of the present disclosure. By way of example, such media may take the form of magnetic, optical, or semiconductor media. Various aspects of the disclosure may be described through the use of flowcharts.
Often, a single instance may be shown. As is appreciated by those of ordinary skill in the art, however, the protocols, processes, and procedures described herein may be repeated continuously or as often as necessary. Accordingly, the representation of various aspects of the disclosure through the use of flowcharts should not be used to limit the scope of the present disclosure.
Exemplary embodiments of disclosed apparatus and methods may be disclosed herein. The word "exemplary" is used exclusively herein to mean "serving as an example, instance, or illustration." Any embodiment described as an "exemplary embodiment" is not to be construed as necessarily preferred or advantageous over other embodiments described herein. Referring now to Figure 1, a playing surface 100 for a dice-less Craps game according to one aspect of the present disclosure is shown. The surface 100 may be any real or simulated surface. For example, the surface 100 may comprise a pre-printed felt covering mounted on a gaming table as is known in the art. The surface 100 may also comprise a preprinted game board for home use. Alternatively, the surface 100 may be simulated on a video screen with the game as described herein being played under computer control using hardware and software as is known in the art.
The playing surface 100 may include one or more player position indicia 102. Though indicia for six players are shown on the playing surface 100, it is contemplated that indicia may be provided for any number of players. The playing surface 100 may include Craps wagering indicia corresponding to a standard Craps game as is known in the art. For example, the playing surface 100 may include:
Place bet indicia 104 for placing place wagers; Hardways indicia 106 for placing wagers on the hardways; One-time indicia 108 for placing one-time wagers;
Big 6 Big 8 indicia 110 for placing Big 6 Big 8 wagers; Pass line indicia 112 for placing pass wagers; Field indicia 114 for placing field wagers; Don't pass indicia 116 for placing Don't Pass or Don't Come wagers;
Come indicia 118 for placing Come wagers; Any Seven indicia 120 for placing Any Seven wagers; Any Craps indicia 122 for placing Any Craps wagers; Any Eleven indicia 124 for placing Any Eleven wagers; Proposition indicia 126 for placing Proposition wagers; or
Horn indicia 128 for placing wagers on the Horn.
It is contemplated that the playing surface 100 may include any other indicia as may be needed to facilitate a Craps game as is known in the art. For example, as is shown in FIG. 1, one or more of the Craps indicia on the playing indicia 100 may have corresponding wagering odds indicated nearby. The individual odds noted in FIG. 1 are intended to serve as exemplary examples and it is contemplated that a wide variety of desired odds may be indicated on the playing surface 100. Furthermore, it is contemplated that Craps wagering indicia other than those shown in FIG. 1 may be provided on the playing surface 100 to provide other Craps wagering opportunities as may be known in the art.
The playing surface 100 together with the Craps wagering indicia as shown as described herein form a Craps playing surface suitable for use with the game of present disclosure.
The playing surface 100 may further include indicia 130 for placing wagers on a predetermined result other than a Craps roll. The criteria for the wager represented by the indicia 130 will be discussed in more detail below.
Referring now to Figure 2, a flowchart of one aspect of a disclosed dice-less Craps game is shown. The method of FIG. 2 may be played on the playing surface 100 of FIG. 1.
Beginning with act 200, two cards are dealt. In a manual version of the disclosed game, the card may be dealt by a dealer. In a simulated game, the cards may be dealt under computer control. The cards may be manually shuffled by a dealer, an automatic shuffling machine, or by a computer.
In one aspect of a disclosed game, the deck of cards from which the pair of cards in act
200 is dealt comprises a 48-card deck. In the deck, six denominations of cards are provided which correspond to the indicia of a die, e.g., 1 through 6. For each of the six numbers, eight cards are provided, for a total of 48 cards. In one disclosed aspect, standard playing cards are used with the denominations being Ace, 2, 3, 4, 5, and 6.
As mentioned above, one defect of the games of the prior art is that the odds of dice- less Craps games do not resemble those of true dice Craps. The game of the present disclosure achieves a much closer approximation of true dice Craps by utilizing the suits already present in a standard deck of cards as illustrated in FIG. 3. In one aspect of a disclosed game, the following deck may be provided as shown in Table 1: Table 1
Figure imgf000006_0001
To better track the odds of true dice Craps, after a pair of cards are dealt in act 200, it is determined whether the cards as dealt are of the same suit in query 202. If the dealt cards are not of a like suit, the dealt cards are treated as a "roll" of dice. The face value of the dealt cards are added together and played as a roll of the dice according to the rules of Craps in act
204. The dealer may then pay any wagers according to standard Craps rules.
If the query 202 determines that the dealt cards are of a like suit, then the game proceeds to act 206, where a predetermined result may be provided. In one aspect of a disclosed game, a predetermined result is provided which provides a result other than one provided in a standard game of Craps. This result is referred to as a "NoCall" herein. The NoCall aspect of the disclosed game may be indicated on the playing surface through an additional indicia such as indicia 130. The NoCall result may be the subject of additional wagers, and thus may have wagering indicia indicating the stated odds proximately located nearby. In one aspect of a disclosed game, the odds on a NoCall are 3 to 1. In a further aspect of a disclosed game, after a roll is resolved in act 204, or a NoCall is resolved in act 206, the pair of dealt cards may be returned to the deck and reshuffled, further insuring the odds remain true.
Though cards from a standard deck of cards are used in one disclosed aspect, it is contemplated that cards with any indicia suitable for representing dice indicia and suits may be used. For example, cards with other numeric indicia may be used, such as representations of the face of dice, or stylized numerals. The suits may be represented by means other than the suits of standard playing cards, such as colors or other symbols. Additionally, the cards may be of any size or shape. As will be appreciated by those of ordinary skill in the art, the number of suits may be altered to change the odds of a NoCall to achieve a desired result, such as the overall odds of the game.
Exemplary Procedure for a Dice-less Craps Game
The following description illustrates but one method of playing a dice-less Craps game.
The values in the following table are provided as examples only, and the stated odds may be adjusted to suit individual applications without departing from the inventive concepts disclosed herein. In the following example, it is contemplated that at least one player will be playing the disclosed game.
Furthermore, there may be one dealer. As mentioned above, in a manual aspect of a disclosed game, one dealer may be used to administer the disclosed game. As will be appreciated by those of ordinary skill in the art, traditional Craps games typically require more than one person to attend to a Craps table, sometimes requiring as many a four attendants. Thus, by utilizing a game as shown and described herein, a casino may realize a substantial saving in personnel costs.
If the disclosed game is computerized, the dealer as indicated below will represent the computer hosting the game.
Place Wagers
Initially, the one or more players who desire to play the disclosed game may place wagers on a playing surface such as playing surface 100 as disclosed above. Players may make standard Craps wagers, or players may wager on the NoCall aspect of the game.
The dealer may indicate that "All Bets are set", at which point no more bets will be accepted. Deal Cards; Determine NoCall
The dealer may shuffle and cut the cards. The dealer will then deal two cards which will total 2 to 12.
If the cards are of a like suit, a NoCall will be declared. If a NoCall is declared, the dealer will pay any NoCall wagers placed on the table, and the process starts over with the cards being returned to the deck.
If the dealt cards are not of a like suit, a NoCall is not declared, and the dealer may take any NoCall wagers. The dealt cards are then treated as a Craps "roll", with the numerical values of the cards representing the dice roll in dice Craps.
Come-out Roll
As is known by those of ordinary skill in the art, the first roll in a dice Craps game is known as the "come out roll". Table 2 illustrates possible actions on a come out roll:
Table 2
Figure imgf000008_0001
Figure imgf000009_0001
Roll after a point is established
Table 3 illustrates possible actions on a roll after a point is established: Table 3
Figure imgf000010_0001
Figure imgf000011_0001
The previous disclosure is provided to enable any person skilled in the art to make or use the present invention. The various modifications will be readily apparent to those skilled in the art, and the generic principles defined herein may be applied to other embodiments without the use of the inventive faculty. Thus, the present disclosure is not intended to be limited to the embodiments shown herein but is to be accorded the widest scope consistent with the principles and novel features disclosed herein.

Claims

WHAT IS CLAIMED IS:
1) A method of playing a dice-less Craps game with a deck of cards comprising: dealing, by a dealer, a pair of cards having numerical indicia thereon;, determining whether said pair of cards are of a like suit; if said cards are not of a like suit, then adding said numerical indicia together to determine a roll in accordance with the rules of Craps; and if said pair of cards are of a like suit, then arriving at a predetermined result other than a roll in accordance with the rules of Craps.
2) The method of claim 1 , wherein said first predetermined result comprises a NoCall. 3) The method of claim 1, initially including the act of placing, by at least one player, wagers in accordance with the game of Craps.
4) The method of claim 3, further including the act of paying, by said dealer, wagers in accordance with the game of Craps.
5) The method of claim 2, initially including the act of placing, by at least one player, wagers that said NoCall result will occur.
6) The method of claim 5, further including the act of paying, by said dealer, wagers in accordance with said NoCall result.
7) The method of claim 1, wherein said pair of cards are drawn from a deck consisting of 48 cards including four like-suited pairs each of Aces, Twos, Threes, Fours, Fives, and Sixes. 8) The method of claim 7, wherein said dealt pair of cards are returned to said deck prior to said dealer dealing a subsequent pair of cards.
9) An apparatus for playing a dice-less Craps game comprising: a deck of cards comprising 48 cards having numerical indicia thereon including four like-suited pairs each of Aces, Twos, Threes, Fours, Fives, and Sixes; and a Craps playing surface having additional indicia thereon for wagering on a predetermined result if a pair of dealt cards are of a like suit.
10) An apparatus for playing a dice-less Craps game comprising: a Craps playing surface for receiving a pair of dealt playing cards, said playing surface having indicia thereon for wagering on a predetermined result other than a roll in accordance with the rules of Craps.
11) An apparatus for playing a dice-less Craps game with a deck of cards comprising: means for dealing a pair of cards having numerical indicia thereon; means for determining whether said pair of cards are of a like suit; means for adding said numerical indicia together to determine a roll in accordance with the rules of Craps if said cards are not of a like suit; and means for arriving at a predetermined result other than a roll in accordance with the rules of Craps if said pair of cards are of a like suit.
12) The apparatus of claim 11, wherein said first predetermined result comprises a NoCall. 13) The apparatus of claim 11, further including means for placing, by at least one player, wagers in accordance with the game of Craps.
14) The apparatus of claim 13, further including means for paying, by said dealer, wagers in accordance with the game of Craps.
15) The apparatus of claim 12, further including means for placing, by at least one player, wagers that said NoCall result will occur.
16) The apparatus of claim 15, further including means for paying, by said dealer, wagers in accordance with said NoCall result.
17) The apparatus of claim 11, wherein said pair of cards are drawn from a deck consisting of 48 cards including four like-suited pairs each of Aces, Twos, Threes, Fours, Fives, and Sixes.
18) The apparatus of claim 17, wherein said dealt pair of cards are returned to said deck prior to said dealer dealing a subsequent pair of cards.
19) A program storage device readable by a machine, tangibly embodying a program of instructions executable by the machine to perform a method of playing a dice-less Craps game with a deck of cards, said method comprising: dealing, by a dealer, a pair of cards having numerical indicia thereon; determining whether said pair of cards are of a like suit; if said cards are not of a like suit, then adding said numerical indicia together to determine a roll in accordance with the rules of Craps; and if said pair of cards are of a like suit, then arriving at a predetermined result other than a roll in accordance with the rules of Craps.
20) The device of claim 19, wherein said first predetermined result comprises a NoCall.
21) The device of claim 19, initially including the act of placing, by at least one player, wagers in accordance with the game of Craps. 22) The device of claim 21, further including the act of paying, by said dealer, wagers in accordance with the game of Craps.
23) The device of claim 21, initially including the act of placing, by at least one player, wagers that said NoCall result will occur.
24) The device of claim 23, further including the act of paying, by said dealer, wagers in accordance with said NoCall result.
25) The device of claim 19, wherein said pair of cards are drawn from a deck consisting of 48 cards including four like-suited pairs each of Aces, Twos, Threes, Fours, Fives, and Sixes.
26) The device of claim 25, wherein said dealt pair of cards are returned to said deck prior to said dealer dealing a subsequent pair of cards.
PCT/US2002/021597 2001-07-10 2002-07-08 Method and apparatus for a diceless craps game WO2003006120A2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
AU2002322422A AU2002322422A1 (en) 2001-07-10 2002-07-08 Method and apparatus for a diceless craps game

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US30464801P 2001-07-10 2001-07-10
US60/304,648 2001-07-10
US10/003,722 2001-11-01
US10/003,722 US6749199B2 (en) 2001-07-10 2001-11-01 Method and apparatus for playing a diceless craps game

Publications (2)

Publication Number Publication Date
WO2003006120A2 true WO2003006120A2 (en) 2003-01-23
WO2003006120A3 WO2003006120A3 (en) 2003-05-08

Family

ID=26672111

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2002/021597 WO2003006120A2 (en) 2001-07-10 2002-07-08 Method and apparatus for a diceless craps game

Country Status (3)

Country Link
US (2) US6749199B2 (en)
AU (1) AU2002322422A1 (en)
WO (1) WO2003006120A2 (en)

Families Citing this family (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7201656B2 (en) * 2001-07-23 2007-04-10 California Indian Legal Services Method and apparatus for simulating games of chance with the use of a set of cards, including a wildcard, to replace use of dice
US7258341B2 (en) * 2003-10-21 2007-08-21 Alireza Pirouzkhah Variable point generation craps game
US20050127608A1 (en) * 2003-12-01 2005-06-16 Reginald Groves Card game and method of playing
US20050212213A1 (en) * 2004-03-26 2005-09-29 Inglese Michael R Card-craps game with non-standard deck
US20060214373A1 (en) * 2005-03-25 2006-09-28 Christian Michael A Casino craps with cards
US7669854B1 (en) * 2007-12-20 2010-03-02 Cherokee Nation Enterprises, LLC Method of simulating a traditional craps game with barcoded cards and video display
US20090184470A1 (en) * 2008-01-22 2009-07-23 Anthony Oliva Game and a layout for a game including a wheel and dice
US20090295087A1 (en) * 2008-05-29 2009-12-03 Werner Alecsander Kling One bet card game
AR069068A1 (en) * 2008-12-04 2009-12-30 Mat Barefoot S R L A DIDACTIC GAME KIT, FOR YOGA TEACHING AS A GYM DISCIPLINE
US8474822B2 (en) * 2010-05-06 2013-07-02 Hui Chuan Chen Craps blackjack
US20160005273A1 (en) * 2014-07-01 2016-01-07 Peter Costa Card deck and games
US20180012455A1 (en) * 2016-07-08 2018-01-11 Xari Gaming, LLC Card and dice games
US10933302B2 (en) 2018-12-13 2021-03-02 Play Chexi LLC Chess games with chance elements
US20220274007A1 (en) * 2021-03-01 2022-09-01 R. Douglas Ferrario Simplified craps game with a color coded and or related coded system of wagering, utilizing a pay grid multiplier payout and bonus bets

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20010035604A1 (en) * 2000-03-15 2001-11-01 Jones Mark Hamilton Casino style game of chance apparatus
US20010042960A1 (en) * 2000-05-16 2001-11-22 Lewis Michael L. Casino card gaming method and apparatus

Family Cites Families (24)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4746126A (en) * 1986-02-12 1988-05-24 Angileri Benjamin T Combination craps and card game
USRE35864E (en) * 1992-06-11 1998-07-28 Weingardt; Gary Pari-mutuel electronic and live table gaming
US5350175A (en) * 1994-01-07 1994-09-27 Dean DiLullo Betting game method of play
US5770533A (en) * 1994-05-02 1998-06-23 Franchi; John Franco Open architecture casino operating system
US5685774A (en) 1994-07-22 1997-11-11 Webb; Derek J. Method of playing card games
US5487547A (en) * 1994-09-13 1996-01-30 Hobert; Marcus V. Craps layout arrangement having jackpot area
US5788574A (en) * 1995-02-21 1998-08-04 Mao, Inc. Method and apparatus for playing a betting game including incorporating side betting which may be selected by a game player
US5676375A (en) * 1995-08-31 1997-10-14 Pirouzkhah; Alireza Card and dice game
US5964463A (en) * 1995-09-15 1999-10-12 Gulf Coast Gaming Corporation Method of playing a dice game
US5842698A (en) * 1995-09-25 1998-12-01 Steven R. Pyykkonen Accumulated pot for craps qualified by a predetermined blackjack
US5690337A (en) * 1996-04-16 1997-11-25 Somma; Joseph D. Betting game apparatus and method of play
US5934676A (en) * 1996-07-26 1999-08-10 Rubin; Bruce Craps game table having event summary display
US5831527A (en) * 1996-12-11 1998-11-03 Jones, Ii; Griffith Casino table sensor alarms and method of using
US5788240A (en) * 1997-02-28 1998-08-04 Feinberg; Isadore Method of playing a keno-type craps game
US6179291B1 (en) 1997-04-02 2001-01-30 Olaf Vancura Casino game method of play
US6203427B1 (en) * 1997-07-03 2001-03-20 Walker Digital, Llc Method and apparatus for securing a computer-based game of chance
US6030288A (en) * 1997-09-02 2000-02-29 Quixotic Solutions Inc. Apparatus and process for verifying honest gaming transactions over a communications network
US6206373B1 (en) 1998-02-17 2001-03-27 Glen E. Garrod Method of and apparatus for playing a card game
US6176489B1 (en) * 1999-05-19 2001-01-23 Morteza Astaneha Combination dice and roulette-type gambling game and method for playing the same
US6386973B1 (en) 1999-06-16 2002-05-14 Shuffle Master, Inc. Card revelation system
US20030207706A1 (en) * 2000-04-18 2003-11-06 Potter Bruce Henri Parlay side bet method
US6390474B1 (en) 2000-09-01 2002-05-21 Fair Trade Gaming Corp. Card game for casino play
US6435505B1 (en) * 2001-04-19 2002-08-20 Toyota Motor Co Ltd Method for playing a game of chance
US6655689B1 (en) * 2002-02-28 2003-12-02 Perry B. Stasi Craps game improvement

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20010035604A1 (en) * 2000-03-15 2001-11-01 Jones Mark Hamilton Casino style game of chance apparatus
US20010042960A1 (en) * 2000-05-16 2001-11-22 Lewis Michael L. Casino card gaming method and apparatus

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
SCARNE JOHN SCARNE'S ENCYCLOPEDIA OF GAMES 1973, pages 319 - 321, 455-471, XP002956888 *

Also Published As

Publication number Publication date
WO2003006120A3 (en) 2003-05-08
US6886830B1 (en) 2005-05-03
US6749199B2 (en) 2004-06-15
AU2002322422A1 (en) 2003-01-29
US20030042677A1 (en) 2003-03-06

Similar Documents

Publication Publication Date Title
US5607162A (en) Method of playing a matching card game
US5845907A (en) Method of playing a poker game
US6065752A (en) Method of playing a wagering board card game with a progressive jackpot
US5711525A (en) Method of playing a wagering game with built in probabilty variations
US5979897A (en) Method of playing blackjack
US6328306B1 (en) Method and apparatus for playing a game with numerical result
US6131908A (en) Method of playing a casino-type card game
US5649705A (en) Modified method of playing blackjack
US5615888A (en) Spanish twenty-one card game method of play
US6237917B1 (en) Method of playing a baccarat game
US7048274B2 (en) Casino card game
US5660392A (en) Method for playing a blackjack-type of card game
US20030151201A1 (en) Table and method of playing a baccarat-type card game
EP1145743A2 (en) Poker game
US20010042960A1 (en) Casino card gaming method and apparatus
US6749199B2 (en) Method and apparatus for playing a diceless craps game
US6488284B2 (en) Method and apparatus for playing a game with numerical result
US6241250B1 (en) Method and apparatus for playing a game with numerical result
US7354041B2 (en) Card game suitable for casino play
US6375190B1 (en) Double-hit blackjack
US20040124585A1 (en) Three Card 21 Card Game
US20130316776A1 (en) Blackjack Game with Alternate Side Bets and Related Themes
US20050269779A1 (en) Casino card game
US20040070145A1 (en) In the middle
AU2002233031B2 (en) Casino card game

Legal Events

Date Code Title Description
AK Designated states

Kind code of ref document: A2

Designated state(s): AE AG AL AM AT AU AZ BA BB BG BR BY BZ CA CH CN CO CR CU CZ DE DK DM DZ EC EE ES FI GB GD GE GH GM HR HU ID IL IN IS JP KE KG KP KR KZ LC LK LR LS LT LU LV MA MD MG MK MN MW MX MZ NO NZ OM PH PL PT RO RU SD SE SG SI SK SL TJ TM TN TR TT TZ UA UG UZ VN YU ZA ZM ZW

AL Designated countries for regional patents

Kind code of ref document: A2

Designated state(s): GH GM KE LS MW MZ SD SL SZ TZ UG ZM ZW AM AZ BY KG KZ MD RU TJ TM AT BE BG CH CY CZ DE DK EE ES FI FR GB GR IE IT LU MC NL PT SE SK TR BF BJ CF CG CI CM GA GN GQ GW ML MR NE SN TD TG

121 Ep: the epo has been informed by wipo that ep was designated in this application
DFPE Request for preliminary examination filed prior to expiration of 19th month from priority date (pct application filed before 20040101)
REG Reference to national code

Ref country code: DE

Ref legal event code: 8642

32PN Ep: public notification in the ep bulletin as address of the adressee cannot be established

Free format text: NOTING OF LOSS OF RIGHTS PURSUANT TO RULE 69(1) EPC DATED 04-06-2004

122 Ep: pct application non-entry in european phase
NENP Non-entry into the national phase

Ref country code: JP

WWW Wipo information: withdrawn in national office

Country of ref document: JP