WO2002033640A1 - Gaming award notice system and method - Google Patents
Gaming award notice system and method Download PDFInfo
- Publication number
- WO2002033640A1 WO2002033640A1 PCT/US2001/027762 US0127762W WO0233640A1 WO 2002033640 A1 WO2002033640 A1 WO 2002033640A1 US 0127762 W US0127762 W US 0127762W WO 0233640 A1 WO0233640 A1 WO 0233640A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- gaming
- promotions
- awards
- contests
- player
- Prior art date
Links
- 238000000034 method Methods 0.000 title claims description 34
- 230000000694 effects Effects 0.000 claims description 5
- 230000008901 benefit Effects 0.000 description 3
- 230000008569 process Effects 0.000 description 3
- 230000000750 progressive effect Effects 0.000 description 2
- 230000004308 accommodation Effects 0.000 description 1
- 230000004913 activation Effects 0.000 description 1
- 230000006978 adaptation Effects 0.000 description 1
- 230000002776 aggregation Effects 0.000 description 1
- 238000004220 aggregation Methods 0.000 description 1
- 230000000386 athletic effect Effects 0.000 description 1
- 230000009286 beneficial effect Effects 0.000 description 1
- 230000000295 complement effect Effects 0.000 description 1
- 230000002596 correlated effect Effects 0.000 description 1
- 230000001186 cumulative effect Effects 0.000 description 1
- 230000006735 deficit Effects 0.000 description 1
- 230000007246 mechanism Effects 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 238000012544 monitoring process Methods 0.000 description 1
- 238000009418 renovation Methods 0.000 description 1
- 230000004044 response Effects 0.000 description 1
- 230000001932 seasonal effect Effects 0.000 description 1
- 230000008685 targeting Effects 0.000 description 1
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
Definitions
- the following invention relates generally to a system which provides an overview of the universe of awards available as a result of gaming endeavors. More specifically, the instant invention is directed to a wide area network which correlates with a gaming instrumentality that allows past, present and future players of the gaming devices an overview of the gaming system, particularly keeping track of a universe of prizes to be earned or awarded as gifts as well as requirements in order to attain same.
- Progressive jackpot systems today offer players a chance at winning a single lifestyle-changing jackpot. The effect is that one player wins the money while everyone else just contributes to that prize on gaming machines which deduct from the machine's short term payout to fund the progressive pool. Those large jackpots are paid over time (25-30 years in most cases) and that money, for the most part, never makes it back into the casinos.
- Gaming is becoming a larger part of our society. Each day new jurisdictions adopt gaming while other jurisdictions, already having gaming, experience growth primarily in the form of new casinos and renovations of old properties. Players are faced with more and more options as to how to spend their entertainment dollar on a larger variety of gaming devices. Even in existing casinos, the gaming floor provides a player with a large universe of alternatives and opportunities which can over stimulate one's senses particularly because of the immense lighting and sounds emanating from and around the machines.
- the instant invention organizes the multiplicity of games available for a player's participation.
- a wide area network is employed to allow a prospective player an overview of the universe of machines that can be played, the different gaming propositions that are associated with one type of machine or many types of machines and the potential award associated with playing one of the several gaming devices and one of the available propositions. It is to be noted that many machines presently allow a player to select one game from several gaming scenarios and one or more betting propositions.
- the wide area network allows the player to extrapolate from initialization of the machine and through the several games and propositions prior to entering the casino.
- the manner in which a player can embark upon research on the wide area network can take a multiplicity of forms.
- the universe of available machines can be scanned and analyzed as to the theme or motif associated with the game. For example, if a player has a penchant for games that are correlative of game shows, board games or seasonal sporting or athletic activities, the universe of potential games can be surveyed as a function of the game theme.
- the search inquiry can be organized primarily as a function of surveying the universe of potential awards, tournaments, ancillary contests, promotions, special prizes or other perquisites.
- the system can be surveyed as a function of the individual's status as an ongoing player whose prior history participating in gaming makes the player eligible for gifts, preferred status and complementary benefits.
- a further object of the present invention is to provide a wide area network which affords a player with an information system directed to specific features of gaming devices and its environment.
- a further object of the present invention is to provide a device and method as characterized above which is intuitive to the user and addresses potential questions a player may have to allow the player greater focus when actually embarking upon a gaming adventure at a casino property.
- a further object of the present invention is to provide a device and method as characterized above which allows a player to plan a trip to a gaming establishment in advance based on added knowledge with respect to the gaming devices, awards, other benefits and perhaps even the player's eligibility for beneficial treatment due to prior status.
- a further object of the present invention is to provide a device and method as characterized above which increases the knowledge of a player to enhance the player's enjoyment.
- a gaming system comprising, in combination: means for displaying awards, contests, and promotions on a wide area network; means for acquiring the awards, contests and promotions; means for replacing the acquired contests, awards and promotions with new ones.
- Figure 1 is a flow chart of the system according to the present invention incorporated in a gaming machine.
- Figure 2 is a flow chart generally describing how a user would manipulate a wide area network.
- Figure 3 is a flow chart describing the system by which one discerns what prizes, games and awards are available and the methodology required in order to acquire same.
- Figure 4 depicts the system incorporating a gaming machine preceded by viewing the universe potential awards, prizes and gifts.
- Figure 5 depicts an exemplary gaming machine.
- reference numeral 10 (figure 1) is directed to the system according to one form of the present invention.
- Reference numeral 20 (figure 2) is directed to the methodology by which one uses a wide area network to survey the universe of available prizes, awards and gifts.
- Reference numeral 30 (figure 4) depicts a gaming machine system in which the path is not known or recalled initially, but can be discerned immediately prior to playing the machine.
- a potential player or past player log on to a wide area network correlative of the casino property or the gaming device manufacturer of interest so that the player can view the information.
- the user has the option of introducing himself to the system by a user data field. For example, a user I.D. number or pin number may be requested, along with the user's name and address. If the user decides to avail himself of this feature, the system will respond with an appropriate acknowledgement and perhaps provide a summary of the user's up-to-date status. For example, if the user is a longstanding patron, the screen may reflect the user's current status in the system.
- frequent patrons are awarded an exalted status that may include a display of accumulated perquisites from prior gaming activity or and may include a weighted valuation of the player based on prior gaming activity which can weight factors such as prior time of play, increment of each bet e.g., aggregated, averaged or highest single bet made and the player's wagering volume as a function of time.
- a person of sufficient status may be awarded a gift for the mere fact of having logged on.
- the wide area network preferably will allow the user to view the universe of amenities associated with the enterprise. For example, a listing of the different types of games, both new and old, which are available for utilization at a casino property can be prompted to appear on the screen at that time or alternatively or concomitantly, a universe of all available awards, prizes and gifts can be displayed on the screen for the player's further perusal.
- the path that a person is required to embark upon in order to achieve the desired award may be accessed as a function of a certain tournament, such as a poker tournament or may be accessed through selecting only certain of the multiplicity of machines on a casino property. Some machines themselves are susceptible to allowing different games to be played and it may occur that only one of several games makes that prize available. By virtue of the present system, a user can obtain the knowledge necessary to plan the next trip to a casino in an attempt to acquire the award or prize. It is also within the scope of the present invention for a prize to be tailored exclusively for a valued patron based on prior profiling. For example, if a player during a recent stay reserved time at a golf course, the prize could be golf related.
- FIG 2 Another feature of the wide area network is shown in figure 2 in which the player may be allowed to play one game of his choice or the casino's choice for free, one time or a plurality of times.
- the outcome of having played the game is displayed on the screen with the determination as to whether the outcome qualifies as a winning outcome or not. If it appears that the outcome is a winning outcome, an award is due the player which can be advanced to the player by means of a digital voucher which is downloaded onto the user's computer at that time or can be subsequently mailed to the user in due course. It is also possible that the user could redeem the award having been posted by providing identification at the casino property.
- Figure 3 reflects a further iteration of that which has just been discussed.
- the universe of available awards A are to be displayed. Examples of awards available may be a car, a coat, a vacation, etc.
- the path P that is associated with achieving the award is then displayed from a plurality of paths available. For example, the various paths may require wagering for a certain time, a certain minimum bet, a tournament, etc.
- One or more games G having different variants may be utilizable in order to achieve the desired award. For example, video poker or a 5 reel game utilizing multiple paylines or a certain "brand" machine could be a condition.
- one or more varying awards can be the necessary outcome from following a single described path.
- Setup for the initial game network includes: Clear game world data structure. Determine number of initial treasures or awards (NT). Determine number of initial added bonuses (NB).
- Live play proceeds as follows: Display list of virtual treasures.
- Input player selection of treasure Display bonus game proposition to player. Offer game specified by that treasure for normal play by player. For each game played, Evaluate game combination (C).
- Player completes game proposition, or Player chooses a menu function.
- a prize won is won as follows:
- Figure 4 shows a variation in which the machine at the casino property can be contemporaneously utilized in order to provide guidance to an on site user. As shown in figure 4, once the available awards have been posted on a gaming machine, the user can select which of the multiple awards is of particular interest and the machine will direct the player as to which of the several variations of games allow that award to be attained.
- a plurality of decision making buttons 2 allow the player to navigate through the decision process displayed on a screen 4.
- a message box 6 may occupy a marginal portion of the screen to provide further guidance or the message box can be free standing via a display 8 embedded in a housing 12 of the gaming machine 50.
- the decision making buttons 2 may have multiple functions and can convert into the operative control buttons necessary to make decisions during the course of an actual game leading to an award.
- the machine 50 shown in figure 5 also includes a currency input 14 and an activation lever 16 which can be duplicative of one of the buttons 2.
- the screen itself may be touch sensitive which allows a viewer to make decisions by merely pressing onto the screen at appropriate places in order to proceed through a decision making path.
- the path that is required to attain the desired award will be shown along with the decision as to whether or not the player wishes to embark upon that game in order to be eligible to win the desired award. Should the player elect to pursue that award, the game commences. For each increment when the player is playing the game, if the gaming award has not yet been achieved, the player is prompted as to whether or not the player wishes to play again and whether or not the game shall be for the same award. The appropriate decision making can lead the player to either continue to play towards that award or to cash out at the player's option.
- the player is prompted to decide whether or not the player wants to play for a new award in which event the selection path to the desired award is reproduced. If the player has decided to retire, an instruction set appears to prompt the player with respect to transferal of the award to the player. Transferal possibilities include the delivery of the award to one's residence, the presentation of the award contemporaneously or the reservation of the award for subsequent retrieval. Thus, in the case of one having won a vehicle, it may be desirable to have the vehicle delivered to one's residence for any of a variety of reasons. If, for example, the award is an article of clothing, the player can reserve the award for subsequent retrieval and continue play or embark upon other activities.
- Figure 1 reflects a variation in which a player likely has availed himself of the wide area network earlier because the goal is firmly in mind.
- the person will have located the appropriate machine for achieving the goal and play can commence without the decision making process with respect to which type of play or game or goal is required.
- Play commences as is customary in gaming devices: the credit meter (6 can double as a credit meter as well as a message box or may be dedicated as one or the other) will monitor ongoing endeavors by the player.
- the player can move on to a new goal or perhaps one in a series of cumulative goals resulting in an enhanced incentive.
- the player can at any time elect to retire.
- a "smart" card 60 can be used in conjunction with a card reader in the machine receiving the card 60 via a slot 15.
- the card 60 can store an award game in process should the player temporarily cease play and resume play later.
- Card 60 will update the machine 50 to its status in the game prior to stopping play.
- a central processor located on site can store the game's progress for the player's benefit for subsequent retrieval. The mechanism by which the incentive is awarded parallels the previously discussed examples.
- Non-wagerable awards may take the form of non-wagerable or wagerable credits. Where non-wagerable credits are involved, various prizes can be had based solely on the number of credits and is not necessarily linked to one specific game or playing strategy.
- the wide area network lends itself to showing prizes to be earned through gaming or purchased outright. All prizes can be displayed along with attainment criteria such as game outcomes, tournament outcomes, time played, wagers made (per wager and/or aggregations). By establishing an identity in the system, a player can store credits for a specific purpose.
- the system allows new games to be displayed and explained to the player.
- Demo games can be run on the wide area network resulting in rewards negotiable at the casino, by mail, via a voucher printed by the player's computer printer and transmitted by the network host, etc.
- a player can also be allowed to not only receive game content on the internet at home, but can also command the game to be played at the casino.
- the game may only be known from exposure on the internet and can be called up at the casino with the prior internet knowledge.
- the instant invention contemplates a collection of slot machines where: ⁇ Each game is connected to a central computer system. • Each game offers a means for selecting an award from a plurality of choices.
- Each award has a game proposition associated with it.
- Each game proposition has a bonus prize associated with it.
- the games have a means for enabling the player to play for the game proposition.
- the games can evaluate each game score and, in addition to awarding for normal prizes, award the bonus for each successfully completed game proposition.
- Each game communicates with the central computer to update coins wagered for each game type, notify that a game proposition has been achieved, and verify the current bonus for that proposition.
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Pinball Game Machines (AREA)
Abstract
Description
Claims
Priority Applications (6)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2002536950A JP2004512069A (en) | 2000-10-13 | 2001-10-12 | Betting prize notification system and method |
BR0114818-4A BR0114818A (en) | 2000-10-13 | 2001-10-12 | In-game warning and prize system and method |
NZ525625A NZ525625A (en) | 2000-10-13 | 2001-10-12 | Gaming award notice system and method |
EP01977090A EP1330767A4 (en) | 2000-10-13 | 2001-10-12 | Gaming award notice system and method |
AU2001296237A AU2001296237A1 (en) | 2000-10-13 | 2001-10-12 | Gaming award notice system and method |
AU2008202085A AU2008202085A1 (en) | 2000-10-13 | 2008-05-09 | Gaming award notice system and method |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US68776900A | 2000-10-13 | 2000-10-13 | |
US09/687,769 | 2000-10-13 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2002033640A1 true WO2002033640A1 (en) | 2002-04-25 |
Family
ID=24761763
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2001/027762 WO2002033640A1 (en) | 2000-10-13 | 2001-10-12 | Gaming award notice system and method |
Country Status (8)
Country | Link |
---|---|
US (1) | US20070060381A1 (en) |
EP (1) | EP1330767A4 (en) |
JP (1) | JP2004512069A (en) |
AU (1) | AU2001296237A1 (en) |
BR (1) | BR0114818A (en) |
NZ (1) | NZ525625A (en) |
WO (1) | WO2002033640A1 (en) |
ZA (1) | ZA200303522B (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
AU2004200738B2 (en) * | 2003-02-26 | 2010-07-08 | Wms Gaming Inc. | A service-oriented gaming network environment |
US9607479B2 (en) | 2013-09-20 | 2017-03-28 | Bally Gaming, Inc. | Tournament gaming system with shared elements |
Families Citing this family (22)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CA2458793A1 (en) * | 2003-02-26 | 2004-08-26 | Wms Gaming Inc. | Gaming management service in the service-oriented gaming network environment |
US20040235563A1 (en) * | 2003-02-26 | 2004-11-25 | Blackburn Christopher W. | Game update service in a service-oriented gaming network environment |
US20060142086A1 (en) * | 2003-02-26 | 2006-06-29 | Blackburn Christopher W | Progressive service in a service-oriented gaming network environment |
US8308567B2 (en) | 2003-03-05 | 2012-11-13 | Wms Gaming Inc. | Discovery service in a service-oriented gaming network environment |
US20040243849A1 (en) * | 2003-03-06 | 2004-12-02 | Blackburn Christopher W. | Authorization service in a service-oriented gaming network environment |
US20040243848A1 (en) * | 2003-03-06 | 2004-12-02 | Blackburn Christopher W. | Authentication service in a service-oriented gaming network environment |
US7927210B2 (en) * | 2003-03-17 | 2011-04-19 | Wms Gaming Inc. | Accounting service in a service-oriented gaming network environment |
US20040242331A1 (en) * | 2003-03-17 | 2004-12-02 | Blackburn Christopher W. | Time service in a service-oriented gaming network environment |
US20040266532A1 (en) * | 2003-03-27 | 2004-12-30 | Blackburn Christopher W. | Event management service in a service-oriented gaming network environment |
US20040266523A1 (en) * | 2003-04-16 | 2004-12-30 | Gentles Thomas A | Secured networks in a gaming system environment |
CA2464797A1 (en) * | 2003-04-16 | 2004-10-16 | Wms Gaming Inc. | Remote authentication of gaming software in a gaming system environment |
CA2464788A1 (en) * | 2003-04-16 | 2004-10-16 | Wms Gaming Inc. | A gaming software distribution network in a gaming system environment |
US20050227768A1 (en) * | 2003-05-27 | 2005-10-13 | Blackburn Christopher W | Gaming network environment having a language translation service |
US20090036217A1 (en) * | 2005-11-22 | 2009-02-05 | Wms Gaming Inc. | Service-oriented gaming network environment |
WO2007092542A2 (en) * | 2006-02-07 | 2007-08-16 | Wms Gaming Inc. | Wager gaming network with wireless hotspots |
WO2007092608A2 (en) * | 2006-02-09 | 2007-08-16 | Wms Gaming Inc. | Wagering game server availability broadcast message system |
US8096875B2 (en) * | 2006-04-20 | 2012-01-17 | Wms Gaming Inc. | Gaming system having a manufacturer player tracking system and methods therefor |
US8172686B2 (en) | 2006-08-08 | 2012-05-08 | Wms Gaming Inc. | Configurable wagering game manager |
US9875597B2 (en) | 2006-09-29 | 2018-01-23 | Bally Gaming, Inc. | Processing user information in wagering game systems |
US9600978B2 (en) * | 2010-03-05 | 2017-03-21 | Patent Investment & Licensing Company | Entertainment game-based gaming device |
US9367993B2 (en) | 2013-09-30 | 2016-06-14 | Patent Investment & Licensing Company | Drawing with participant interaction |
US9721429B2 (en) | 2014-11-11 | 2017-08-01 | Patent Investment & Licensing Company | Optimizing drawing prize awards |
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US4467424A (en) * | 1979-12-17 | 1984-08-21 | Hedges Richard A | Remote gaming system |
US5823879A (en) * | 1996-01-19 | 1998-10-20 | Sheldon F. Goldberg | Network gaming system |
US6001016A (en) * | 1996-12-31 | 1999-12-14 | Walker Asset Management Limited Partnership | Remote gaming device |
US6015344A (en) * | 1996-04-05 | 2000-01-18 | Rlt Acquisition, Inc. | Prize redemption system for games |
US6061660A (en) * | 1997-10-20 | 2000-05-09 | York Eggleston | System and method for incentive programs and award fulfillment |
US6251017B1 (en) * | 1999-04-21 | 2001-06-26 | David Leason | Game or lottery with a reward validated and/or redeemed online |
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US5674128A (en) * | 1995-02-21 | 1997-10-07 | Oneida Indian Nation | Cashless computerized video game system and method |
BR9609215A (en) * | 1995-05-25 | 1999-12-14 | Tech Link International Entert | Distributed gaming system |
US5816918A (en) * | 1996-04-05 | 1998-10-06 | Rlt Acquistion, Inc. | Prize redemption system for games |
US5971271A (en) * | 1996-07-01 | 1999-10-26 | Mirage Resorts, Incorporated | Gaming device communications and service system |
US6287197B1 (en) * | 1998-08-18 | 2001-09-11 | Midway Games Inc. | Video game with randomly generated images |
US6327573B1 (en) * | 1998-12-31 | 2001-12-04 | Walker Digital, Llc | Multiple party reward system utilizing single account |
-
2001
- 2001-10-12 JP JP2002536950A patent/JP2004512069A/en active Pending
- 2001-10-12 BR BR0114818-4A patent/BR0114818A/en not_active IP Right Cessation
- 2001-10-12 NZ NZ525625A patent/NZ525625A/en not_active IP Right Cessation
- 2001-10-12 WO PCT/US2001/027762 patent/WO2002033640A1/en active IP Right Grant
- 2001-10-12 EP EP01977090A patent/EP1330767A4/en not_active Withdrawn
- 2001-10-12 AU AU2001296237A patent/AU2001296237A1/en not_active Abandoned
-
2003
- 2003-05-07 ZA ZA200303522A patent/ZA200303522B/en unknown
-
2006
- 2006-11-10 US US11/595,812 patent/US20070060381A1/en not_active Abandoned
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US4467424A (en) * | 1979-12-17 | 1984-08-21 | Hedges Richard A | Remote gaming system |
US5823879A (en) * | 1996-01-19 | 1998-10-20 | Sheldon F. Goldberg | Network gaming system |
US6015344A (en) * | 1996-04-05 | 2000-01-18 | Rlt Acquisition, Inc. | Prize redemption system for games |
US6001016A (en) * | 1996-12-31 | 1999-12-14 | Walker Asset Management Limited Partnership | Remote gaming device |
US6061660A (en) * | 1997-10-20 | 2000-05-09 | York Eggleston | System and method for incentive programs and award fulfillment |
US6251017B1 (en) * | 1999-04-21 | 2001-06-26 | David Leason | Game or lottery with a reward validated and/or redeemed online |
Non-Patent Citations (1)
Title |
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
AU2004200738B2 (en) * | 2003-02-26 | 2010-07-08 | Wms Gaming Inc. | A service-oriented gaming network environment |
US9607479B2 (en) | 2013-09-20 | 2017-03-28 | Bally Gaming, Inc. | Tournament gaming system with shared elements |
Also Published As
Publication number | Publication date |
---|---|
BR0114818A (en) | 2005-02-01 |
JP2004512069A (en) | 2004-04-22 |
EP1330767A4 (en) | 2006-06-07 |
US20070060381A1 (en) | 2007-03-15 |
AU2001296237A1 (en) | 2002-04-29 |
NZ525625A (en) | 2005-01-28 |
EP1330767A1 (en) | 2003-07-30 |
ZA200303522B (en) | 2004-03-30 |
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