WO2001023051A1 - Method and ticket for game of chance - Google Patents
Method and ticket for game of chance Download PDFInfo
- Publication number
- WO2001023051A1 WO2001023051A1 PCT/CA2000/001082 CA0001082W WO0123051A1 WO 2001023051 A1 WO2001023051 A1 WO 2001023051A1 CA 0001082 W CA0001082 W CA 0001082W WO 0123051 A1 WO0123051 A1 WO 0123051A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- data set
- horse
- player
- post
- positions
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/06—Lottos or bingo games; Systems, apparatus or devices for checking such games
- A63F3/065—Tickets or accessories for use therewith
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/06—Lottos or bingo games; Systems, apparatus or devices for checking such games
- A63F3/0645—Electric lottos or bingo games
Definitions
- This invention relates to a method of operating a game of chance, to a ticket used in such method, and to a method of operating a computer to utilize the ticket and perform the game.
- Lottery games are wide spread in many countries.
- a very common type of lottery game involves selecting a set of numbers at random.
- the numbers are marked on a computer readable ticket, with a computerized print-out then being provided at the lottery sales outlet, while the computer records each combination of numbers.
- the entries on each ticket sold at each sales outlet are transmitted to a cental computer and recorded there.
- a random draw is then performed, commonly by selecting (with a special machine) ping pong balls from a collection of ping pong balls having numbers marked on them.
- the process of drawing or selecting the ping pong balls is not particularly exciting and has no symbiotic effect in aiding other fields of activity.
- the set of numbers selected by an entrant is based on the post positions and expected finishing positions of horses in a horse race, while the set of numbers corresponding to the set "drawn" in a conventional lottery is obtained from the post positions and actual finishing positions of the horses in the race.
- the method is arranged such that it is based entirely on luck, with no element of skill involved, so as to eliminate unfairness toward persons with little knowledge of horse racing. Because the winning set of numbers is based on the finishing positions of horses in the race, it is far more exiting than watching ping pong balls being blown into a line of balls. In addition, the method has the effect of encouraging interest in a worthwhile activity, namely horse racing, which has existed for hundreds if not thousands of years.
- the invention provides a method of operating a game of chance for players, based on a horse race in which horses are assigned post positions 1 to X, said method comprising (a) providing a ticket having a first column containing a plurality of rows, one row for each horse number 1 to X; (b) each row containing a set of entry locations for finishing positions, one finishing position for each horse number 1 to X; (c) having a player mark in each row of said column one expected finishing position for a horse, a different finishing position for each row, thereby producing a player data set, all prior to assigning post positions to said horses; (d) entering each player data set in a central computer and providing each player with a receipt showing such player's data set; (e) after said horses have been assigned said post positions, entering said post positions in said central computer to provide a post position data set therein; (f) after the race is run, entering in said central computer an outcome data set comprising the actual finishing position of each horse matched to the post position number for such horse; (
- the invention provides a ticket for a game of chance, based on a horse race in which horses are assigned post position numbers, said ticket comprising a plurality of rows, one row for each post position number, each row containing a set of entries for finishing positions, one finishing position for each post position number:
- the invention provides a method of operating a computer system having a central computer and a sales outlet computer linked to central computer by a communication link, said method comprising: (a) entering in said sales outlet computer a player data set comprising one expected finishing position for each of a plurality of horses, a different finishing position for each horse, prior to assigning post positions to said horses; (b) transmitting said player data set from said sales outlet computer over said communication link to said central computer; (c) providing each player with a receipt showing such players data set; (d) after said horses have been assigned post positions, entering said post positions in said central computer to provide therein a post position data set; (e) after a horse race involving said horses has been run, entering in said central computer an outcome data set comprising the actual finishing position of each horse matched to the post position number for such horse; (f) and comparing said outcome data set with each player data set to determine whether any player data sets correspond to said outcome data set.
- Fig. 1 shows a blank ticket for the game of chance of the invention, ready to be filled in by a player
- Fig. 2 shows a computer system for performing the method of the invention
- Fig. 3 shows a typical ticket which may be printed by the computer system of Fig. 2 and given to a player.
- Fig. 1 shows a ticket 20 according to the invention.
- the ticket 20 has a first column (labelled column A) containing (for example) a set of numbers 1 to 12, arranged in a column 22 with a space 24 beside each number.
- the ticket 20 also contains a second column, labelled column
- Column B contains 12 rows 30 to 52 inclusive. Each row 30 to 52 contains all of the numbers 1 to 12 from the first column A, arranged in a row and with an empty box 60 beside each number.
- horses are entered in a race well before the race, and each horse is assigned a post position a few days before the race.
- the post positions are assigned at random, usually by a random draw.
- a player must purchase a ticket 20 and therefore enter the "lottery" before the horse post positions are drawn.
- the player simply marks one box 60 in each of row 30 to 52, indicating the player's expected finishing position for each horse numbered in Column A, for the race which is to follow. Since the identity of the horse which will correspond to each number in Column A is not known at the time when the ticket is filled out by the player (since this time is before post positions have been drawn), the selection of finishing positions is purely random and cannot be based on the ability of the horses in the race.
- the predicted finishing positions for the horses in column A, which has been filled out in column B by each player, will be referred to as a player data set.
- the player After the player has marked in column B one predicted finishing position for each of the column A numbered horses (i.e. has completed a player data set), the player presents his/her ticket to the sales outlet from which he has purchased his ticket, for computer entry (usually by scanning). Normally the sales outlet will contain a computer 70 (Fig. 2) which will have a printer 72 which prints a computerized copy of the ticket which is given to the player. A typical computerized printed ticket copy is shown at 74 in Fig. 3. In Column B of ticket 74, only the selected numbers in each row of Column B are printed, as shown in Fig. 3. In addition each ticket 74 may if desired (but not necessarily) have an identification printed on it, such as a serial number 76. The identifier 76 not only distinguishes each ticket from all other tickets, but also serves (as is conventionally known) to identify the outlet from which the ticket was sold, and the time of sale of the ticket 74.
- computer 70 transmits via communication link 78 the player data set, together with the ticket identifier 76, to a central computer 80 which is connected to all sales outlets.
- central computer 80 the player data set, together with the ticket identifier 76, is entered into a main memory 82, which normally will contain all of the player data sets.
- the player data sets entered in the main memory are diagrammatically indicated at 86, while the data set comprising the horse names and their associated post positions (contained in memory 84) is diagrammatically indicated at 88.
- the user may himself/herself fill in the horse identifications (e.g. the horses' names) in Column A in ticket 74, each name opposite the post position of the horse in question.
- a column of spaces 90 may be left in Column A of ticket 74 for this purpose.
- Outcome data set 92 is produced, comprising the actual finishing positions for each horse which ran.
- Outcome data set 92 may be entered into a memory 86 of central computer 80 (memory 86 can be part of memory 82).
- the central computer 80 compares the players' data sets 86 (together with the post position data set 88 if this is a separate data set) with the outcome data set 92 to determine whether there is a match between one or more player data sets and the outcome data set 92. If one or more matches exist, the central computer prints at printer 100 the serial number or other identification of the winning ticket or tickets.
- the serial number of the winning ticket may then be published, or alternatively (or in addition) the finishing positions of the horses with their post positions can be published, and players themselves can check to see whether they have won.
- the method and ticket of the invention have the advantage that they encourage persons to watch horse races, thus increasing attendance at this long standing and meritorious sport and supporting the efforts of breeders and jockey clubs.
- the activity is far more interesting than simply picking numbers which have no connection to any physical object and then watching ping pong balls be drawn. If after the post positions for horses are drawn, any horse is withdrawn from the race, for example because of sickness, injury or other circumstances, then that horse is considered to be "scratched".
- the "scratched horses” may be given the highest number finishing positions. For example if one horse is scratched, it would be automatically be given a finishing position of twelve.
- Column A in the ticket 20 can be eliminated, and can be replaced simply by a set of instructions advising the player that the numbers 1 to 12 in each row represent horse numbers 1 to 12, and that a single selection is to be made for each row 30 to 52.
- Column A can be omitted in computerized printout 74, although it is preferably included in both tickets, and at least in ticket 74 for explanatory purposes and also to allow the player to watch the race and to fill in the finishing horse positions in ticket 74.
Landscapes
- Business, Economics & Management (AREA)
- Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Physics & Mathematics (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Primary Health Care (AREA)
- Strategic Management (AREA)
- Tourism & Hospitality (AREA)
- General Health & Medical Sciences (AREA)
- General Business, Economics & Management (AREA)
- Economics (AREA)
- Health & Medical Sciences (AREA)
- Theoretical Computer Science (AREA)
- Multimedia (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
Description
Claims
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU73979/00A AU7397900A (en) | 1999-09-28 | 2000-09-20 | Method and ticket for game of chance |
EP00962119A EP1224019A1 (en) | 1999-09-28 | 2000-09-20 | Method and ticket for game of chance |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CA2,284,173 | 1999-09-28 | ||
CA 2284173 CA2284173A1 (en) | 1999-09-28 | 1999-09-28 | Method and ticket for game of chance |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2001023051A1 true WO2001023051A1 (en) | 2001-04-05 |
Family
ID=4164245
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/CA2000/001082 WO2001023051A1 (en) | 1999-09-28 | 2000-09-20 | Method and ticket for game of chance |
Country Status (4)
Country | Link |
---|---|
EP (1) | EP1224019A1 (en) |
AU (1) | AU7397900A (en) |
CA (1) | CA2284173A1 (en) |
WO (1) | WO2001023051A1 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2004013816A1 (en) * | 2002-07-29 | 2004-02-12 | Bryce Kelsall | Sporting lottery |
WO2007041780A1 (en) * | 2005-10-07 | 2007-04-19 | Synergy Data Concepts Pty Ltd | Game of chance with wagering |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2130746A5 (en) * | 1970-11-06 | 1972-11-10 | Malkhassian Joseph | |
WO1996005897A1 (en) * | 1994-08-22 | 1996-02-29 | Goldberg Nelson L | Wagering |
US5518239A (en) * | 1994-07-07 | 1996-05-21 | Johnston; William H. | Lottery racing sweepstake |
US5830068A (en) * | 1995-09-08 | 1998-11-03 | Ods Technologies, L.P. | Interactive wagering systems and processes |
-
1999
- 1999-09-28 CA CA 2284173 patent/CA2284173A1/en not_active Abandoned
-
2000
- 2000-09-20 EP EP00962119A patent/EP1224019A1/en not_active Withdrawn
- 2000-09-20 AU AU73979/00A patent/AU7397900A/en not_active Abandoned
- 2000-09-20 WO PCT/CA2000/001082 patent/WO2001023051A1/en not_active Application Discontinuation
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2130746A5 (en) * | 1970-11-06 | 1972-11-10 | Malkhassian Joseph | |
US5518239A (en) * | 1994-07-07 | 1996-05-21 | Johnston; William H. | Lottery racing sweepstake |
WO1996005897A1 (en) * | 1994-08-22 | 1996-02-29 | Goldberg Nelson L | Wagering |
US5830068A (en) * | 1995-09-08 | 1998-11-03 | Ods Technologies, L.P. | Interactive wagering systems and processes |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2004013816A1 (en) * | 2002-07-29 | 2004-02-12 | Bryce Kelsall | Sporting lottery |
WO2007041780A1 (en) * | 2005-10-07 | 2007-04-19 | Synergy Data Concepts Pty Ltd | Game of chance with wagering |
Also Published As
Publication number | Publication date |
---|---|
CA2284173A1 (en) | 2001-03-28 |
AU7397900A (en) | 2001-04-30 |
EP1224019A1 (en) | 2002-07-24 |
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