US6044397A - System and method for generation and interfacing of bitstreams representing MPEG-coded audiovisual objects - Google Patents
System and method for generation and interfacing of bitstreams representing MPEG-coded audiovisual objects Download PDFInfo
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- US6044397A US6044397A US09/055,929 US5592998A US6044397A US 6044397 A US6044397 A US 6044397A US 5592998 A US5592998 A US 5592998A US 6044397 A US6044397 A US 6044397A
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- audiovisual
- bitstream
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/234—Processing of video elementary streams, e.g. splicing of video streams, manipulating MPEG-4 scene graphs
- H04N21/23412—Processing of video elementary streams, e.g. splicing of video streams, manipulating MPEG-4 scene graphs for generating or manipulating the scene composition of objects, e.g. MPEG-4 objects
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/20—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using video object coding
- H04N19/25—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using video object coding with scene description coding, e.g. binary format for scenes [BIFS] compression
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/20—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using video object coding
- H04N19/27—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using video object coding involving both synthetic and natural picture components, e.g. synthetic natural hybrid coding [SNHC]
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/44—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs
- H04N21/44012—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs involving rendering scenes according to scene graphs, e.g. MPEG-4 scene graphs
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/443—OS processes, e.g. booting an STB, implementing a Java virtual machine in an STB or power management in an STB
- H04N21/4431—OS processes, e.g. booting an STB, implementing a Java virtual machine in an STB or power management in an STB characterized by the use of Application Program Interface [API] libraries
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/472—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
- H04N21/47205—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for manipulating displayed content, e.g. interacting with MPEG-4 objects, editing locally
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/24—Systems for the transmission of television signals using pulse code modulation
- H04N7/52—Systems for transmission of a pulse code modulated video signal with one or more other pulse code modulated signals, e.g. an audio signal or a synchronizing signal
Definitions
- the invention relates to the field of coded multimedia and its storage, transmission and delivery to users, and more particularly to such coding when a flexible means for generating, editing or interpreting bitstreams representing multimedia objects is necessary.
- Digital multimedia offers advantages of manipulation, multigeneration processing and error robustness and others, but incurs constraints due to the storage capacity or transmission bandwidth required. Multimedia content thus frequently needs to be compressed or coded. Further, in the wake of rapid increases in demand for digital multimedia over the Internet and other networks, the need for efficient storage, networked access and search and retrieval has increased, and a number of coding schemes, storage formats, retrieval techniques and transmission protocols have evolved. For instance, for image and graphics files, GIF, TIF and other formats have been used. Similarly, audio files have been coded and stored in RealAudio, WAV, MIDI and other formats. Animations and video files have often been stored using GIF89a, Cinepak, Indeo and others.
- decoders and interpreters are often needed, and may offer various degrees of speed, quality and performance depending on whether these decoders and interpreters are implemented in hardware or in software, and particularly in the case of software, on the capabilities of the host computer. If multimedia content is embedded in web pages accessed via a computer (e.g. a PC), the web browser needs to be set up correctly for all the anticipated content and must recognize each type of content and support a mechanism of content handlers (software plugins or hardware) to deal with such content.
- a computer e.g. a PC
- ISO MPEG International Standards Organization Motion Pictures Experts Group
- DSM digital storage media
- MPEG-2 was primarily intended for use in broadcast environment (transport stream), although it also supports MPEG- 1 like mechanism for use on DSM (program stream).
- MPEG-2 also included additional features such as DSM-Control and Command for basic user interaction, as may be needed for standardized playback of MPEG-2, either standalone or networked.
- DSM-Control and Command for basic user interaction
- the MPEG-1 standard is becoming commonly available for playback of movies and games on PCs.
- the MPEG-2 standard since it addresses relatively higher quality applications, is becoming common for entertainment applications via digital satellite TV, digital cable and Digital Versatile Disk (DVD).
- MPEG-1 and MPEG-2 are expected to be utilized in various other configurations, in streams communicated over network, streams stored on hard disks or CDs, and in the combination of networked and local access.
- MPEG-4 a new standard
- MPEG-4 has addressed coding of audio-visual information in the form of individual objects, and a system for composition and synchronized playback of these objects.
- the Java language offers networking and platform independence critical to downloading and executing of applets (java classes) on a client PC from a web server which hosts the web pages visited by the user.
- applets java classes
- a single access to the data stored on the server may be needed and all the necessary data may be stored on the client PC, or several partial accesses (to reduce storage space and time needed for startup) may be needed.
- the later scenario is referred to as streamed playback.
- the bandwidth for networked access of multimedia may be either limited or time-varying, necessitating transmission of the most significant information only and followed by other information as more bandwidth becomes available.
- the client side PC on which decoding may have to take place may be limited in CPU and/or memory resources, and furthermore, these resources may also be time-varying.
- a multimedia user (consumer) may require highly interactive nonlinear browsing and playback.
- APIs application programming interfaces
- MPEG-4 has used a binary format screen representation (BIFS) of the constructs central to VRML and extended VRML in many ways to handle real-time audio/video data and effects such as facial or body animation. Since the MPEG-4 standard offers many tools for coding of various types of media as well as scene graph representation, and further, each media coding may involve separate coding of individual objects, an organized yet flexible mechanism for bitstream generation, editing and interpretation is highly desirable.
- the invention addresses standardized interfaces for MPEG-4 authoring, bitstream manipulation, editing and interpretation.
- the invention provides tools and interfaces to considerably facilitate the aforementioned operations, resulting in coded bitstreams which are easier to test, check and debug while conforming to the MPEG-4 standard.
- the specified interfaces can also facilitate graceful adaptation by allowing editing of bitstreams when sufficient processing resources may not exist.
- the specified interfaces can also allow creation of decodable bitstreams in response to the user request either directly or indirectly embedded in audiovisual applications and services expected to be important in near future.
- the current invention not only addresses the shortcomings of a conventional system of bitstream encoding and decoding, but also offers tools which can be integrated into more adaptive systems such as that supporting graceful degradation as well as responsiveness to user interaction.
- the invention provides a system and interfacing method facilitating flexible generation, editing and interpretation of bitstreams representing audio-visual objects coded by the MPEG-4 standard.
- the invention specifies a bitstream input/output package in Java programming language to facilitates bitstream encoding and decoding of audio-visual media objects, especially when coding is per the MPEG-4 standard. This is due to the fact that the proposed package separates fixed length and variable length coding and allows flexible parsing which offers the potential of optimized implementation as needed to aid real-time or near real-time operation.
- the invention is motivated in part by the desirability of standardized interfaces for MPEG-4 authoring, bitstream manipulation, editing and interpretation.
- One goal of the invention is to provide tools and interfaces to considerably facilitate the aforementioned audiovisual operations, resulting in coded bitstreams which are easier to test, check and debug while conforming to the MPEG-4 standard.
- the interfaces specified in the invention can also facilitate the graceful adaptation by allowing editing of bitstreams when sufficient processing resources may not exist.
- the specified interfaces can also allow creation of decodable bitstreams in response to the user request either directly or indirectly embedded in audiovisual applications and services expected to be important in the future.
- FIG. 1A illustrates a block diagram of the encoding system with details illustrating an embodiment of the invention
- FIG. 1B illustrates a block diagram of the decoding system with details illustrating the embodiment of the invention
- FIG. 2 illustrates bitstream generation interface according to the invention
- FIG. 3 illustrates bitstream editing and interpretation interface according to the invention.
- FIG. 4 illustrates a flowchart depicting a buffer updating process used in the invention.
- the invention provides an integrated interface facility for processing streamed audiovisual information, and will be illustratively described in the MPEG-4 environment.
- the interface facility provided by the invention includes a bitstream input/output library for flexible generation, editing and interpretation of bitstreams representing individual audiovisual objects coded using the MPEG-4 standard.
- the invention defines a bitstream input/output package in the Java language. This package, mpgj.bitsio, can be added to the standard Java libraries known in the art, and simplify the bitstream Input and Output operations, including fixed length and variable length coding common in MPEG-4 syntax decoding.
- the package is organized to facilitate optimization for maximum speed.
- the variable length code parsing module could use configurable multi-stage parallel lookups to further aid real-time or near real-time operation.
- the library is the Java equivalent of bits input/output portion of MSDL-S (MPEG-4 Syntactic Description Language) known in the art.
- MSDL-S MPEG-4 Syntactic Description Language
- the invention can also be used internally by the MSDL-S to Java translator (flavorj).
- FIG. 1A illustrates a block diagram of an encoding system with details illustrating an embodiment of the invention.
- a natural source video scene to be coded is input via line 100 to Video Segmenter 101, which segments the scene into a number of semantic objects and are output on lines 103,104,105. Other video objects external to be scene can also be mixed such as that on line 102.
- video objects 102,103,104,105 sequentially pass through the switch 112 and are available one after the other on line 113, an input to Media1 Encoder 118.
- a natural source audio scene to be coded on line 138 is segmented by Audio Segmenter 106 into individual objects, 108, 109, 110, and any external objects 107.
- audio objects 107,108,109,110 sequentially pass through switch 114 and are available one after the other on line 115, an input to Media2 Encoder.
- synthetic objects either aural or visual are input to line 111, an input to Media3 Encoder, 120.
- a description of scene is also generated optionally in Scene Graph 117, which is output on line 124.
- SceneGraph 117 also generates an optional control signal which is sent to each of the media encoders, for example to Media1 Encoder 118 over line 121, to Media2 Encoder 119 over line 122 and Media3 Encoder 120 over line 127.
- media encoders there is no limit on the number of media encoders that can be employed according to the invention. Further, it is possible that a media encoder may itself consist of subencoders.
- the output of media encoders on lines 125,126 and 127 forms input to respective media bits(tream) generators, Media1 Bits Generator 129, Media2 Bits Generator 130 and Media3 Bits Generator 131.
- the output of Scene Graph 117 on line 124 forms input to BIFS Bits Generator 128.
- BIFS Bits Generator 128 as well as Media Bits Generators 129,130 and 131 are assumed to employ interfaces of this invention detailed in FIG. 2.
- the output of various bits generators on lines 132, 133 and 134 and 135 are fed to systems multiplexer, Mux, 136.
- the multiplexed bitstream is available on Channel 137 for storage or transmission.
- FIG. 1B illustrates a block diagram of the decoding operation of the invention, in more detail. Besides a few exceptions, the operation of this aspect of the invention is the inverse of that of the coding depicted in FIG. 1A.
- the multiplexed bitstream (either from storage or transmission) is available on Channel 137 and is input to demultiplexer Demux 151, which separates that stream into individual bitstreams, such as visual (natural and synthetic video objects), audio (natural and synthetic audio objects), BIFS scene description etc.
- the BIFS scene bitstream is available on line 152, video objects bitstream on line 153, audio objects bitstream on line 154 and synthetic (visual or audio) objects bitstream on line 155 and forms inputs to the Bits(tream) Editor 156, which responds to the several conditions requiring graceful degradation or functionalities on user request.
- the Bits Editor 156 can be used for real-time as well as non realtime editing of bitstreams, and employs interfaces of this invention, as detailed in FIG. 3.
- the modified bitstreams, BIFS Bits on line 157, Media 1 Bits on line 158, Media 2 Bits on line 159, Media3 Bits on line 160 are input to the respective bitstream interpreters, BIFS Bits Interpreter 161, Media1 Bits Interpreter 162, Media2 Bits Interpreter 163, Media3 Bits Interpreter 164 which output respective streams of symbols on lines 165, 166, 167 and 168.
- the bitstream interpreters use interfaces of FIG.
- the BIFS symbols on line 165 are decoded to form a Scene Graph on line 179, various types of Media symbol streams on lines 166, 167, 168 are decoded by respective media decoders, Media1 Decoder 170, Media2 Decoder 171 and Media3 Decoder 172 and the decoded media streams (video objects, audio objects, synthetic objects etc.) are output on lines 176,177 and 178.
- the various media decoders are instantiated by Scene Graph 169 and controls to these decoders are shown; Media1 Decoder is controlled via line 173, Media2 Decoder is controlled via line 174 and Media3 Decoder is controlled via line 175.
- a Comp(ositor) 182 takes as input the Scene Graph on line 180, and the output of the three media decoders on lines 176,177 and 178 and composes a scene to be presented to viewer/user, but first, the output of the compositor on line 183 is transmitted to the renderer which is also controlled by the Scene Graph on line 181, and renders the composited scene.
- FIG. 2 illustrates the bitstream generation interface according to the invention.
- the BIFS Bits Generator 128 takes as input BIFS symbols on line 124 and outputs corresponding coded representation in the form of bitstream on line 132.
- Media1,2,3 Bits Generators, 129,130,131 take as input media symbols on lines 125,126 and 127 and output the corresponding coded representation in the form of bitstreams on lines 133,134 and 135 respectively.
- the BIFS Bits Generator 128 as well as Media1,2,3 Bits Generator 129,130,131 employ Bits Generator Interface, 200 of the invention.
- Bits Generator Interface 200 consists of Java classes such as OutputStream, 201, and Map, 202. The interface operation of these classes is described as follows.
- OutputStream is the basic interface to the output stream.
- a map table for fixed or variable length coding is a map table for fixed or variable length coding.
- FIG. 3 illustrates a bitstream editing and interpretation interface according to the invention.
- the BIFS Bits Interpreter 161 takes as input BIFS bitstream on line 157 and outputs corresponding decoded symbols on line 165.
- Media1,2,3 Bits Interpreters, 162,163,164 take as input media bitstreams on lines 158,159 and 160 and output the corresponding decoded symbols on lines 166,167 and 168 respectively.
- the BIFS Bits Interpreter 161 as well as Media1,2,3 Bits Interpreter 162,163,164 employ Bits Editor/Interpreter Interface, 300 of this invention.
- Bits Editor/Interpreter Interface 300 consists of Java classes such as InputStream 303, Map 302, and OutputStream, 301. Besides bitstream interpretation, the interfaces of this figure also support bitstream editing.
- Bits Editor 156 takes as input the demultiplexed BIFS and media bitstreams on lines 152,153,154, 155 and outputs the corresponding modified (edited bitstreams) on respective lines 157,158,159,160.
- the editing operation can be in response to the need to discard objects due to overloaded system resources, or to that of user interaction, and is enabled by BIFS Editor/Interpreter Interface, 300.
- this interface supports InputStream and Map classes, however the interface also supports OutputStream class, the later (along with Map) needed for bitstream editing operations.
- the interface operation of OutputStream and Map classes were discussed earlier (in conjunction with FIG. 2).
- the interface operation of InputStream class is as follows.
- This class is the basic interface to the input stream.
- Probe next specified number of bits Return value as 32-bit integer. Do not advance current pointer. Sets error flag if stream cannot be read.
- Probe variable or fixed length code according to specified vlc map. Return value as 32-bit integer. Sets eos flag on end-of-stream. Sets error flag if stream cannot be read.
- FIG. 4 An aspect of the foregoing routines, generally related to processing given lengths of bit strings using a data buffer, is illustrated in FIG. 4.
- an input length is read at 400, after which a data buffer is checked at step 410.
- the buffer may be filled (415) or read out (420) according to bitlength or other parameters, after which the buffer is updated (step 430).
- a flexible bitstream facility is introduced, establishing core routines to enable simpler as well as more complicated control of embedded audiovisual objects, all in a universal and consistent streamed manner.
Abstract
Description
TABLE 1 ______________________________________ The bitstream input/output library of invention # Classes Explanation ______________________________________ 1. InputStream This class provides thebitstream input capabilities 2. Map This class is used by the InputStream andOutputStream classes 3. OutputStream This class provides the bitstream output ______________________________________ capabilities
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US09/055,929 US6044397A (en) | 1997-04-07 | 1998-04-07 | System and method for generation and interfacing of bitstreams representing MPEG-coded audiovisual objects |
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US4280197P | 1997-04-07 | 1997-04-07 | |
US09/055,929 US6044397A (en) | 1997-04-07 | 1998-04-07 | System and method for generation and interfacing of bitstreams representing MPEG-coded audiovisual objects |
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EP (1) | EP0909509B1 (en) |
JP (2) | JP4726096B2 (en) |
CA (1) | CA2257566C (en) |
DE (1) | DE69837833T2 (en) |
WO (1) | WO1998046024A1 (en) |
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Also Published As
Publication number | Publication date |
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JP5084644B2 (en) | 2012-11-28 |
EP0909509A4 (en) | 2004-09-22 |
DE69837833T2 (en) | 2008-01-31 |
WO1998046024A1 (en) | 1998-10-15 |
CA2257566A1 (en) | 1998-10-15 |
JP4726096B2 (en) | 2011-07-20 |
JP2000513178A (en) | 2000-10-03 |
CA2257566C (en) | 2002-01-01 |
EP0909509A1 (en) | 1999-04-21 |
DE69837833D1 (en) | 2007-07-12 |
JP2008289187A (en) | 2008-11-27 |
EP0909509B1 (en) | 2007-05-30 |
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