US20070225066A1 - Method and system for providing a feature game divided in multiple instances - Google Patents
Method and system for providing a feature game divided in multiple instances Download PDFInfo
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- US20070225066A1 US20070225066A1 US11/689,746 US68974607A US2007225066A1 US 20070225066 A1 US20070225066 A1 US 20070225066A1 US 68974607 A US68974607 A US 68974607A US 2007225066 A1 US2007225066 A1 US 2007225066A1
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3232—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
- G07F17/3237—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players
- G07F17/3239—Tracking of individual players
Definitions
- the present invention relates to methods and systems for providing a gaming feature divided in multiple instances.
- a method of conducting a feature game comprises: upon fulfillment of a feature criterion, awarding participation rights to a player for participating in a plurality of instances of the feature game, comprising storing information in a database regarding the participation rights provided to the player; upon reception of a first request from the player for participation in a first instance of the feature game, verifying in the database for a first one of the participation rights relating to the first request, authorizing participation by the player in the first instance of the feature game, keeping track of the player's participation in the first instance, and providing participation to the player in the first instance of the feature game; upon reception of a second request from the player for participation in a second instance of the feature game, verifying in the database for a second one of the participation rights different from the first participation right relating to the second request, authorizing participation by the player in the second instance of the feature game, keeping track of the player's participation in the second instance, and providing participation to the player in the second instance of the feature
- a method of conducting a feature game comprises: upon fulfillment of a feature criterion, awarding a player with participation rights, each one of the participation rights pertaining to a distinct instance of the feature game to take place in predetermined conditions; upon identification of the player in relation to any one of the instances of the feature game, providing the player with participation in that instance of the feature game without preventing the player in participating in another one of the instances of the feature game for which the player has received one of the participation rights; and providing an award to the player based on the participation.
- a method of conducting a feature game comprises: upon fulfillment of a feature criterion in a wagering process, registering participation rights associated with a player in a database, each one of the participation rights being associated with a single instance of the feature game; upon reception of a request for participating in an instance of the feature game, verifying in the database for an associated participation right, authorizing the participation, providing the participation, and providing the player with an award based on the participation; and continue providing participations in instances of the feature game to the player as long as participation rights associated with the player registered in the database allow providing participations and as long as the participation requests respect limitations associated with the participation rights registered in the database.
- a system for conducting a feature game comprises a server, and a terminal.
- the server comprises controlling means for controlling the awarding of sets of a plurality of participation rights to a plurality of patrons with each one of the participation rights pertaining to a distinct instance of the feature game, storing means for storing information regarding the participation rights awarded to the patrons, and communicating means.
- the terminal comprises inputting means for inputting a participation request in association of an instance of the feature game, controlling means for controlling authorization process regarding the participation request, and outputting means to output authorization to participate in the instance of the feature game among a plurality of instances of the feature game, and communicating means for communicating the request information to the server in order to evaluate the information of the participation right associated with the participation request.
- a gaming machine comprising: receiving means for receiving inputs from a player; controlling means for (i) controlling the conduct of a wagering game in which an outcome is provided in response of a wager, wherein the outcome is selected among a plurality of outcomes among which at least one is a winning outcome associated with a prize and at least one is a losing outcome, and for (ii) associating a set of a plurality of participation rights to a player when a monitoring of a trigger event is performed on the gaming machine; awarding means for awarding the prize when the outcome is a winning outcome; and communicating means for communicating information regarding the set of participation rights associated with the player to a server used to authorize the player to participate in a plurality of instances of a feature game based on the different participation rights associated with the player.
- FIG. 1 is a schematic diagram showing a perspective view of a gaming machine according to an embodiment of the present invention
- FIG. 2 is a bloc diagram illustrating the components of the gaming system comprising the gaming machine of FIG. 1 ;
- FIG. 3 is a flowchart illustrating steps performed while conducting a game play on the gaming machine illustrated on FIGS. 1 and 2 ;
- FIG. 4 is a flow chart illustrating a set of steps performed while conducting an authorization process in association with an instance of the feature game of the present invention.
- FIG. 5 is a time chart illustrating example of participations of different players in different instances of the feature game of the present invention.
- game of chance are meant to encompass all games and game-related processes depending on a random event to be conducted.
- games of chance comprise casino-style games such as poker games, line games, and bingo games.
- feature game means to encompass any process auxiliary to a principal process and resulting in the participant being awarded or not a prize at the end depending on the outcome of that participation in the present auxiliary process.
- instance is meant to define a step, stage or situation viewed as a part of a process or a series of events. Therefore, an instance accordingly defines a single process distinct from another single process and both part of a more global process.
- Embodiments of the present invention may be carried out in part on a gaming apparatus, such as a personal computer, a gaming terminal, a server or a gaming machine as illustrated in FIGS. 1 and 2 .
- Said gaming machine 10 comprises displaying means 12 , such as a video screen, an LCD screen or mechanical reels; accepting means 14 such as a card reader, or a coin and/or bill acceptor; input-receiving means 16 , such as buttons, levers or a touch screen; awarding means 18 , such as a ticket printer, an information display, a card reader or a hopper; storing means 20 such as RAM, flash memory, a hard drive or a removable memory medium; and controlling means 22 such as a computer, computer codes, or a hardware controller.
- displaying means 12 such as a video screen, an LCD screen or mechanical reels
- accepting means 14 such as a card reader, or a coin and/or bill acceptor
- input-receiving means 16 such as buttons, levers or a touch screen
- the gaming machine 10 further comprises generating means 24 , which also may correspond to a computer, computer codes or hardware components.
- the gaming machine 10 carrying out the invention may comprise, either in replacement of or in combination with the accepting means 14 , communicating means 26 allowing communication between the controlling means 22 and a remotely linked accounting means (not shown) wherein player accounts are maintained (either by a casino or by a financial institution, such as a bank), and monetary value is downloaded on the gaming machine 10 to play the game and uploaded on the accounting means upon quitting the game.
- FIG. 2 shows two identical gaming machines 10 . For sake of simplicity, the numerals associated to machines 10 and all components forming part of them are identical and there descriptions will not be repeated.
- Embodiments of the invention may comprise additional components to be carried on.
- typical additional components comprise a server 30 adapted to perform management tasks in view of the present multi-instance feature game.
- the server 30 is communicatively linked to gaming machines 10 through its communicating means 34 .
- the server 30 comprises also controlling means 32 such as a computer and computer codes, and storing means 36 such as computer hard drive.
- a feature terminal 40 adapted for authorizing participation or providing these participations in instances of the feature game is also part of the additional components.
- Such a terminal 40 comprises communicating means 46 , inputting means 42 and outputting means 44 .
- Gaming machines 10 , server 30 , and feature terminal 40 communicate through network 28 .
- the described gaming machine 10 is designed, as shown on FIG. 3 , to receive credit information from a player (at step 60 ) coming from the deposit of money either in a physical format (such as coins or bills) or in an electronic format (such as monetary value stored on a player card or transferred from a bank account), to receive activation information from the player (at step 62 ), to randomly generate (at step 64 ) and display (at step 66 ) a game outcome, to evaluate said game outcome according to game rules (a pay schedule for example) (at step 68 ), and to award a prize to the player for a winning game outcome (at step 70 ).
- the gaming machine further provides participation rights into a plurality of instances of the feature game (at step 72 ) upon fulfillment of a feature criterion.
- a participation in the multi-instance feature may be awarded to a player upon occurrence of a randomly-controlled trigger event.
- trigger events comprise a particular symbol or combination of symbols in a line game, a particular pattern in a bingo game, a particular outcome in a lottery game, a particular number of matches in a keno game, a particular outcome in a bonus feature associated to a game, a trigger signal received from a networked game server based on random determination or a lottery process, etc.
- the criteria used in relation to the trigger event may also be a combination of criteria such as the presence of a particular bet level at the time of the occurrence of a trigger outcome, a particular sequence of outcomes such as two winning keno outcomes with a minimum number of common matching numbers, a player identification at the time of the occurrence of the trigger outcome, etc.
- the randomly-controlled trigger event may be a combination of trigger events that have to occur according to certain criteria: for instance a second occurrence of the same trigger event within a predetermined period following the first occurrence of the trigger event.
- a participation in the multi-instance feature may result from a multi-event monitoring process.
- An example of such process may be a monitoring in a tally of the bets of a player, and initiation of an internal lottery process to determine if the player should be awarded a multi-instance participation right each time the tally value reaches or overcomes a threshold.
- the probability of awarding a participation right to the player may increase with each threshold reached.
- the tally may be reset upon the award of a participation right, at regular time periods, etc.
- Another example of multi-event monitoring process may comprise a voluntary accumulation of points by the player, with the use of the points to purchase participation rights, or the use of these points in a random process that can result in participation rights.
- players may have different advantages of accumulating more points before consuming them; for example to increase the number of participation rights, to increase the value of the awards resulting from participation rights, etc.
- Participation rights to the same multi-instance feature may be awarded through different processes or games.
- the participation rights awarded may have the same or different characteristics based on the way they are awarded to players. These characteristics may include the advantages they provide in the feature, the number of instances of the feature for which they provide rights, etc.
- the media through which the player is awarded these participation rights may vary.
- a voucher is printed and awarded to the player to award a participation right.
- the award takes form of a modification of data of a smart card inserted in the gaming machine.
- the player is signaled on the gaming machine display that he is awarded a participation right with the details of the multi-instance feature, the player being requested to provide a Personal Identification Number (PIN) for future validation of his identity at any of the instances of the feature.
- PIN Personal Identification Number
- the multi-instance feature of the present invention may take many forms.
- the feature takes form of a lottery in which the player may win prizes.
- each instance of the feature takes form of a participation in a roulette game with the player participating in the roulette game, for example, according to the characteristics of the participation rights he was awarded.
- the player having participation rights may participate in multiple scheduled tournaments wherein players concurrently compete to win the tournament.
- the tournament or tournaments the player may participate in is an asynchronous tournament in which the winner is established at the end of the tournament process.
- players having participation rights who play on designated gaming machines during an instance available period which receive a trigger signal, or upon generation of trigger outcome may initiate a feature bonus (that may be considered as an instance) available only to these players.
- the player who has been awarded rights to participate in an instance of a feature may require an authorization: to identify himself; a process that may be performed in many ways.
- the player may have to provide an identification card to a feature attendant who will compare the identification information to a database.
- the player may simply have to enter a smart card, provide a previously provided PIN or a voucher to a feature gaming machine to participate in an instance of the multi-instance feature.
- the player's participation right is evaluated by verifying its validity in a feature database, and a modification is performed in the database to keep track of the use of the feature participation right by the player.
- the player requests participation in said instance (at step 80 ).
- the request is verified in order to determine if a valid participation right is associated in the database with the request (at step 82 ) If the request is valid, the player is provided an authorization to participate in the instance of the feature game (at step 84 ) taking form of an identified feature machine being associated with the player, feature credits being awarded to the player to use in a live feature game such a roulette game, or any other suitable form.
- the system further keeps track of the consumption of the participation right (at step 86 ) to prevent another participation to be provided in association with the same participation right.
- the player is provided his participation (at step 88 ) that may result in the player being awarded a feature prize (at step 90 ).
- the player may use the same process, with a verification being performed in the feature database in a similar fashion, including the evaluation of the player having used up all of his participation rights.
- the multi-instance feature allows, in some embodiments, different players to participate in the feature for the first time in distinct instances. For example, a player being awarded participation rights may participate for the first time in the feature at an instance which corresponds to a non-first instance for another player. Therefore, a continuous process wherein old and new feature participants are mixed up at each instance of the feature is provided.
- FIG. 5 illustrates the chronology of an example of participation of four (4) players into a plurality of instances of the feature game with the different players being provided their participation rights at different times.
- Player 1 90 is provided participation rights prior to the conduct of Instance 1 100 of the feature game. He may therefore participate in Instance 1 100 (as illustrated through a bold point.
- Player 2 92 is also provided participation rights before the conduct of Instance 1 100 and may also participate in this instance.
- Player 3 94 and Player 4 96 are awarded their participation rights later, allowing them to participate in Instance 2 102 and Instance 3 104 as their respectful first instances.
- Instance 1 100 provides an example of scheduled instance wherein the participants must participate at the same time to the instance.
- Instance 2 102 provides an example of an instance wherein players has a time period to register in participating in the instance, and wherein they do not have to use them concurrently.
- An example of this kind of instance is a tournament wherein all participants must begin playing during a predetermined time period and wherein the winner is determined when the last participant has completed his participation.
- Instance 4 106 is an example of another instance that takes place over a time period. In an example, participants play on designated gaming machines during the instance time period, and, at a random time during this period, one of the designated gaming machines is selected. If the machine is occupied by a valid participant, this one receives a prize. Otherwise, all valid participants playing on designated gaming machines receive prizes at the end of the instance time period. It has to be noted that FIG.
- player 1 90 receives rights to participate to Instance 1 100 , Instance 2 102 and Instance 3 104 .
- Player 2 92 for his part, received rights to participate in Instance 1 100 and Instance 2 102 .
- Player 3 94 receives rights to participate in Instance 2 102 and Instance 4 104 but not in Instance 3 104 .
- instances may overlap one another.
- an instance may have a registering time period that ends after the beginning of a following registering time period. Therefore, a player could register for the first of the two instances, participate in the instance, and immediately after ending his first participation register himself for the second instance.
- participations in an event may take many forms, comprising for example a competition between participating players, a game involving cooperation between players (or team play), or a parallel or independent game wherein the participation of a player does not influence the participation of another player in the same instance of the feature.
- the player may be awarded monetary prizes, non-monetary prizes such as products and services, participation rights over additional features or additional instances of the present multi-instance feature, etc.
- a database is maintained of feature-related data, including data regarding participation rights awarded in the multi-instance feature, consumption of participation rights in single-instance events of the feature, and participation right limitation data.
- This database is managed to provide management tools necessary to perform participation authorizations, necessary follow up of the participation rights, management of participation-right limitations, and feature auditing processes.
- an additional incentive is provided to players to play particular games, to register themselves in a player tracking system, etc.
- the present invention provides the advantages for the gaming providers to incite the feature players to return in the gaming providing establishment many times, at least once for each of the feature instances they won the right to participate in.
- the feature participants since already on location, may play games during their visit and therefore provide additional patronage they would not provide otherwise. They may even bring company to encourage them in their participation in the multi-instance feature and create even more patronage and potentially new patrons.
- an embodiment may take the form of an electronic wagering game, a line game.
- a feature trigger event Upon occurrence of a feature trigger event, a combination of symbols in the line game fulfilling a criterion, a participation right awarding process is initiated. During this process, the bet level on the game, the nature of the trigger event, and other influencing data are considered in order to establish the characteristics of the feature participation rights to be awarded to the player.
- the gaming machine prints a voucher on which the nature and details of the participation rights are inscribed.
- the information may comprise limitations regarding the feature instances (time, location, nature of the instances, the prizes that may be won during the feature participations, etc.).
- the player comes back to the casino at the time corresponding to the first instance of the feature and inscribed on the voucher, enters the voucher in a feature gaming machine and participates in a tournament. Based on the outcome of the player in the tournament, the player may be awarded or not a prize.
- the player comes back for the second instance wherein a roulette game is played. During this feature, the player may place a number of feature credits on particular betting areas with the number of feature credits being determined by voucher borne information. This process is performed for all feature participants.
- a third instance consists in a network lottery being performed during a pre-establish time period.
- the feature participants are invited to play on gaming machines in the casino.
- a network controller establishes a gaming machine to be a feature-winning gaming machine.
- the feature prize is awarded or not. If not, the feature participants that are playing on gaming machines at the time of the winning gaming machine determination are awarded a participation in a bonus feature in which they each may win a portion of the feature prize.
- the voucher loses its value. Since the feature instances associated with the voucher have all been used up, the voucher would not permit the player to participate in a subsequent instance, unless updated.
- FIG. 5 illustrates the occurrence of the feature triggering event with a T symbol for each of the players.
- Each horizontal line indicates a different feature participant.
- Each vertical line indicates a different instance of the feature.
- the instance may be an instantaneous one (as the roulette) or a non-instantaneous one (the tournament participation or the last described network instance).
- Other instances may be for example instantaneous or non-instantaneous ones with the initiation being required to occur within predetermined time periods.
- random determination of winning patrons may be performed in a patron-monitoring facility, such a casino, with the probabilities of winning participation rights to a feature varying based on the activities of each patron.
- virtual tokens may be associated with patrons for actions they perform (being in the facility during a time period, purchasing goods and services, betting in games, etc.). Each time a predetermined number of virtual tokens are distributed, a lottery-type process is performed to establish winning patrons. These winning patrons are awarded their feature participation rights the next time they performed suitable actions.
- a winning patron may be printed a feature-participating voucher when playing on a gaming machine, or may be provided feature-participation data on the receipt received from the first purchase performed after the winning patron determination process.
- the present invention can be carried out as a method, can be embodied in one or more components of a system, a computer readable medium, processor-readable memory or an electrical or electromagnetic signal. Any of these embodiments are meant to be comprised within the scope of the present invention.
Abstract
Description
- The present application claims priority under 35US§119(e) of U.S.
Provisional Patent Application 60/711,384 filed on Mar. 22, 2006 and entitled LUCKY WEEK JACKPOT. The specification of the foregoing Provisional Application is hereby incorporated by reference. - The present invention relates to methods and systems for providing a gaming feature divided in multiple instances.
- In accordance with an embodiment of the present invention, there is provided a method of conducting a feature game. The method comprises: upon fulfillment of a feature criterion, awarding participation rights to a player for participating in a plurality of instances of the feature game, comprising storing information in a database regarding the participation rights provided to the player; upon reception of a first request from the player for participation in a first instance of the feature game, verifying in the database for a first one of the participation rights relating to the first request, authorizing participation by the player in the first instance of the feature game, keeping track of the player's participation in the first instance, and providing participation to the player in the first instance of the feature game; upon reception of a second request from the player for participation in a second instance of the feature game, verifying in the database for a second one of the participation rights different from the first participation right relating to the second request, authorizing participation by the player in the second instance of the feature game, keeping track of the player's participation in the second instance, and providing participation to the player in the second instance of the feature game; and providing the player with an award based on the outcome of the player's participation in at least one of the first instance and the second instance of the feature game.
- According to another embodiment, there is provided a method of conducting a feature game. The method comprises: upon fulfillment of a feature criterion, awarding a player with participation rights, each one of the participation rights pertaining to a distinct instance of the feature game to take place in predetermined conditions; upon identification of the player in relation to any one of the instances of the feature game, providing the player with participation in that instance of the feature game without preventing the player in participating in another one of the instances of the feature game for which the player has received one of the participation rights; and providing an award to the player based on the participation.
- According to another embodiment, a method of conducting a feature game is provided. The method comprises: upon fulfillment of a feature criterion in a wagering process, registering participation rights associated with a player in a database, each one of the participation rights being associated with a single instance of the feature game; upon reception of a request for participating in an instance of the feature game, verifying in the database for an associated participation right, authorizing the participation, providing the participation, and providing the player with an award based on the participation; and continue providing participations in instances of the feature game to the player as long as participation rights associated with the player registered in the database allow providing participations and as long as the participation requests respect limitations associated with the participation rights registered in the database.
- According to another embodiment, a system for conducting a feature game comprises a server, and a terminal. The server comprises controlling means for controlling the awarding of sets of a plurality of participation rights to a plurality of patrons with each one of the participation rights pertaining to a distinct instance of the feature game, storing means for storing information regarding the participation rights awarded to the patrons, and communicating means. The terminal comprises inputting means for inputting a participation request in association of an instance of the feature game, controlling means for controlling authorization process regarding the participation request, and outputting means to output authorization to participate in the instance of the feature game among a plurality of instances of the feature game, and communicating means for communicating the request information to the server in order to evaluate the information of the participation right associated with the participation request.
- According to another embodiment of the invention, there is provided a gaming machine comprising: receiving means for receiving inputs from a player; controlling means for (i) controlling the conduct of a wagering game in which an outcome is provided in response of a wager, wherein the outcome is selected among a plurality of outcomes among which at least one is a winning outcome associated with a prize and at least one is a losing outcome, and for (ii) associating a set of a plurality of participation rights to a player when a monitoring of a trigger event is performed on the gaming machine; awarding means for awarding the prize when the outcome is a winning outcome; and communicating means for communicating information regarding the set of participation rights associated with the player to a server used to authorize the player to participate in a plurality of instances of a feature game based on the different participation rights associated with the player.
- Further features and advantages of the present invention will become apparent from the following detailed description, taken in combination with the appended drawings, in which:
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FIG. 1 is a schematic diagram showing a perspective view of a gaming machine according to an embodiment of the present invention; -
FIG. 2 is a bloc diagram illustrating the components of the gaming system comprising the gaming machine ofFIG. 1 ; -
FIG. 3 is a flowchart illustrating steps performed while conducting a game play on the gaming machine illustrated onFIGS. 1 and 2 ; -
FIG. 4 is a flow chart illustrating a set of steps performed while conducting an authorization process in association with an instance of the feature game of the present invention; and -
FIG. 5 is a time chart illustrating example of participations of different players in different instances of the feature game of the present invention. - It will be noted that throughout the appended drawings, like features are identified by like reference numerals.
- In relation with embodiments of the present invention, the terms “game of chance” are meant to encompass all games and game-related processes depending on a random event to be conducted. Examples of games of chance comprise casino-style games such as poker games, line games, and bingo games.
- The terms “feature game” are means to encompass any process auxiliary to a principal process and resulting in the participant being awarded or not a prize at the end depending on the outcome of that participation in the present auxiliary process.
- The term “instance” is meant to define a step, stage or situation viewed as a part of a process or a series of events. Therefore, an instance accordingly defines a single process distinct from another single process and both part of a more global process.
- Embodiments of the present invention may be carried out in part on a gaming apparatus, such as a personal computer, a gaming terminal, a server or a gaming machine as illustrated in
FIGS. 1 and 2 . Saidgaming machine 10 comprises displayingmeans 12, such as a video screen, an LCD screen or mechanical reels; accepting means 14 such as a card reader, or a coin and/or bill acceptor; input-receiving means 16, such as buttons, levers or a touch screen; awarding means 18, such as a ticket printer, an information display, a card reader or a hopper; storing means 20 such as RAM, flash memory, a hard drive or a removable memory medium; and controllingmeans 22 such as a computer, computer codes, or a hardware controller. Thegaming machine 10 further comprises generating means 24, which also may correspond to a computer, computer codes or hardware components. In another embodiment, thegaming machine 10 carrying out the invention may comprise, either in replacement of or in combination with the acceptingmeans 14, communicatingmeans 26 allowing communication between the controllingmeans 22 and a remotely linked accounting means (not shown) wherein player accounts are maintained (either by a casino or by a financial institution, such as a bank), and monetary value is downloaded on thegaming machine 10 to play the game and uploaded on the accounting means upon quitting the game.FIG. 2 shows twoidentical gaming machines 10. For sake of simplicity, the numerals associated tomachines 10 and all components forming part of them are identical and there descriptions will not be repeated. - Embodiments of the invention may comprise additional components to be carried on. As illustrated on
FIG. 2 , typical additional components comprise aserver 30 adapted to perform management tasks in view of the present multi-instance feature game. Theserver 30 is communicatively linked togaming machines 10 through its communicatingmeans 34. Theserver 30 comprises also controlling means 32 such as a computer and computer codes, and storing means 36 such as computer hard drive. Afeature terminal 40, adapted for authorizing participation or providing these participations in instances of the feature game is also part of the additional components. Such aterminal 40 comprises communicatingmeans 46, inputting means 42 and outputting means 44.Gaming machines 10,server 30, andfeature terminal 40 communicate throughnetwork 28. - Typically, the described
gaming machine 10 is designed, as shown onFIG. 3 , to receive credit information from a player (at step 60) coming from the deposit of money either in a physical format (such as coins or bills) or in an electronic format (such as monetary value stored on a player card or transferred from a bank account), to receive activation information from the player (at step 62), to randomly generate (at step 64) and display (at step 66) a game outcome, to evaluate said game outcome according to game rules (a pay schedule for example) (at step 68), and to award a prize to the player for a winning game outcome (at step 70). The gaming machine further provides participation rights into a plurality of instances of the feature game (at step 72) upon fulfillment of a feature criterion. - According to an embodiment, a participation in the multi-instance feature may be awarded to a player upon occurrence of a randomly-controlled trigger event. Examples of such trigger events comprise a particular symbol or combination of symbols in a line game, a particular pattern in a bingo game, a particular outcome in a lottery game, a particular number of matches in a keno game, a particular outcome in a bonus feature associated to a game, a trigger signal received from a networked game server based on random determination or a lottery process, etc. The criteria used in relation to the trigger event may also be a combination of criteria such as the presence of a particular bet level at the time of the occurrence of a trigger outcome, a particular sequence of outcomes such as two winning keno outcomes with a minimum number of common matching numbers, a player identification at the time of the occurrence of the trigger outcome, etc. Furthermore, the randomly-controlled trigger event may be a combination of trigger events that have to occur according to certain criteria: for instance a second occurrence of the same trigger event within a predetermined period following the first occurrence of the trigger event.
- According to another embodiment, a participation in the multi-instance feature may result from a multi-event monitoring process. An example of such process may be a monitoring in a tally of the bets of a player, and initiation of an internal lottery process to determine if the player should be awarded a multi-instance participation right each time the tally value reaches or overcomes a threshold. In this example, the probability of awarding a participation right to the player may increase with each threshold reached. According to configurations, the tally may be reset upon the award of a participation right, at regular time periods, etc. Another example of multi-event monitoring process may comprise a voluntary accumulation of points by the player, with the use of the points to purchase participation rights, or the use of these points in a random process that can result in participation rights. According to this last example, players may have different advantages of accumulating more points before consuming them; for example to increase the number of participation rights, to increase the value of the awards resulting from participation rights, etc.
- Participation rights to the same multi-instance feature may be awarded through different processes or games. The participation rights awarded may have the same or different characteristics based on the way they are awarded to players. These characteristics may include the advantages they provide in the feature, the number of instances of the feature for which they provide rights, etc.
- According to embodiments, the media through which the player is awarded these participation rights may vary. In one embodiment, a voucher is printed and awarded to the player to award a participation right. In another embodiment, the award takes form of a modification of data of a smart card inserted in the gaming machine. In another embodiment, the player is signaled on the gaming machine display that he is awarded a participation right with the details of the multi-instance feature, the player being requested to provide a Personal Identification Number (PIN) for future validation of his identity at any of the instances of the feature.
- According to embodiments, the multi-instance feature of the present invention may take many forms. In one embodiment, the feature takes form of a lottery in which the player may win prizes. In another one, each instance of the feature takes form of a participation in a roulette game with the player participating in the roulette game, for example, according to the characteristics of the participation rights he was awarded. According to another embodiment, the player having participation rights may participate in multiple scheduled tournaments wherein players concurrently compete to win the tournament. In another one, the tournament or tournaments the player may participate in is an asynchronous tournament in which the winner is established at the end of the tournament process. In another embodiment, players having participation rights who play on designated gaming machines during an instance available period which receive a trigger signal, or upon generation of trigger outcome, may initiate a feature bonus (that may be considered as an instance) available only to these players.
- In relation to the embodiments, the player who has been awarded rights to participate in an instance of a feature may require an authorization: to identify himself; a process that may be performed in many ways. In one embodiment, the player may have to provide an identification card to a feature attendant who will compare the identification information to a database. In another one, the player may simply have to enter a smart card, provide a previously provided PIN or a voucher to a feature gaming machine to participate in an instance of the multi-instance feature. During the authorization process, the player's participation right is evaluated by verifying its validity in a feature database, and a modification is performed in the database to keep track of the use of the feature participation right by the player.
- This authorization process and may be illustrated through the flow chart of
FIG. 4 . In one embodiment, to initiate the providing of an instance of the feature game to a player, the player requests participation in said instance (at step 80). The request is verified in order to determine if a valid participation right is associated in the database with the request (at step 82) If the request is valid, the player is provided an authorization to participate in the instance of the feature game (at step 84) taking form of an identified feature machine being associated with the player, feature credits being awarded to the player to use in a live feature game such a roulette game, or any other suitable form. The system further keeps track of the consumption of the participation right (at step 86) to prevent another participation to be provided in association with the same participation right. Finally, the player is provided his participation (at step 88) that may result in the player being awarded a feature prize (at step 90). - When entering a second instance of the multi-instance feature, the player may use the same process, with a verification being performed in the feature database in a similar fashion, including the evaluation of the player having used up all of his participation rights.
- It has to be noted that the multi-instance feature allows, in some embodiments, different players to participate in the feature for the first time in distinct instances. For example, a player being awarded participation rights may participate for the first time in the feature at an instance which corresponds to a non-first instance for another player. Therefore, a continuous process wherein old and new feature participants are mixed up at each instance of the feature is provided.
-
FIG. 5 illustrates the chronology of an example of participation of four (4) players into a plurality of instances of the feature game with the different players being provided their participation rights at different times.Player 1 90 is provided participation rights prior to the conduct ofInstance 1 100 of the feature game. He may therefore participate inInstance 1 100 (as illustrated through a bold point.Player 2 92 is also provided participation rights before the conduct ofInstance 1 100 and may also participate in this instance.Player 3 94 andPlayer 4 96 are awarded their participation rights later, allowing them to participate inInstance 2 102 andInstance 3 104 as their respectful first instances.Instance 1 100 provides an example of scheduled instance wherein the participants must participate at the same time to the instance.Instance 2 102 provides an example of an instance wherein players has a time period to register in participating in the instance, and wherein they do not have to use them concurrently. An example of this kind of instance is a tournament wherein all participants must begin playing during a predetermined time period and wherein the winner is determined when the last participant has completed his participation.Instance 4 106 is an example of another instance that takes place over a time period. In an example, participants play on designated gaming machines during the instance time period, and, at a random time during this period, one of the designated gaming machines is selected. If the machine is occupied by a valid participant, this one receives a prize. Otherwise, all valid participants playing on designated gaming machines receive prizes at the end of the instance time period. It has to be noted thatFIG. 5 illustrates players receiving different participation rights. In the example,player 1 90 receives rights to participate toInstance 1 100,Instance 2 102 andInstance 3 104.Player 2 92, for his part, received rights to participate inInstance 1 100 andInstance 2 102.Player 3 94 receives rights to participate inInstance 2 102 andInstance 4 104 but not inInstance 3 104. - Even though not illustrated, instances may overlap one another. For example, an instance may have a registering time period that ends after the beginning of a following registering time period. Therefore, a player could register for the first of the two instances, participate in the instance, and immediately after ending his first participation register himself for the second instance.
- As described above, participations in an event may take many forms, comprising for example a competition between participating players, a game involving cooperation between players (or team play), or a parallel or independent game wherein the participation of a player does not influence the participation of another player in the same instance of the feature.
- According to outcomes obtained by players in each instance of the feature, the player may be awarded monetary prizes, non-monetary prizes such as products and services, participation rights over additional features or additional instances of the present multi-instance feature, etc.
- According to an embodiment, a database is maintained of feature-related data, including data regarding participation rights awarded in the multi-instance feature, consumption of participation rights in single-instance events of the feature, and participation right limitation data. This database is managed to provide management tools necessary to perform participation authorizations, necessary follow up of the participation rights, management of participation-right limitations, and feature auditing processes.
- Therefore, according to some of the embodiments of the invention, an additional incentive is provided to players to play particular games, to register themselves in a player tracking system, etc. Furthermore, the present invention provides the advantages for the gaming providers to incite the feature players to return in the gaming providing establishment many times, at least once for each of the feature instances they won the right to participate in. The feature participants, since already on location, may play games during their visit and therefore provide additional patronage they would not provide otherwise. They may even bring company to encourage them in their participation in the multi-instance feature and create even more patronage and potentially new patrons.
- In consequence, to provide a better understanding of the invention, hereinafter is provided a practical example of an embodiment of the invention which does not limit the scope of the invention.
- For example, an embodiment may take the form of an electronic wagering game, a line game. Upon occurrence of a feature trigger event, a combination of symbols in the line game fulfilling a criterion, a participation right awarding process is initiated. During this process, the bet level on the game, the nature of the trigger event, and other influencing data are considered in order to establish the characteristics of the feature participation rights to be awarded to the player.
- Afterwards, the gaming machine prints a voucher on which the nature and details of the participation rights are inscribed. The information may comprise limitations regarding the feature instances (time, location, nature of the instances, the prizes that may be won during the feature participations, etc.).
- Accordingly, the player comes back to the casino at the time corresponding to the first instance of the feature and inscribed on the voucher, enters the voucher in a feature gaming machine and participates in a tournament. Based on the outcome of the player in the tournament, the player may be awarded or not a prize.
- The player comes back for the second instance wherein a roulette game is played. During this feature, the player may place a number of feature credits on particular betting areas with the number of feature credits being determined by voucher borne information. This process is performed for all feature participants.
- In the present case, a third instance consists in a network lottery being performed during a pre-establish time period. During this period, the feature participants are invited to play on gaming machines in the casino. At some point during the time period, a network controller establishes a gaming machine to be a feature-winning gaming machine. Depending if the selected gaming machine is played by one feature participant, the feature prize is awarded or not. If not, the feature participants that are playing on gaming machines at the time of the winning gaming machine determination are awarded a participation in a bonus feature in which they each may win a portion of the feature prize.
- Following this third participation, the voucher loses its value. Since the feature instances associated with the voucher have all been used up, the voucher would not permit the player to participate in a subsequent instance, unless updated.
- It has to be noted that even if the present multi-instance feature has been described in view of a single feature participant, many participants typically participate in the same instance of the feature. As illustrated on
FIG. 5 , participants begins participations in the feature at different instances, may participate to a different number of instances. According to embodiments, a feature outcome in one feature instance may or may not influence the following conduct of the feature for a participant.FIG. 5 illustrates the occurrence of the feature triggering event with a T symbol for each of the players. Each horizontal line indicates a different feature participant. Each vertical line indicates a different instance of the feature. According to the width of the line, the instance may be an instantaneous one (as the roulette) or a non-instantaneous one (the tournament participation or the last described network instance). Other instances may be for example instantaneous or non-instantaneous ones with the initiation being required to occur within predetermined time periods. - As another example, random determination of winning patrons may be performed in a patron-monitoring facility, such a casino, with the probabilities of winning participation rights to a feature varying based on the activities of each patron. For example, virtual tokens may be associated with patrons for actions they perform (being in the facility during a time period, purchasing goods and services, betting in games, etc.). Each time a predetermined number of virtual tokens are distributed, a lottery-type process is performed to establish winning patrons. These winning patrons are awarded their feature participation rights the next time they performed suitable actions. For example, a winning patron may be printed a feature-participating voucher when playing on a gaming machine, or may be provided feature-participation data on the receipt received from the first purchase performed after the winning patron determination process.
- Accordingly, details on the multiple instances of the feature and the won participation rights are provided to the patrons. Accordingly, patrons may stay in the facility longer to use these participation rights, or may come back is order to use them.
- It has to be noted that the nature of the feature and the instances, time limitation and other limitations in regard to the instances, etc. are not limited by the way the feature participation rights are awarded.
- It should be noted, as illustrated throughout the present document, that the present invention can be carried out as a method, can be embodied in one or more components of a system, a computer readable medium, processor-readable memory or an electrical or electromagnetic signal. Any of these embodiments are meant to be comprised within the scope of the present invention.
- In conclusion, the embodiments of the invention described above are intended to be exemplary only. The scope of the invention is therefore intended to be limited solely by the scope of the appended claims.
Claims (25)
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