US20070129127A1 - Sudoku game device - Google Patents
Sudoku game device Download PDFInfo
- Publication number
- US20070129127A1 US20070129127A1 US11/344,169 US34416906A US2007129127A1 US 20070129127 A1 US20070129127 A1 US 20070129127A1 US 34416906 A US34416906 A US 34416906A US 2007129127 A1 US2007129127 A1 US 2007129127A1
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- United States
- Prior art keywords
- key
- sudoku
- users
- game device
- memory
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- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/04—Geographical or like games ; Educational games
- A63F3/0415—Number games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/04—Geographical or like games ; Educational games
- A63F3/0421—Electric word or number games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/04—Geographical or like games ; Educational games
- A63F3/0415—Number games
- A63F2003/0418—Number games with a grid, e.g. 'Sudoku'-type games
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- Engineering & Computer Science (AREA)
- Educational Technology (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Algebra (AREA)
- General Physics & Mathematics (AREA)
- Mathematical Analysis (AREA)
- Pure & Applied Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
- Toys (AREA)
- Electrically Operated Instructional Devices (AREA)
Abstract
The present invention discloses a Sudoku game device, including: a housing; a printed circuit board; a microcontroller comprising at least a video out port, an audio out port, and a signal in port, wherein the video out port and the audio out port can be coupled with a display device and the signal in port can be coupled with an input device which is provided with at least an input keypad; a first memory for storing data; and a second memory for storing the program of the microcontroller to process Sudoku puzzles. With the input keypad, users can execute a Sudoku puzzle, create their own Sudoku puzzles, or execute other operations. Also, the results of Sudoku puzzles can be displayed in a 3×3 block on the display device. Furthermore, the present invention also provide a Sudoku game device which can display at least one mark in a 3×3 block on the display device for users' ease of use and observation.
Description
- The present invention relates to a Sudoku game device, and in particular, to a Sudoku game device which can be displayed on a TV screen, users can create their own puzzles, and can display at least one mark in a 3×3 block on the display device, providing users easy use and observation.
- In the popular number puzzle Sudoku, for example,
numbers 1 to 9 are filled into a 3×3 block with the restriction that each number can only appear once in every row and column. However, numbers displayed in conventional number puzzle devices do not have any marking function. When users fill one possible number into one of the empty blocks and the number filled is incorrect, a number has to be filled in again until it is correct. In this way, pen and paper are necessary to record the numbers which have already been tried to prevent a number from being filled twice, causing inconvenience to users. Furthermore, the present Sudoku game device does not allow users to create their puzzles. - To solve the shortcoming of the prior art described above, it is an object of the present invention to provide a Sudoku game device, which can display at least one mark in the 3×3 block on the display device, providing users easy use and observation.
- To solve the shortcoming of the prior art described above, it is another object of the present invention to provide a Sudoku game device, which users can create their own puzzles.
- To solve the shortcoming of the prior art described above, it is another object of the present invention to provide a Sudoku game device, which has an extension slot for users to insert various memory cards.
- In order to accomplish the objects of the present invention described above, the present invention provides a Sudoku game device, including: a housing; a printed circuit board; a microcontroller comprising at least a video out port, an audio out port, and a signal in port, wherein the video out port and the audio out port can be coupled with a display device and the signal in port can be coupled with an input device which is provided with at least an input keypad; a first memory for storing data; and a second memory for storing the program of the microcontroller to process Sudoku puzzles. With the input keypad, users can execute a Sudoku puzzle, create their own Sudoku puzzles, or execute other operations, and the results can be displayed in a 3×3 block on the display device.
- In order to accomplish the objects of the present invention, the present invention provides a Sudoku game device, including: a housing; a printed circuit board disposed in the housing to accommodate the devices described later; a microcontroller disposed on the printed circuit board and comprising at least a video out port, an audio out port, and a signal in port, wherein the video out port and the audio out port can be coupled with a display device and the signal in port can be coupled with an input device which is provided with at least an input keypad; a first memory disposed on the printed circuit board for storing data; and a second memory disposed on the printed circuit board for storing the program of the microcontroller to process Sudoku puzzles. With the input keypad, users can execute a Sudoku puzzle, conduct marking numbers in a Sudoku puzzle, or execute other operations, and the results can be displayed in a 3×3 block on the display device.
- The present invention can be more fully understood by reference to the following description and accompanying drawings, in which:
-
FIG. 1 is an exploded perspective view of a preferred embodiment of a Sudoku game device according to the present invention; -
FIG. 2 is a schematic block diagram of a preferred embodiment of a Sudoku game device according to the present invention; -
FIG. 3 is a schematic illustration of the startup screen of a Sudoku game device according to the present invention; -
FIGS. 4 a to 4 e are the schematic illustrations of the screens displayed on thedisplay device 40 when users execute the option of self-createdpuzzles 73 in a Sudoku game device according to the present invention; and -
FIGS. 5 a to 5 b are the schematic illustrations of the screens displayed on thedisplay device 40 when users execute the item of marking numbers in another embodiment of a Sudoku game device according to the present invention. -
FIGS. 1 and 2 illustrate a perspective view and a schematic block diagram of a preferred embodiment of a Sudoku game device, respectively, according to the present invention. Referring toFIGS. 1 and 2 , a Sudoku game device according to the present invention includes ahousing 10; a printedcircuit board 20, amicrocontroller 30, afirst memory 35, and asecond memory 36. - Wherein, the
housing 10 is to accommodate the printedcircuit board 20, themicrocontroller 30,first memory 35 and thesecond memory 36. Thehousing 10 further comprises anupper housing 11 and alower housing 12. Theupper housing 11 is provided with a plurality of openings and holes of different sizes (not shown). - The printed
circuit board 20 is disposed in thehousing 10 to accommodate themicrocontroller 30, thefirst memory 35, and thesecond memory 36. - The
microcontroller 30 is disposed on the printedcircuit board 20, comprising at least an audio outport 31, an audio outport 32, and a signal inport 33, wherein the video outport 31 and the audio outport 32 can be coupled with adisplay device 40, which can be, for example but not limited to, a TV, a plasma TV, a LCD TV, and so on, through a terminal (can protrude out of thehousing 10, not shown). The terminal can be an AV terminal or a S terminal, which is a conventional technology and will not be discussed here further. The signal inport 33 can be coupled with aninput device 50 which is provided with at least aninput keypad 51. Furthermore, themicrocontroller 30 further comprises an infrared inport 34, which can be coupled wirelessly with aremote control device 60. - The
first memory 35 is disposed on the printedcircuit board 20 and coupled with themicrocontroller 30 to store data. Thefirst memory 35 is preferably a random access memory (RAM), which is, for example but not limited to, a static random access memory (SRAM) for storing data and users to create their own puzzles. - The
second memory 36 is disposed on the printedcircuit board 20 and coupled with themicrocontroller 30 to store the program of the microcontroller (for example but not limited to a firmware program, not shown) to process Sudoku puzzles. Thesecond memory 36 is preferably a read-only memory (ROM). - Furthermore, the
input device 50 can be a joy stick, on which at least aninput keypad 51 is provided. Theinput keypad 51 comprises anA key 511, aleft key 512, aright key 513, anup key 514, and adown key 515. - The
remote control device 60 is an infrared remote device, on which is provided with at least aninput keypad 61. Theinput keypad 61 comprises anA key 611, aleft key 612, aright key 613, an upkey 614, and a downkey 615. - Furthermore, a Sudoku game device according to the present invention further comprises an
extension slot 37, which is coupled with themicrocontroller 30 and protrudes from thehousing 10. Users can insert various memory cards (not shown), in which various puzzles can be saved, into theextension slot 37. - With a Sudoku game device according to the present invention, users can operate the
input keypad -
FIG. 3 is a schematic illustration of the startup screen of a Sudoku game device according to the present invention. Referring to theFIG. 3 , when a Sudoku game device according to the present invention is turned on, thedisplay device 40 will display options including: loading anew game 71, loading anold game 72, self-createdpuzzles 73,multiplayer contest 74, and so on. Wherein, when users select the item of loading anew game 71, themicrocontroller 30 will load a Sudoku puzzle randomly from thesecond memory 36 according to different levels of game (referring toFIG. 4 ) and display the puzzle on thedisplay device 40. -
FIG. 4 a to 4 e are the schematic illustrations of the screens displayed on thedisplay device 40 when users execute the option of self-createdpuzzles 73 in a Sudoku game device according to the present invention. Referring to theFIG. 4 a, when a Sudoku game device according to the present invention is executing the item of creating anew game 73, a empty 3×3block 80 will be displayed on thedisplay device 40, and the 3×3block 80 further displaysitems including time 811,level 812,partial check 813, surrender 814, clear 815,help 816, save 817, and check 818. Users can use theleft key 512, theright key 513, the upkey 514, and the down key 515 (thejoy stick 50 is taken as an example for the purpose of explanation here) to move to atarget field 82 and click theA key 511 to make a number box 85 (as shown inFIG. 4 b), which will be shown on the upper right of thedisplay device 40. Thenumber box 85 includes the numbers 851 (including 1 to 9), an execution (OK)frame 852, and aclear frame 853, and thenumber box 85 further comprises a movableselect frame 854. Users use theleft key 512, theright key 513, the upkey 514, and thedown key 515 to move theselect frame 854 to a number in the numbers 851 (referring toFIG. 4 c) and click the A key to make the selected number (3, for example) in thenumbers 851 display in thetarget field 82 with a specific color as its background (yellow, for example). Furthermore, move theselect frame 854 to theexecution frame 852 and click theA key 511 to make thenumber box 85 disappear and the selected number 3 (referring toFIG. 4 d) appears in thetarget field 82. Repeat the operation of using theleft key 512, theright key 513, the upkey 514, and the downkey 515 to move thetarget field 82 and input numbers to finish the process of creating a new puzzle (referring toFIG. 4 e). - Accordingly, a Sudoku game device according to the present invention can provide users to create their own puzzles or execute the
partial check 813, thesurrender 814, the clear 815, thehelp 816, thesave 817, and thecheck 818, and the results can be displayed in a 3×3 block on thedisplay device 40. -
FIG. 5 a to 5 b are the schematic illustrations of the screens displayed on thedisplay device 40 when users execute the option of marking numbers in another embodiment of a Sudoku game device according to the present invention. Referring to theFIG. 5 a, apart from providing the function for users to create their own puzzles, a Sudoku game device according to the present invention can execute the option of marking numbers. When users select the option of loading anew game 71 or the option of loading anold game 72, thedisplay device 40 will display a 3×3block 80 provided with at least anumber field 83 and at least anempty field 84. Users can move aselect frame 87 to thenumber field 83 or theempty field 84 to conduct the marking procedure. - Referring to
FIG. 5 a, when users move theselect frame 87 to theempty field 84 and clicks theA key 511 to call thenumber box 85, thenumber box 85 will be shown on the upper right of thedisplay device 40. Thenumber box 85 includes the numbers 851 (including 1 to 9), anexecution frame 852, and aclear frame 853, and thenumber box 85 further comprises a movableselect frame 854. Users use theleft key 512, theright key 513, the upkey 514, and thedown key 515 to move theselect frame 854 to a number (5, for example) in thenumbers 851 and click theA key 511 to make theselected number 5 display in theempty field 84. - When users move the
select frame 87 to thenumber field 83 and clicks theA key 511 to call thenumber box 85, thenumber box 85 will be shown on the upper right of thedisplay device 40. Thenumber box 85 includes the numbers 851 (including 1 to 9), anexecution frame 852, and aclear frame 853, and thenumber box 85 further comprises a movableselect frame 854. Users use theleft key 512, theright key 513, the upkey 514, and thedown key 515 to move theselect frame 854 to the selected number (5, for example) and click theA key 511. Then thenumber field 83 will be further divided into a small 3×3 block and more than two numbers (1, 2, 5, 7, 9, for example) will be displayed separately in the cells of the small 3×3 block. Referring toFIG. 5 b, when users select two numbers (5 and 6, for example), theempty field 84 will display the two numbers in their respective cells in a small 3×3 block. When users select three numbers (2, 4, and 9, for example), theempty field 84 will display the three numbers in their respective cells in a small 3×3 block. When users select four numbers (2, 4, 5, and 9, for example), theempty field 84 will display the four numbers in their respective cells in a small 3×3 block. When users select five numbers (1, 2, 4, 7, and 9, for example), theempty field 84 will display the five numbers in their respective cells in a small 3×3 block. When users select six numbers (1, 2, 3, 4, 8, and 9, for example), theempty field 84 will display the six numbers in their respective cells in a small 3×3 block. When users select seven numbers (1, 2, 3, 4, 7, 8, and 9, for example), theempty field 84 will display the seven numbers in their respective cells in a small 3×3 block. When users select eight numbers (2, 3, 4, 5, 6, 7, 8, and 9, for example), theempty field 84 will display the eight numbers in their respective cells in a small 3×3 block. When users select nine numbers (1, 2, 3, 4, 5, 6, 7, 8, and 9, for example), theempty field 84 will display the nine numbers in their respective cells in a small 3×3 block. - Accordingly, a Sudoku game device according to the present invention can provide users to create their own puzzles or execute the
partial check 813, theSurrender 814, the clear 815, thehelp 816, the save 817, and thecheck 818, and the results can be displayed in a 3×3 block on thedisplay device 40. - With a Sudoku game device according to the present invention, puzzles can be displayed on a TV screen, users can create their own puzzles, and at least one mark can be displayed in a 3×3 block on the display device, providing users easy use and observation. It is appreciated that a Sudoku game device according to the present invention can improve the shortcoming of prior-art devices
- While the invention has been described with reference to the a preferred embodiment thereof, it is to be understood that modifications or variations may be easily made without departing from the spirit of this invention, which is defined by the appended claims.
Claims (26)
1. A Sudoku game device, comprising:
a housing;
a printed circuit board disposed in the housing to accommodate the devices described later;
a microcontroller disposed on the printed circuit board and comprising at least a video out port, an audio out port, and a signal in port, wherein the video out port and the audio out port can be coupled with a display device and the signal in port can be coupled with an input device which is provided with at least an input keypad;
a first memory disposed on the printed circuit board for storing data; and
a second memory disposed on the printed circuit board for storing the program of the microcontroller to process Sudoku puzzles;
with the input keypad, users can execute a Sudoku puzzle, create their own Sudoku puzzles, or execute other operations, and the results can be displayed in a 3×3 block on the display device.
2. The Sudoku game device as defined in claim 1 , wherein the input device can be a joy stick.
3. The Sudoku game device as defined in claim 1 , wherein the microcontroller further comprises an infrared in port, which can be coupled wirelessly with a remote control device.
4. The Sudoku game device as defined in claim 1 , wherein the first memory is a random access memory for storing data and users to create their own puzzles.
5. The Sudoku game device as defined in claim 1 , wherein the second memory is read-only memory.
6. The Sudoku game device as defined in claim 1 , wherein the display device is a TV, a plasma TV, or a LCD TV.
7. The Sudoku game device as defined in claim 1 , wherein the input keypad comprises at least an A key, a left key, a right key, an up key, and a down key.
8. The Sudoku game device as defined in claim 7 , wherein the display device will display options including: loading a new game, loading an old game, self-created puzzles, multiplayer contest.
9. The Sudoku game device as defined in claim 8 , wherein the 3×3 block further displays items including time, level, partial check, surrender, clear, help, save, and check.
10. The Sudoku game device as defined in claim 9 , wherein when users select the option of loading a new game, the microcontroller will load a Sudoku puzzle randomly from the second memory according to different levels of game and display the puzzle on the display device.
11. The Sudoku game device as defined in claim 9 , wherein when users select to self-created puzzles, the display device will display an empty 3×3 block. Users can use the left key, the right key, the up key, and the down key to move to a target field and click the A key to call a number box, which will be shown on the upper right of the display device and the number box includes numbers (including 1 to 9), an execution (OK) frame, and a clear frame, and the number box further comprises a movable select frame; users can use the left key, the right key, the up key, and the down key to move the select frame to the number selected and click the A key to make the selected number display in the target field with a specific color as its background; furthermore, users can move the select frame to the execution frame and click the A key to make the number box disappear and the selected number appear in the target field; users repeat the operation of using the left key, the right key, the up key, and the down key to move the target field and input numbers to finish the process of creating new puzzles.
12. The Sudoku game device as defined in claim 1 , further comprising an extension slot, which is coupled with the microcontroller and protrudes from the housing, and users can insert various memory cards, in which various puzzles can be saved, into the extension slot.
13. A Sudoku game device, comprising:
a housing;
a printed circuit board disposed in the housing to accommodate the devices described later;
a microcontroller disposed on the printed circuit board and comprising at least a video out port, an audio out port, and a signal in port, wherein the video out port and the audio out port can be coupled with a display device and the signal in port can be coupled with an input device which is provided with at least an input keypad;
a first memory disposed on the printed circuit board for storing data; and
a second memory disposed on the printed circuit board for storing the program of the microcontroller to process Sudoku puzzles;
with the input keypad, users can execute a Sudoku puzzle, conduct marking numbers in a Sudoku puzzle, or execute other operations, and the results can be displayed in a 3×3 block on the display device.
14. The Sudoku game device as defined in claim 13 , wherein the input device can be a joy stick.
15. The Sudoku game device as defined in claim 13 , wherein the microcontroller further comprises an infrared in port, which can be coupled wirelessly with a remote control device.
16. The Sudoku game device as defined in claim 13 , wherein the first memory is a random access memory for storing data and users to create their own puzzles.
17. The Sudoku game device as defined in claim 13 , wherein the second memory is read-only memory.
18. The Sudoku game device as defined in claim 13 , wherein the display device is a TV, a plasma TV, or a LCD TV.
19. The Sudoku game device as defined in claim 13 , wherein the input keypad comprises at least an A key, a left key, a right key, an up key, and a down key.
20. The Sudoku game device as defined in claim 13 , wherein the display device will display options including: loading a new game, loading an old game, self-created puzzles, multiplayer contest.
21. The Sudoku game device as defined in claim 20 , wherein the 3×3 block further displays items including time, level, partial check, surrender, clear, help, save, and check.
22. The Sudoku game device as defined in claim 21 , wherein when users select the option of loading a new game, the microcontroller will load a Sudoku puzzle randomly from the second memory according to different levels of game and display the puzzle on the display device.
23. The Sudoku game device as defined in claim 20 , wherein when users select the option of loading a new game or the option of loading an old game, the display device will display a 3×3 block provided with at least a number field and at least an empty field 84, and users can move a select frame to the number field or the empty field to conduct the marking procedure.
24. The Sudoku game device as defined in claim 23 , wherein the procedure of marking number is that when users move the select frame to the empty field and clicks the A key to call the number box, the number box will be shown on the upper right of the display device, and the number box includes numbers (including 1 to 9), an execution frame, and a clear frame, and the number box further comprises a movable select frame; use the left key, the right key, the up key, and the down key to move the select frame to the number selected and click the A key to make the selected number display in the empty field; when users select more than two numbers in the empty field, the empty field will be further divided into a small 3×3 block, in which the more than two numbers are displayed separately in the small 3×3 block.
25. The Sudoku game device as defined in claim 23 , wherein the procedure of marking numbers is that when users move the select frame to the number field and click the A key to call the number box, the number box will be shown on the upper right of the display device, and the number box includes numbers (including 1 to 9), an execution frame, and a clear frame, and the number box further comprises a movable select frame; use the left key, the right key, the up key, and the down key to move the select frame to the selected number and click the A key and the number field will be further divided into a small 3×3 block and the selected number and the present number will be displayed separately in the cells of the small 3×3 block.
26. The Sudoku game device as defined in claim 13 , further comprising an extension slot, which is coupled with the microcontroller and protrudes from the housing, and users can insert various memory cards, in which various puzzles can be saved, into the extension slot.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
TW094221090U TWM290433U (en) | 2005-12-05 | 2005-12-05 | Sudoku game equipment |
TW094221090 | 2005-12-05 |
Publications (1)
Publication Number | Publication Date |
---|---|
US20070129127A1 true US20070129127A1 (en) | 2007-06-07 |
Family
ID=37612935
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US11/344,169 Abandoned US20070129127A1 (en) | 2005-12-05 | 2006-02-01 | Sudoku game device |
Country Status (3)
Country | Link |
---|---|
US (1) | US20070129127A1 (en) |
JP (1) | JP3120479U (en) |
TW (1) | TWM290433U (en) |
Cited By (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20070281767A1 (en) * | 2006-05-16 | 2007-12-06 | Fan Chen-Tung | Numeral filling puzzle video game having function of resolving riddle |
WO2009043126A1 (en) * | 2007-10-02 | 2009-04-09 | Ruy Garcia De Melo Pereira | Provisions introduced in the diagram comprising the sudoku enigm grid |
US20090160131A1 (en) * | 2007-12-19 | 2009-06-25 | Jeng-Ming Chen | Sudoku-Type Game |
WO2010030792A2 (en) * | 2008-09-10 | 2010-03-18 | Biggar, William, B. | Gaming system and method for sudoku-based game |
US20110111816A1 (en) * | 2009-11-09 | 2011-05-12 | Keith Martin Tackett | Method and software for making number place puzzles |
US20120025461A1 (en) * | 2010-07-30 | 2012-02-02 | Richard Lionel Harris | Numerical game device and method |
CN102778959A (en) * | 2011-05-12 | 2012-11-14 | 汉王科技股份有限公司 | Keyboard input method, device and terminal |
EP2684585A3 (en) * | 2012-07-13 | 2014-01-29 | DeNA Co., Ltd. | Non-transitory information processing device-readable storage medium, and information processing device |
US20170197150A1 (en) * | 2015-09-23 | 2017-07-13 | Michael John Nuell | Multiplayer partisan sudoku (sudoku chess) |
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TWI476033B (en) * | 2012-12-17 | 2015-03-11 | Ching Hui Lo | An intelligent interactive multi reasoning logical decision-making game of learning, guidance, and contest system and method |
JP5439627B2 (en) * | 2013-10-02 | 2014-03-12 | 株式会社 ディー・エヌ・エー | Program and information processing apparatus |
CN110930824B (en) * | 2018-09-19 | 2021-10-08 | 太翌信息技术(上海)有限公司 | Artificial intelligence big data nine-grid arithmetic system |
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US20070281767A1 (en) * | 2006-05-16 | 2007-12-06 | Fan Chen-Tung | Numeral filling puzzle video game having function of resolving riddle |
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EP2684585A3 (en) * | 2012-07-13 | 2014-01-29 | DeNA Co., Ltd. | Non-transitory information processing device-readable storage medium, and information processing device |
US8814685B2 (en) | 2012-07-13 | 2014-08-26 | DeNA Co., Ltd. | Non-transitory information processing device storage medium, and information processing device for manually inputting consumption and recovery amount on a game screen |
US20170197150A1 (en) * | 2015-09-23 | 2017-07-13 | Michael John Nuell | Multiplayer partisan sudoku (sudoku chess) |
US10807007B2 (en) * | 2015-09-23 | 2020-10-20 | Michael John Nuell | Multiplayer partisan Sudoku (Sudoku Chess) |
Also Published As
Publication number | Publication date |
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TWM290433U (en) | 2006-05-11 |
JP3120479U (en) | 2006-04-06 |
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