CN1665570A - 游戏装置、程序、游戏装置和控制方法以及程序发信装置 - Google Patents
游戏装置、程序、游戏装置和控制方法以及程序发信装置 Download PDFInfo
- Publication number
- CN1665570A CN1665570A CN038152975A CN03815297A CN1665570A CN 1665570 A CN1665570 A CN 1665570A CN 038152975 A CN038152975 A CN 038152975A CN 03815297 A CN03815297 A CN 03815297A CN 1665570 A CN1665570 A CN 1665570A
- Authority
- CN
- China
- Prior art keywords
- data storage
- game data
- storage device
- mentioned
- project
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/75—Enforcing rules, e.g. detecting foul play or generating lists of cheating players
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/406—Transmission via wireless network, e.g. pager or GSM
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/552—Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5526—Game data structure
- A63F2300/5533—Game data structure using program state or machine event data, e.g. server keeps track of the state of multiple players on in a multiple player game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/575—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for trading virtual items
Abstract
Description
Claims (10)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2002190565A JP3500379B1 (ja) | 2002-06-28 | 2002-06-28 | ゲーム装置、プログラム及びゲーム装置の制御方法 |
JP190565/2002 | 2002-06-28 |
Publications (2)
Publication Number | Publication Date |
---|---|
CN1665570A true CN1665570A (zh) | 2005-09-07 |
CN100428972C CN100428972C (zh) | 2008-10-29 |
Family
ID=29996888
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CNB038152975A Expired - Fee Related CN100428972C (zh) | 2002-06-28 | 2003-05-30 | 游戏装置和游戏装置的控制方法 |
Country Status (8)
Country | Link |
---|---|
US (1) | US20060166744A1 (zh) |
EP (1) | EP1533010A4 (zh) |
JP (1) | JP3500379B1 (zh) |
KR (1) | KR100570953B1 (zh) |
CN (1) | CN100428972C (zh) |
AU (1) | AU2003241992A1 (zh) |
TW (1) | TWI234479B (zh) |
WO (1) | WO2004002590A1 (zh) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2015094962A (ja) * | 2013-11-08 | 2015-05-18 | 富士ゼロックス株式会社 | 中継装置、端末装置及びプログラム |
Families Citing this family (18)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7582018B2 (en) * | 2002-05-21 | 2009-09-01 | Sega Corporation | Game control method |
US9144737B2 (en) * | 2003-08-01 | 2015-09-29 | Turbine, Inc. | Securing goal-activated game content |
US7459624B2 (en) | 2006-03-29 | 2008-12-02 | Harmonix Music Systems, Inc. | Game controller simulating a musical instrument |
JP5164417B2 (ja) * | 2007-04-18 | 2013-03-21 | 株式会社ソニー・コンピュータエンタテインメント | ゲームシステム |
WO2008129792A1 (ja) * | 2007-04-18 | 2008-10-30 | Sony Computer Entertainment Inc. | ゲームシステムおよびゲーム機 |
JP5164420B2 (ja) * | 2007-04-18 | 2013-03-21 | 株式会社ソニー・コンピュータエンタテインメント | ゲームシステムおよびゲーム機 |
US8678896B2 (en) | 2007-06-14 | 2014-03-25 | Harmonix Music Systems, Inc. | Systems and methods for asynchronous band interaction in a rhythm action game |
EP2173444A2 (en) | 2007-06-14 | 2010-04-14 | Harmonix Music Systems, Inc. | Systems and methods for simulating a rock band experience |
WO2010006054A1 (en) | 2008-07-08 | 2010-01-14 | Harmonix Music Systems, Inc. | Systems and methods for simulating a rock and band experience |
US8465366B2 (en) | 2009-05-29 | 2013-06-18 | Harmonix Music Systems, Inc. | Biasing a musical performance input to a part |
US8449360B2 (en) | 2009-05-29 | 2013-05-28 | Harmonix Music Systems, Inc. | Displaying song lyrics and vocal cues |
US9981193B2 (en) | 2009-10-27 | 2018-05-29 | Harmonix Music Systems, Inc. | Movement based recognition and evaluation |
WO2011056657A2 (en) | 2009-10-27 | 2011-05-12 | Harmonix Music Systems, Inc. | Gesture-based user interface |
US8874243B2 (en) | 2010-03-16 | 2014-10-28 | Harmonix Music Systems, Inc. | Simulating musical instruments |
US9358456B1 (en) | 2010-06-11 | 2016-06-07 | Harmonix Music Systems, Inc. | Dance competition game |
EP2579955B1 (en) | 2010-06-11 | 2020-07-08 | Harmonix Music Systems, Inc. | Dance game and tutorial |
US8562403B2 (en) | 2010-06-11 | 2013-10-22 | Harmonix Music Systems, Inc. | Prompting a player of a dance game |
US9024166B2 (en) | 2010-09-09 | 2015-05-05 | Harmonix Music Systems, Inc. | Preventing subtractive track separation |
Family Cites Families (21)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH08332281A (ja) * | 1995-04-06 | 1996-12-17 | Namco Ltd | ゲーム装置用icカードの使用方法及びゲーム装置 |
US5806065A (en) * | 1996-05-06 | 1998-09-08 | Microsoft Corporation | Data system with distributed tree indexes and method for maintaining the indexes |
US5787247A (en) * | 1996-07-12 | 1998-07-28 | Microsoft Corporation | Replica administration without data loss in a store and forward replication enterprise |
US5799321A (en) * | 1996-07-12 | 1998-08-25 | Microsoft Corporation | Replicating deletion information using sets of deleted record IDs |
US6341353B1 (en) * | 1997-04-11 | 2002-01-22 | The Brodia Group | Smart electronic receipt system |
AU7081498A (en) * | 1997-04-24 | 1998-11-13 | Sony Computer Entertainment Inc. | Memory card device, video gate device and program providing medium |
JPH11207034A (ja) * | 1997-11-20 | 1999-08-03 | Nintendo Co Ltd | 異なる種類のゲーム機間でバックアップデータを利用して プレイ可能なゲームシステム |
US6360363B1 (en) * | 1997-12-31 | 2002-03-19 | Eternal Systems, Inc. | Live upgrade process for object-oriented programs |
JP3597051B2 (ja) * | 1998-07-31 | 2004-12-02 | 株式会社ソニー・コンピュータエンタテインメント | データ処理システム及び方法、並びにデータ処理装置及び方法 |
US6963914B1 (en) * | 1998-09-01 | 2005-11-08 | Lucent Technologies Inc. | Method and apparatus for retrieving a network file using a logical reference |
JP3566889B2 (ja) * | 1998-10-08 | 2004-09-15 | 株式会社ソニー・コンピュータエンタテインメント | 情報追加方法、ビデオゲーム機及び記録媒体 |
JP3578385B2 (ja) * | 1998-10-22 | 2004-10-20 | インターナショナル・ビジネス・マシーンズ・コーポレーション | コンピュータ、及びレプリカ同一性保持方法 |
US6397125B1 (en) * | 1998-12-18 | 2002-05-28 | International Business Machines Corporation | Method of and apparatus for performing design synchronization in a computer system |
JP2000300851A (ja) * | 1999-02-16 | 2000-10-31 | Konami Co Ltd | ゲームシステム並びにそのゲームシステムで使用可能なゲーム装置およびコンピュータ読み取り可能な記憶媒体 |
US6955606B2 (en) * | 2000-03-30 | 2005-10-18 | Nintendo Co., Ltd. | Game information storage medium and game system using the same |
JP3333773B2 (ja) * | 2000-04-14 | 2002-10-15 | コナミ株式会社 | ゲーム装置、ゲーム装置の制御方法及び情報記憶媒体 |
CN100428763C (zh) * | 2000-05-26 | 2008-10-22 | 松下电工株式会社 | 用通信网络对特定用户提供顾客信息的方法及系统和终端 |
JP2002035421A (ja) * | 2000-07-31 | 2002-02-05 | Konami Computer Entertainment Yokyo Inc | ゲーム装置、ゲーム機の制御方法、情報記憶媒体、プログラム配信装置及び方法 |
US7103586B2 (en) * | 2001-03-16 | 2006-09-05 | Gravic, Inc. | Collision avoidance in database replication systems |
JP2003126554A (ja) * | 2001-10-29 | 2003-05-07 | Casio Comput Co Ltd | データ管理装置、ネットワークゲームシステム、及びプログラム |
US7076508B2 (en) * | 2002-08-12 | 2006-07-11 | International Business Machines Corporation | Method, system, and program for merging log entries from multiple recovery log files |
-
2002
- 2002-06-28 JP JP2002190565A patent/JP3500379B1/ja not_active Expired - Fee Related
-
2003
- 2003-05-30 CN CNB038152975A patent/CN100428972C/zh not_active Expired - Fee Related
- 2003-05-30 EP EP03730739A patent/EP1533010A4/en not_active Withdrawn
- 2003-05-30 KR KR1020047019508A patent/KR100570953B1/ko not_active IP Right Cessation
- 2003-05-30 US US10/519,108 patent/US20060166744A1/en not_active Abandoned
- 2003-05-30 WO PCT/JP2003/006848 patent/WO2004002590A1/ja active IP Right Grant
- 2003-05-30 AU AU2003241992A patent/AU2003241992A1/en not_active Abandoned
- 2003-06-05 TW TW092115177A patent/TWI234479B/zh not_active IP Right Cessation
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2015094962A (ja) * | 2013-11-08 | 2015-05-18 | 富士ゼロックス株式会社 | 中継装置、端末装置及びプログラム |
Also Published As
Publication number | Publication date |
---|---|
CN100428972C (zh) | 2008-10-29 |
EP1533010A1 (en) | 2005-05-25 |
JP3500379B1 (ja) | 2004-02-23 |
KR100570953B1 (ko) | 2006-04-13 |
WO2004002590A1 (ja) | 2004-01-08 |
TWI234479B (en) | 2005-06-21 |
US20060166744A1 (en) | 2006-07-27 |
AU2003241992A8 (en) | 2004-01-19 |
AU2003241992A1 (en) | 2004-01-19 |
JP2004033266A (ja) | 2004-02-05 |
TW200404019A (en) | 2004-03-16 |
EP1533010A4 (en) | 2006-05-31 |
KR20050013118A (ko) | 2005-02-02 |
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Legal Events
Date | Code | Title | Description |
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C06 | Publication | ||
PB01 | Publication | ||
C10 | Entry into substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
ASS | Succession or assignment of patent right |
Owner name: KONAMI DIGITAL ENTERTAIMENT CO., LTD. Free format text: FORMER OWNER: KONAMI CO., LTD. Effective date: 20080321 Owner name: KONAMI CO., LTD. Free format text: FORMER OWNER: KONAMI CO., LTD.; APPLICANT Effective date: 20080321 |
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C41 | Transfer of patent application or patent right or utility model | ||
TA01 | Transfer of patent application right |
Effective date of registration: 20080321 Address after: Tokyo, Japan Applicant after: KONAMI DIGITAL ENTERTAINMENT Co.,Ltd. Address before: Tokyo, Japan Applicant before: Konami Co.,Ltd. Effective date of registration: 20080321 Address after: Tokyo, Japan Applicant after: Konami Co.,Ltd. Address before: Tokyo, Japan Applicant before: Konami Co.,Ltd. Co-applicant before: Konami Computer Entertainment Tokyo, Inc. |
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C14 | Grant of patent or utility model | ||
GR01 | Patent grant | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20081029 Termination date: 20150530 |
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EXPY | Termination of patent right or utility model |