CN102467784A - Gaming machine capable of realistically informing of payout rate - Google Patents

Gaming machine capable of realistically informing of payout rate Download PDF

Info

Publication number
CN102467784A
CN102467784A CN2011103500833A CN201110350083A CN102467784A CN 102467784 A CN102467784 A CN 102467784A CN 2011103500833 A CN2011103500833 A CN 2011103500833A CN 201110350083 A CN201110350083 A CN 201110350083A CN 102467784 A CN102467784 A CN 102467784A
Authority
CN
China
Prior art keywords
symbol
bonus game
host cpu
recreation
player
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CN2011103500833A
Other languages
Chinese (zh)
Other versions
CN102467784B (en
Inventor
北村健太
藤泽真澄
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Universal Entertainment Corp
Aruze Gaming America Inc
Original Assignee
Universal Entertainment Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Universal Entertainment Corp filed Critical Universal Entertainment Corp
Publication of CN102467784A publication Critical patent/CN102467784A/en
Application granted granted Critical
Publication of CN102467784B publication Critical patent/CN102467784B/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/34Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • G07F17/323Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the player is informed, e.g. advertisements, odds, instructions

Abstract

The present invention provides a gaming machine capable of realizing an attractive payout rate for a player. The gaming machine comprises an output device for starting a basic game, a plurality of reels on which a plurality of symbol groups are respectively drawn, a display configured to display an image, an operating portion that is capable of being operated by a player, for specifying a change of a payout rate, and a controller, and performs the following steps of: (a) based on an input to the input device, randomly determining symbols to be displayed for a player when scroll of a plurality of symbol arrays stops and then starting a basic game; (b) scrolling a respective one of a plurality of symbol arrays that are displayed on the display; (c) based on a result of the random determination, sequentially stopping a respective one of a plurality of symbol arrays that are scrolled; (d) in accordance with an operation of the operating portion, leaving a bonus symbol for migrating to a bonus game from among the respective symbols of the stopped symbol arrays and then re-scrolling symbols;(e) determining whether or not to migrate to the bonus game, based on a bonus symbol displayed after the re-scroll is stopped and the left bonus symbol; and (f) executing the bonus game, based on a result of the determination.

Description

Can inform the game machine of payment rate strictly according to the facts
Technical field
The present invention relates to a kind of can the unit of repeating the game machine of recreation.
Background technology
A kind of game machine that is suitable for the unit's of repeating recreation has been proposed; This game machine is suitable for transferring to next unit recreation (for example, disclosing WO No. 01/72387 with reference to international application) as the symbol (so-called wild symbol) of one of symbol that constitutes the predetermined symbol combination of awarding usefulness.
In recent years, in the public place of entertainment beyond the Japan, the pouplarity that has had a slot machine reduces and trend that the pouplarity of tables' recreation etc. rises.The payment rate that one of them reason is considered to slot machine is low.
The slot machine that in such as the play facility of public place of entertainment, can change the payment rate also has been conventional known.Each such slot machine has the switch that is used to change the payment rate.In play facility, after closing, the staff can come operating switch to change the setting of payment rate according to the game state in the play facility.Yet it is higher still lower that the player can not check directly that the payment rate is set to.Therefore, even be set under the condition with higher in the payment rate, the player also can't be apprised of this fact, and the player can be set on the higher game machine possibility of enjoying recreation in the payment rate lower.Therefore; Even be set under the condition with higher in the payment rate; The player of visit play facility also can't enjoy recreation all the time, and the player's who on game machine, plays quantity can't increase all the time, and is difficult to improve the sales volume of being contributed by slot machine in the play facility.
The present invention makes in order to solve above-mentioned general issues, and the object of the present invention is to provide a kind of game machine that can come to inform faithfully the possibility that the player pays rate uprises through effective performance.
Summary of the invention
A kind of game machine according to an embodiment of the invention comprises:
Input media is used to begin basic game;
A plurality of reels, on said a plurality of reels, drawing respectively has a plurality of symbol crowds;
Display, it is configured to display image;
Operating portion, it can be used to specify the change of payment rate by player's operation; And
Controller, it comprises following processing unit:
(a), confirm when the rolling of a plurality of symbol ranks stops, being shown to player's symbol at random, and begin the processing unit of basic game subsequently based on input to said input media;
(b) the roll processing unit of each symbol rank in a plurality of symbol ranks on said display, show;
(c) based on the said result who confirms at random, the processing unit of each symbol rank in a plurality of symbol ranks that stop in order rolling;
(d) according to the operation of said operating portion, keep the central award symbol that is used to transfer to bonus game of each symbol of the symbol rank that is stopped, and the processing unit of the symbol that rolls again subsequently;
(e) stop back award symbol that is shown and the award symbol that is kept based on rolling again, determine whether to transfer to the processing unit of said bonus game; And
(f), carry out the processing unit of said bonus game based on said definite result.
In this configuration; In being suitable at random confirming when the rolling of a plurality of symbol ranks stops, being shown to player's symbol and giving game machine that the player awards subsequently based on the symbol that is stopped; Comprise under the situation of rewarding symbol at the symbol that is stopped, keeping the symbol that rolls again under the state of rewarding symbol, subsequently based on award symbol that is kept and award symbol through rolling and shown again; Determine whether to carry out bonus game; Thus, when rolling again, confirm halted state symbols displayed in the viewing area at random for symbol still less.For example, at least one is rewarded symbol and is assigned to each reel in a plurality of reels, if the halted state symbols displayed comprises at least one award symbol respectively in two reels in a plurality of reels, then carries out again about any other reel and rolls.Award symbol included in any other reel like this forms the probability of combination owing to rolling again, and the probability of the symbol rolling owing to all reels formation combination that becomes than rewards is high.By this way, can improve through comprising that rolling first is with the rolling of rolling again and by rewarding the probability that symbol forms combination.
Therefore, improve the probability that shifts to bonus game, thereby can increase the chance of the award of giving the player.
In addition, improved the probability that shifts to bonus game through the effective performance that is called as rolling again, thereby can inform the possibility that the player pays rate uprises faithfully.
A kind of game machine according to an embodiment of the invention comprises:
Input media is used to begin basic game;
A plurality of reels, on said a plurality of reels, drawing respectively has a plurality of symbol crowds;
Display, it is configured to display image;
Operating portion, it can be used to specify the change of payment rate by player's operation; And
Controller, it comprises following processing unit:
(a), confirm when the rolling of a plurality of symbol ranks stops, being shown to player's symbol at random, and begin the processing unit of basic game subsequently based on input to said input media;
(b) the roll processing unit of each symbol rank in a plurality of symbol ranks on said display, show;
(c) based on the said result who confirms at random, the processing unit of each symbol rank in a plurality of symbol ranks that stop in order rolling;
(d) according to the operation of said operating portion, keep the award symbol that is used to transfer to bonus game in the middle of each symbol of the symbol rank that is stopped, and the processing unit of the symbol that determines whether at random subsequently to roll again;
(e) based on determined result, the processing unit of the symbol that rolls again;
(f) stop back award symbol that is shown and the award symbol that is kept based on rolling again, determine whether to transfer to the processing unit of said bonus game; And
(g), carry out the processing unit of said bonus game based on said definite result.
In this configuration; In being suitable at random confirming when the rolling of a plurality of symbol ranks stops, being shown to player's symbol and giving game machine that the player awards subsequently based on the symbol that is stopped; Comprise under the situation of rewarding symbol at the symbol that is stopped, under the state that keeps the award symbol, determine whether the symbol that rolls again at random, subsequently based on award symbol that is kept and award symbol through rolling and shown again; Determine whether to carry out bonus game; Thus, when rolling again, confirm halted state symbols displayed in the viewing area at random for symbol still less.For example, at least one is rewarded symbol and is assigned to each reel in a plurality of reels, if the halted state symbols displayed comprises at least one award symbol respectively in two reels in a plurality of reels, then carries out again about any other reel and rolls.Award symbol included in any other reel like this forms the probability of combination owing to rolling again, and the probability of the symbol rolling owing to all reels formation combination that becomes than rewards is high.By this way, can improve through comprising that rolling first is with the rolling of rolling again and by rewarding the probability that symbol forms combination.
Therefore, improve the probability that shifts to bonus game, thereby can increase the chance of the award of giving the player.
In addition, improved the probability that shifts to bonus game through the effective performance that is called as rolling again, thereby can inform the possibility that the player pays rate uprises faithfully.In addition, can improve Entertainment property more significantly through determining whether at random to carry out to roll again.
A kind of according to an embodiment of the invention can the unit of repeating the game machine of recreation, this game machine comprises:
Input media is used to begin basic game;
A plurality of reels, on said a plurality of reels, drawing respectively has a plurality of symbol crowds;
Display, it is configured to display image;
Operating portion, it can be used to specify the change of payment rate by player's operation; And
Controller, it comprises following processing unit:
(a), confirm when the rolling of a plurality of symbol ranks stops, being shown to player's symbol at random, and begin the processing unit of basic game subsequently based on input to said input media;
(b) the roll processing unit of each symbol rank in a plurality of symbol ranks on said display, show;
(c) based on the said result who confirms at random, the processing unit of each symbol rank in a plurality of symbol ranks that stop in order rolling;
(d) according to the operation of said operating portion, shorten the unit recreation time interval from start to end, and keep the central award symbol that is used to transfer to bonus game of each symbol of the symbol rank that is stopped, and the processing unit of the symbol that rolls again subsequently;
(e) stop back award symbol that is shown and the award symbol that is kept based on rolling again, determine whether to transfer to the processing unit of said bonus game; And
(f), carry out the processing unit of said bonus game based on said definite result.
In this configuration; In being suitable at random confirming when the rolling of a plurality of symbol ranks stops, being shown to player's symbol and giving game machine that the player awards subsequently based on the symbol that is stopped; Comprise under the situation of rewarding symbol at the symbol that is stopped, keeping the symbol that rolls again under the state of rewarding symbol, subsequently based on award symbol that is kept and award symbol through rolling and shown again; Determine whether to carry out bonus game; Thus, when rolling again, confirm halted state symbols displayed in the viewing area at random for symbol still less.For example, at least one is rewarded symbol and is assigned to each reel in a plurality of reels, if the halted state symbols displayed comprises at least one award symbol respectively in two reels in a plurality of reels, then carries out again about any other reel and rolls.Award symbol included in any other reel like this forms the probability of combination owing to rolling again, and the probability of the symbol rolling owing to all reels formation combination that becomes than rewards is high.By this way, can improve through comprising that rolling first is with the rolling of rolling again and by rewarding the probability that symbol forms combination.
Therefore, improve the probability that shifts to bonus game, thereby can increase the chance of the award of giving the player.
In addition, improved the probability that shifts to bonus game through the effective performance that is called as rolling again, thereby can inform the possibility that the player pays rate uprises faithfully.
In addition, in carrying out the recreation of rolling again, shorten the unit recreation time interval from start to end, thereby can realize the player in the attractive payment rate, guaranteed supplier's's play facilities such as (for example) publics place of entertainment of slot machine sale.
The present invention can provide a kind of game machine that can inform the possibility that the player pays rate uprises through effective performance strictly according to the facts.
Description of drawings
Fig. 1 describes the block diagram of the summary of game machine according to an embodiment of the invention;
Fig. 2 illustrates the figure of the functional sequence of game machine according to an embodiment of the invention;
Fig. 3 illustrates to comprise the view of the games system of game machine according to an embodiment of the invention;
Fig. 4 illustrates the view of the configured in one piece of game machine according to an embodiment of the invention;
Fig. 5 is the view that the symbol crowd who draws on the side face of the reel in the game machine according to an embodiment of the invention is shown;
Fig. 6 describes the block diagram of the internal configurations of game machine according to an embodiment of the invention;
Fig. 7 illustrates the view of the symbol combination table of game machine according to an embodiment of the invention;
Fig. 8 illustrates the view of the process flow diagram of the main control processing of game machine according to an embodiment of the invention;
Fig. 9 illustrates the view that coin input in the game machine according to an embodiment of the invention/begin is checked the process flow diagram of processing;
Figure 10 is the view that the process flow diagram of the progressive jackpot relevant treatment in the game machine according to an embodiment of the invention is shown;
Figure 11 is the view that the process flow diagram of the insurance relevant treatment in the game machine according to an embodiment of the invention is shown;
Figure 12 is the view that the process flow diagram that the symbol prize drawing in the game machine according to an embodiment of the invention handles is shown;
Figure 13 is the view that the process flow diagram of the symbol display control and treatment in the game machine according to an embodiment of the invention is shown;
Figure 14 is the view that the process flow diagram that payment number in the game machine according to an embodiment of the invention confirms to handle is shown;
Figure 15 is the view that the process flow diagram that the insurance inspection in the game machine according to an embodiment of the invention handles is shown;
Figure 16 is the view that the process flow diagram that insurance in the game machine according to an embodiment of the invention selects to handle is shown;
Figure 17 is the view that the process flow diagram that the bonus game in the game machine according to an embodiment of the invention handles is shown;
Figure 18 illustrates the view that the downside image display panel of game machine is according to an embodiment of the invention attend institute's symbols displayed;
Figure 19 illustrates the view that the downside image display panel of game machine is according to an embodiment of the invention attend institute's symbols displayed;
Figure 20 illustrates the view that three continuous Joker (WILD) symbols in the game machine are according to an embodiment of the invention rewarded the process flow diagram of game processing;
Figure 21 is the view that the instance of the performance image that is shown on the downside image display panel of game machine according to an embodiment of the invention is shown;
Figure 22 is the view that the instance of the performance image that is shown on the downside image display panel of game machine according to an embodiment of the invention is shown;
Figure 23 is the view that the instance of the performance image that is shown on the downside image display panel of game machine according to an embodiment of the invention is shown;
Figure 24 is the view that the process flow diagram that three option bonus games in the game machine according to an embodiment of the invention handle is shown;
Figure 25 illustrates the view that first in the game machine according to an embodiment of the invention rewarded the process flow diagram of game processing;
Figure 26 is the view that the instance of the performance image that is shown on the downside image display panel of game machine according to an embodiment of the invention is shown;
Figure 27 is the view that the instance of the performance image that is shown on the downside image display panel of game machine according to an embodiment of the invention is shown;
Figure 28 is the view that first in the game machine that illustrates according to another embodiment of the present invention rewarded the process flow diagram of game processing;
Figure 29 is the view that the process flow diagram that second bonus game in the view of instance of the performance image that is shown on the downside image display panel of game machine according to an embodiment of the invention handles is shown;
Figure 30 is the view that the instance of the performance image that is shown on the downside image display panel of game machine according to an embodiment of the invention is shown;
Figure 31 is the view that the instance of the performance image that is shown on the downside image display panel of game machine according to an embodiment of the invention is shown;
Figure 32 is the view of the process flow diagram of second bonus game processing in the game machine that illustrates according to another embodiment of the present invention;
Figure 33 illustrates the view that the 3rd in the game machine according to an embodiment of the invention rewarded the process flow diagram of game processing;
Figure 34 illustrates the view that the 3rd in the game machine according to an embodiment of the invention rewarded the process flow diagram of game processing;
Figure 35 is the view that the instance of the performance image that is shown on the downside image display panel of game machine according to an embodiment of the invention is shown;
Figure 36 is the view that the instance of the performance image that is shown on the upside image display panel of game machine according to an embodiment of the invention is shown;
Figure 37 is the view that the instance of the performance image that is shown on the upside image display panel of game machine according to an embodiment of the invention is shown;
Figure 38 is the view that the instance of the performance image that is shown on the upside image display panel of game machine according to an embodiment of the invention is shown;
Figure 39 is the view that the instance of the performance image that is shown on the upside image display panel of game machine according to an embodiment of the invention is shown;
Figure 40 is the view that the instance of the performance image that is shown on the upside image display panel of game machine according to an embodiment of the invention is shown;
Figure 41 is the view that the instance of the performance image that is shown on the downside image display panel of game machine according to an embodiment of the invention is shown;
Figure 42 is the view that the instance of the performance image that is shown on the upside image display panel of game machine according to an embodiment of the invention is shown; And
Figure 43 is the view that the instance of the performance image that is shown on the downside image display panel of game machine according to an embodiment of the invention is shown.
Embodiment
Hereinafter, exemplary embodiment of the present invention will be described with reference to the drawings.
[summary of embodiment]
A kind of game machine according to embodiment comprises:
Input media (rotary knob, rotary switch) is used to begin basic game;
A plurality of reels (video reel), on said a plurality of reels, drawing respectively has a plurality of symbol crowds;
Display (upside image display panel, downside image display panel), it is configured to display image;
Operating portion (high magnification button), it can be used to specify the change of payment rate by player's operation; And
Controller (host CPU), it is configured to carry out following processing operation:
(a), confirm when the rolling of a plurality of symbol ranks stops, being shown to player's symbol at random, and begin basic game subsequently based on input to input media (rotary knob, rotary switch);
(b) rolling is gone up each symbol rank in a plurality of symbol ranks that show at display (downside image display panel);
(c) based on the result who confirms at random, each symbol rank in a plurality of symbol ranks that stop in order rolling;
(d) according to the operation of operating portion (high magnification button), keep the central award symbol that is used to transfer to bonus game of each symbol of the symbol rank that is stopped, and the symbol that rolls again subsequently;
(e) stop back award symbol that is shown and the award symbol that is kept based on rolling again, determine whether to transfer to bonus game; And
(f), carry out bonus game based on the result who confirms.
In this configuration; In being suitable at random confirming when the rolling of a plurality of symbol ranks stops, being shown to player's symbol and giving game machine that the player awards subsequently based on the symbol that is stopped; Comprise under the situation of rewarding symbol at the symbol that is stopped, keeping the symbol that rolls again under the state of rewarding symbol, subsequently based on award symbol that is kept and award symbol through rolling and shown again; Determine whether to carry out bonus game; Thus, when rolling again, confirm halted state symbols displayed in the viewing area at random for symbol still less.For example, at least one is rewarded symbol and is assigned to each reel in a plurality of reels, if the halted state symbols displayed comprises at least one award symbol respectively in two reels in a plurality of reels, then carries out again about any other reel and rolls.Award symbol included in any other reel like this forms the probability of combination owing to rolling again, and the probability of the symbol rolling owing to all reels formation combination that becomes than rewards is high.By this way, can improve through comprising that rolling first is with the rolling of rolling again and by rewarding the probability that symbol forms combination.
Therefore, improve the probability that shifts to bonus game, thereby can increase the chance of the award of giving the player.
In addition, improved the probability that shifts to bonus game through the effective performance that is called as rolling again, thereby can inform the possibility that the player pays rate uprises faithfully.
In addition, the game machine according to embodiment comprises:
Input media (rotary knob, rotary switch) is used to begin basic game;
A plurality of reels (video reel), on said a plurality of reels, drawing respectively has a plurality of symbol crowds;
Display (upside image display panel, downside image display panel), it is configured to display image;
Operating portion (high magnification button), it can be used to specify the change of payment rate by player's operation; And
Controller (host CPU), it is configured to carry out following processing operation:
(a), confirm when the rolling of a plurality of symbol ranks stops, being shown to player's symbol at random, and begin basic game subsequently based on input to input media (rotary knob, rotary switch);
(b) rolling is gone up each symbol rank in a plurality of symbol ranks that show at display (downside image display panel);
(c) based on the result who confirms at random, each symbol rank in a plurality of symbol ranks that stop in order rolling;
(d), keep the central award symbol that is used to transfer to bonus game of each symbol of the symbol rank that is stopped, and determine whether the symbol that rolls again subsequently at random according to the operation of operating portion (high magnification button);
(e) based on determined result, symbol again rolls;
(f) stop back award symbol that is shown and the award symbol that is kept based on rolling again, determine whether to transfer to bonus game; And
(g), carry out bonus game based on the result who confirms.
In this configuration; In being suitable at random confirming when the rolling of a plurality of symbol ranks stops, being shown to player's symbol and giving game machine that the player awards subsequently based on the symbol that is stopped; Comprise under the situation of rewarding symbol at the symbol that is stopped, under the state that keeps the award symbol, determine whether the symbol that rolls again at random, subsequently based on award symbol that is kept and award symbol through rolling and shown again; Determine whether to carry out bonus game; Thus, when rolling again, confirm halted state symbols displayed in the viewing area at random for symbol still less.For example, at least one is rewarded symbol and is assigned to each reel in a plurality of reels, if the halted state symbols displayed comprises at least one award symbol respectively in two reels in a plurality of reels, then carries out again about any other reel and rolls.Award symbol included in any other reel like this forms the probability of combination owing to rolling again, and the probability of the symbol rolling owing to all reels formation combination that becomes than rewards is high.By this way, can improve through comprising that rolling first is with the rolling of rolling again and by rewarding the probability that symbol forms combination.
Therefore, improve the probability that shifts to bonus game, thereby can increase the chance of the award of giving the player.
In addition, improved the probability that shifts to bonus game through the effective performance that is called as rolling again, thereby can inform the possibility that the player pays rate uprises faithfully.In addition, can improve Entertainment property more significantly through determining whether at random to carry out to roll again.
In addition, according to embodiment can the unit of repeating the game machine of recreation, this game machine comprises:
Input media (rotary knob, rotary switch) is used to begin basic game;
A plurality of reels (video reel), on said a plurality of reels, drawing respectively has a plurality of symbol crowds;
Display (upside image display panel, downside image display panel), it is configured to display image;
Operating portion (high magnification button), it can be used to specify the change of payment rate by player's operation; And
Controller (host CPU), it is configured to carry out following processing operation:
(a), confirm when the rolling of a plurality of symbol ranks stops, being shown to player's symbol at random, and begin basic game subsequently based on input to input media (rotary knob, rotary switch);
(b) rolling is gone up each symbol rank in a plurality of symbol ranks that show at display (downside image display panel);
(c) based on the result who confirms at random, each symbol rank in a plurality of symbol ranks that stop in order rolling;
(d) according to the operation of operating portion (high magnification button), shorten the unit recreation time interval from start to end, and keep the central award symbol that is used to transfer to bonus game of each symbol of the symbol rank that is stopped, and the symbol that rolls again subsequently;
(e) stop back award symbol that is shown and the award symbol that is kept based on rolling again, determine whether to transfer to bonus game; And
(f), carry out bonus game based on the result who confirms.
In this configuration; In being suitable at random confirming when the rolling of a plurality of symbol ranks stops, being shown to player's symbol and giving game machine that the player awards subsequently based on the symbol that is stopped; Comprise under the situation of rewarding symbol at the symbol that is stopped, keeping the symbol that rolls again under the state of rewarding symbol, subsequently based on award symbol that is kept and award symbol through rolling and shown again; Determine whether to carry out bonus game; Thus, when rolling again, confirm halted state symbols displayed in the viewing area at random for symbol still less.For example, at least one is rewarded symbol and is assigned to each reel in a plurality of reels, if the halted state symbols displayed comprises at least one award symbol respectively in two reels in a plurality of reels, then carries out again about any other reel and rolls.Award symbol included in any other reel like this forms the probability of combination owing to rolling again, and the probability of the symbol rolling owing to all reels formation combination that becomes than rewards is high.By this way, can improve through comprising that rolling first is with the rolling of rolling again and by rewarding the probability that symbol forms combination.
Therefore, improve the probability that shifts to bonus game, thereby can increase the chance of the award of giving the player.
In addition, improved the probability that shifts to bonus game through the effective performance that is called as rolling again, thereby can inform the possibility that the player pays rate uprises faithfully.
In addition, in carrying out the recreation of rolling again, shorten the unit recreation time interval from start to end, thereby can realize the player in the attractive payment rate, guaranteed supplier's's play facilities such as (for example) publics place of entertainment of slot machine sale.
Fig. 1 is the block diagram that is used to explain the summary of embodiments of the invention.As shown in Figure 1, in game machine according to an embodiment of the invention, trigger to determine whether to make routine to transfer to bonus game in confirming to handle at bonus game.
Trigger in definite the processing at bonus game, determine whether to make routine to transfer to three continuous wild symbol recreation.The recreation of three continuous wild symbol is such recreation: among two image display panels (upside image display panel 131 (will describe after a while) and downside image display panel 141 (will describe after a while)) up and down; Be arranged on the video reel that shown on the image display panel of downside by the state of hiding under;, according to after carrying out performance in the mode of its back displays shadow (shadow) three continuous wild symbol are presented on the reel that has shown shadow.
Utilizing prize drawing to confirm to make routine to transfer to three option bonus games from three continuous wild symbol recreation still awards and also finishes bonus game subsequently.Three option bonus games are that routine directly triggers the recreation of confirming that processing is perhaps transferred to through three continuous wild symbol recreation from bonus game.Three option bonus games are to reward symbol at three to be presented at the recreation that routine can be transferred under the situation on any one the reel video that is shown on the downside image display panel with halted state.
In three option bonus games, possibly exist the situation of the video reel that under the state of having arranged two award symbols again, rolls again.Again roll this, shown with halted state two at least one reels of rewarding symbols be held be in stationary state in, roll after carrying out prize drawing again remaining reel again.By this way; Even carried out the probability tables of drawing a lottery again and not having change when having carried out such drawing a lottery again, will adopt, also can increase after carrying out such prize drawing again (rolling again) and arrange three probability of rewarding symbols generally.
If in three option bonus games, shown that with halted state three are rewarded symbol, then give the player and select with any one chances in three award symbols of halted state demonstration.When having selected any one to reward symbol, carry out first bonus game (Koharu (late autumn) bonus game), second bonus game (Konatsu (Xiao Xia) bonus game) or the 3rd award recreation (Koyuki (slight snow) bonus game).
First bonus game is the recreation that does not have other players to participate in and confirm award at random.Particularly, this bonus game is the recreation of corresponding award of carrying out time of the player and first bonus game of winning.Second bonus game is the recreation that does not have other players to participate in and confirm award at random.In second bonus game, in the constituent parts recreation, on each reel, arrange one or two wild symbol and carry out rolling subsequently.The total of being arranged after player and a plurality of unit play of wild symbol of winning awarded accordingly.In above-mentioned first and second bonus games, carry out about after having carried out first and second bonus games, whether making routine transfer to the 3rd and reward the prize drawing of playing.
The 3rd award recreation is the recreation that at least one player can participate in.Under the situation that the player has made one's options in three option bonus games or utilizing prize drawing in first and second bonus games to confirm routine transferred to the 3rd and rewarding this recreation of execution under the situation of recreation.
Reward in the recreation the 3rd, downside image display panel (touch panel) is used to carry out from the operation of player input, and on the upside image display panel, shows the content of the progress of recreation.On the upside image display panel,, move on to its top from its underpart with the relevant demonstration of recreation according to the game progress of player's input operation being made response.By this way; Recreation is from beginning near the bottom that shows player's upside image display panel of the downside image display panel of the video reel of attention during playing usually; And above-mentioned subsequently demonstration is moved in the upward direction; Reduce moving of player's eyes thus, the player can be placed on his or her notice on the content of recreation naturally.
In addition, in the upside image display panel, recreation advances to the top from the bottom, and utilize relevant top with bottom section so that can avoid the size increase on the horizontal direction of image display panel.
The 3rd reward arrived target in the recreation after, utilize prize drawing to be chosen in the 3rd and reward and awards, transfers to first bonus game in the recreation and transfer in second bonus game any one as the result who arrives target.If selected to transfer to the item of first or second bonus game, then as stated after having carried out first or second bonus game routine can transfer to the 3rd and reward recreation.By this way, can form the circulation of playing and transferring to first or second bonus game and further transfer to the 3rd award recreation once in a while from the 3rd award.This circulation can repeat to be defined as the pre-determined number (for example, five times) of its upper limit once in a while.Do not have to obtain to be illustrated in the 3rd reward arrived target in the recreation after routine transfer to the prize drawing result of first or second bonus game or not have to obtain to be illustrated in first or second bonus game routine and transfer to the 3rd and reward under the prize drawing result's who plays the situation; Perhaps (for example reward under the situation that has obtained the particular game result midway of recreation the 3rd; Under the situation that specific personage has occurred), this loop ends.
[explanation of functional flow diagram]
With reference to figure 2, the basic function according to the game machine of present embodiment is described.
< coin input/begin to check >
At first, whether game machine checks player has pressed wager button, and checks subsequently whether the player has pressed rotary knob.
< symbol is confirmed >
Then, when the player pressed rotary knob, game machine extracts symbol to be confirmed to use random value, and for a plurality of each video reels that are shown on the display, confirmed when the rolling of stop element row, to be player's symbols displayed.
< symbol display >
Then, game machine begin each video reel symbol rank rolling and stop subsequently roll making and show determined symbol for the player.
< win and confirm >
When the rolling of the symbol rank that stops each video reel, whether the combination that game machine confirms to be shown to player's symbol is and the relevant combination of winning.
< payment >
When the combination of the symbol that is shown to the player is when winning combination relevant, game machine is offering the player with this combination award accordingly.
For example, when showing the relevant symbol combination of payment with coin, game machine is giving the player with the specie payment of the corresponding quantity of this symbol combination.
In addition, when showing the combination of the symbol (trigger symbol) relevant with the free game triggering, game machine begins free game.In this embodiment, as bonus game, carry out recreation (free game) by this way: need not to consume coin just carrying out pre-determined number with the corresponding prize drawing of confirming of aforesaid stop element.
When having shown the combination of the symbol relevant with the progressive jackpot triggering, game machine is given the player with the specie payment of progressive jackpot amount.Progressive jackpot be meant the accumulation player the part of the coin that uses on each game machine as the progressive jackpot amount and when in any one game machine, having set up progressive jackpot and triggered with the specie payment of the progressive jackpot amount of being accumulated function to this game machine.
In each recreation, game machine calculates and will be accumulated to the amount (semi-invariant) in the progressive jackpot amount and send it to the external control device.The external control device will be accumulated to the progressive jackpot amount from the semi-invariant that each game machine sends.
In addition, except above-mentioned award, game machine also is provided with the award of rewarding and insuring such as mystery.
The mysterious award is the award of paying the coin of scheduled volume for the prize drawing of mystery award design owing to winning.When pressing rotary knob, game machine extracts mysterious the award with random value and through prize drawing and determines whether to set up mysterious the award.
Insurance is the function that is provided with for player's purpose that rescue comes out from the situation of not playing free game for a long time.In the present embodiment, whether the player can at random select to make insurance effectively.Make insurance effectively require the predetermined insurance purchase volume of payment in return.
Make under the effective situation of insurance, game machine begins the inferior counting number to recreation.When the recreation number of times of being counted has reached predetermined number of times and when not carrying out a large amount of payment relevant with free game etc., the payment of the coin of the amount that game machine carries out being provided with for insurance.
< confirming of performance >
Game machine is through display image on display, perform from lamp output light and from the loudspeaker output sound.Game machine extracts performance with random value and based on the content that waits to confirm performance through definite symbol of drawing a lottery.
[whole games system]
The basic function of game machine has been described above.Next, with reference to figure 3, the games system that comprises game machine is described.
Games system 300 comprises a plurality of game machines 1 and is connected to the external control device 200 of each game machine 1 through communication line 301.
External control device 200 is used to control a plurality of game machines 1.In the present embodiment, external control device 200 is mounted in the so-called lobby server in the play facility with a plurality of game machines 1.Give unique identiflication number to each game machine 1, and external control device 200 is discerned from the transmission source of the data of each game machine 1 transmission through using identiflication number.Externally control device 200 sends the data under the situation of game machine 1, also uses identiflication number to specify and sends the destination.
It should be noted that games system 300 can be structured in the single play facility (such as public place of entertainment) that can carry out various recreation, perhaps can be structured in the middle of a plurality of play facilities.In addition, when games system 300 was structured in the single play facility, games system 300 can be structured in each layer or district of play facility.Communication line 301 can be wired or wireless circuit, and can adopt dedicated line, switched line etc.
[configured in one piece of game machine]
Games system according to present embodiment has been described above.Next, with reference to figure 4, the configured in one piece of game machine 1 is described.
Use coin, bank note or valency information is arranged as the game media in the game machine 1 with coin, electronics that bank note is suitable.In addition, in the present embodiment, also use the ticket of describing after a while with bar code.It should be noted that game media is not limited to these, and for example can adopt prize coin, token, electronic money etc.
The main door 13 that game machine 1 comprises rack 11, is installed in the top box 12 of rack 11 upsides and is arranged on rack 11 fronts.
Downside image display panel 141 is arranged on the central authorities of main door 13.Downside image display panel 141 comprises liquid crystal panel and constitutes display.Downside image display panel 141 has symbol 4.Five video reels 3 (3a, 3b, 3c, 3d, 3e) are presented on the symbol 4.
In the present embodiment, the video reel is depicted in the rotation and the stop motion of drawing the mechanical reel that a plurality of symbols are arranged on the side face through video.The symbol rank that is made up of predetermined in advance a plurality of (being 22 symbols in the present embodiment) symbol is assigned to each video reel 3 (seeing the Fig. 5 that describes after a while).
In symbol 4, the symbol rank of distributing to each video reel 3 stops after being rolled independently and also having passed at the fixed time.As a result, the part (being three continuous symbols in the present embodiment) with each symbol rank is shown to the player.
For each video reel 3, symbol 4 has three zones, and promptly epimere is regional, central sections is regional and hypomere is regional, and on each zone, will show single symbol.That is, 15 (* 3 symbols of=5 row) symbols will be presented in the symbol 4.In the present embodiment, be called as the triumph line through each regional line that forms that connects in the lump of each video reel 3 being selected above-mentioned three zones.
It should be noted, can adopt the triumph line of any desired shape, and the instance of the shape of triumph line can comprise straight line, V-shaped line and the curve that forms through the epimere middle section that connects each video reel 3.And, can adopt any desired line quantity, and this quantity can be 30 lines for example.
In addition, downside image display panel 141 have the integration digital display show the zone 142 with the payment digital display show the zone 143.The integration digital display shows that zone 142 is configured to show that the player has and leaves the inner number of coins (being called the integration number hereinafter) of game machine 1 in.In addition, the payment digital display shows that zone 143 is configured to show the number of coins (being called the payment number hereinafter) that will pay the player when the award of winning when having set up.
Downside image display panel 141 has built-in touch panel 114.The player can import various command through touching downside image display panel 141.At the downside of downside image display panel 141, be furnished with the various buttons that are arranged in the control panel 30 and will be by the various devices of player's operation.
When the symbol rank of each video reel 3 that begins to roll, use rotary knob 31.When requiring play facility staff currency exchange, use and exchange button 32.When button 33 is cashed in use when being retained in the inner specie payment of game machine 1 to coin tray 15.
When player operation so that also use high magnification button 38 during the symbol rank of each video reel 3 that begins thus to roll.When the player operates rotary knob 31, with the recreation of common state (being called non-high magnification state hereinafter) beginning unit.On the other hand, when the player has operated high magnification button 38, set up the high magnification state and begin the unit recreation subsequently.
The high magnification state set high state of payment rate that is the payment rate when setting up non-high magnification state.Through in the bonus game of describing after a while, making the award symbol keep increasing the winning probability in the bonus game, set up high payment rate with other reels that roll again in the halted state demonstration.Through doing like this, can improve the payment rate and need not to change the winning probability of prize drawing in handling.
The payment rate is called as through because executable unit recreation is paid player's coin number or integration number divided by confirming the coin number of (stake) or the value that the integration number obtains in order to begin the unit recreation.The state that the payment rate is high is the state of paying more coins or integration that looks.The state that the payment rate is high is to help the player but the state that is unfavorable for play facility.On the other hand, the state that payment rate is low is the state of paying coin still less or integration that looks.The state that the payment rate is low is to be unfavorable for the player but the state that helps play facility.
The unit recreation is from the begin symbol roll display or is aligned to the recreation that symbol shows with halted state again.When the player has operated wager button (annotate button 34 such as 1 and annotate button 39a to 39e with the maximum button 35 or five of annotating), can the unit's of making recreation beginning.In addition, when operating rotary knob 31 or high magnification button 38, can the unit's of making recreation beginning.In addition, when finishing with the time with the payment of the corresponding award of halted state symbols displayed combination, can the unit's of making game over.
Can confirm high magnification state or non-high magnification state according to the value of the mark among the RAM 73 that is stored in the motherboard of describing after a while 70.When setting up the high magnification state, mark value is set to 1, and perhaps alternatively, when setting up non-high magnification state, mark value is set to 0.When setting up the high magnification state, the player operates rotary knob 31 so that can make current state turn back to non-high magnification state thus.Make the high magnification state turn back to the processing operation of non-high magnification state detailed description after a while.
When the game state of unit recreation was in the basic game state, preferably, the player operated high magnification button 38 so that set up the high magnification state thus.In this case, even, can not set up the high magnification state having set up operation high magnification button 38 when more helping player's bonus game state or free game state than basic game state yet.Through doing like this, can suppress to give player's award, make to prevent the loss that play facility possibly suffer.On the other hand, even when having set up bonus game state or free game state, also can set up the high magnification state.Under these circumstances, can give the player more rewards so that can player's interest be attracted in the recreation.
1 notes button 34 is used for from the definite coin number (hereinafter being also referred to as " bet number ") that will recreation, use of the coin that is retained in game machine 1 inside with the maximum button 35 of annotating.When above-mentioned bet number is confirmed a coin at every turn, use 1 to annotate button 34.When above-mentioned bet number is set to the defined upper limit and counts, use the maximum button 35 of annotating.
Coin receiving port 36 is arranged to accept coin.Biil validator 115 is arranged to accept bank note.Biil validator 115 is verified bank note, and effective bank note is received in the rack 11.It should be noted that biil validator 115 can be configured to read the ticket of describing after a while with bar code 175.
Upside image display panel 131 is arranged on the front of top box 12.Upside image display panel 131 comprises liquid crystal panel, and constitutes display.Upside image display panel 131 shows the image relevant with performance and the image of the explanation of introduction that game content is shown and game rule.In addition, top box 12 is provided with loudspeaker 112 and lamp 111.Game machine 1 is performed through display image, output sound and output light.
Ticket printer 171, card slot 176, data display equipment 174 and keyboard 173 are arranged on the downside of upside image display panel 131.
Ticket printer 171 is printed the bar code of the coded data of the identiflication number of expression integration number, date and game machine 1 etc. on ticket, and exports this ticket as the ticket 175 with bar code.The ticket 175 that the player can make game machine read to have bar code is so that play games on this game machine, and the ticket 175 that also can the predetermined place (for example, the cashier's desk in the public place of entertainment) in play facility will have a bar code is converted to bank note etc.
Card slot 176 is to be used to insert the card that stores tentation data.For example, the data of the history of the recreation played of this card storage data of being used to discern the player and relevant player.
When will blocking when inserting in the card slot 176, the card reader of describing after a while 172 reading of data or data are write in the card from card.It should be noted that card can storage and the corresponding data of coin, bank note or integration.
Data display equipment 174 comprises fluorescence display, LED etc., and shows that the data or the player that are for example read by card reader 172 pass through the data that keyboard 173 is imported.Keyboard 173 is used to import and relevant order and data such as ticket distribution.
[symbol rank of video reel]
The configured in one piece of game machine 1 has been described above.Next, with reference to figure 5, the configuration of the symbol rank that is comprised in the video reel 3 of game machine 1 is described.
Usually the symbol table of recreation usefulness has illustrated the arrangement of the symbol of drawing on the side face of reel.The first video reel 3a, the second video reel 3b, the 3rd video reel 3c, the 4th video reel 3e and the 5th video reel 3d are assigned with by the symbol rank (the first symbol crowd, the second symbol crowd, the 3rd symbol crowd, the 4th symbol crowd and the 5th symbol crowd) that constitutes with corresponding 22 symbols of each code name of from " 00 " to " 21 " corresponding one separately.
As the kind of symbol, the multiple symbol that comprises " JACKPOT 7 " and " rewarding symbol (bonus symbol) " is provided.These symbol kinds are less than the symbol quantity (22 symbols) on each reel, and a plurality of symbols of same kind also can be assigned to a reel thus.According to the quantity of distributing, the winning probability that forms under the situation about making up at symbol is different each other, and according to winning probability the payment number is set.That is to say, form at more under absorbed symbol under the situation of combination, realize more payment.
[being included in the configuration of the circuit in the game machine]
The configuration of the symbol rank in the video reel 3 that is included in game machine 1 has been described above.Next, with reference to figure 6, the configuration that is included in the circuit in the game machine 1 is described.
Cribbage-board 50 is provided with: through the interconnective CPU of internal bus 51, ROM 52 and boot ROM 53; Card slot 55 corresponding to storage card 54; And corresponding to the IC socket 57 of GAL (GAL) 56.
Storage card 54 comprises nonvolatile memory, and storage games and games system program.The program (for example referring to the Fig. 8 to Figure 34 that describes after a while) that games comprise the program relevant with game progress, prize drawing program and are used for performing through image and sound.In addition, above-mentioned games comprise that regulation distributes to the data of configuration of the symbol rank of each video reel 3.
The prize drawing program is the program that is used for through the stop element of definite each video reel 3 of drawing a lottery.Stop element is to be used for confirming that 22 symbols of each symbol rank of formation will be presented at the data of three symbols on the symbol 4.Symbol in the presumptive area (epimere zone) in the middle of three zones that the game machine 1 of present embodiment is provided with each video reel 3 that will be presented to symbol 4 is confirmed as stop element.
Above-mentioned prize drawing program comprises the symbol specified data.The symbol specified data is such data, and it specifies random value, makes for each video reel 3, and each symbol that constitutes 22 symbols (code name from " 00 " to " 21 ") of symbol rank is determined with the probability that equates (promptly 1/22).
The probability that each symbol in 22 symbols is determined equates basically.Yet the quantity of symbol that is included in 22 each types in the symbol is different, so the probability different (promptly having produced the different weights of probability) that is determined of the symbol of each type.For example, comprise a symbol " JACKPOT 7 " with reference to the symbol rank of figure 5, the first video reel 3a, and comprise 7 predetermined symbols.Therefore, the former is determined with the probability of " 1/22 ", and the latter is determined with the probability of " 7/22 ".
It should be noted, although in the present embodiment data regulations equal amount is set symbol to constitute the symbol rank of each video reel 3, the symbol of varying number also can constitute each video reel 3.For example, the symbol rank of the first video reel 3a can be made up of 22 symbols, and the symbol rank of the second video reel 3b can be made up of 30 symbols.Such configuration has improved the degree of freedom that the probability that the symbol of each type is determined is set for each video reel 3.
In addition, card slot 55 is arranged such that storage card 54 can insert wherein and from wherein removing, and is connected to motherboard 70 through the IDE bus.GAL 56 is a kind of PLD (PLD) with fixing OR array structure.GAL 56 is provided with a plurality of input ports and output port, and the predetermined input that is input in the input port can make corresponding data export from output port.
In addition, IC socket 57 is arranged such that GAL 56 can insert wherein and from wherein removing, and is connected to motherboard 70 through pci bus.Can be through storage card 54 being replaced with another storage card 54 of writing another program or through changing the program re-writing that writes storage card 54 for another program the content of the recreation that will on game machine 1, play.
Be connected to motherboard 70 through the interconnective CPU of internal bus 51, ROM 52 and boot ROM 53 through pci bus.Pci bus makes it possible between motherboard 70 and cribbage-board 50, carry out the signal transmission and electric power is fed to cribbage-board 50 from motherboard 70.
ROM 52 authentication storage programs.Boot ROM 53 is stored the pre-authentication programs, is used to start the program (guidance code) of pre-authentication program etc. by CPU 51.
Authentication procedure is the program (distorting scrutiny program) that is used for authentication games and games system program.The pre-authentication program is the program that is used for the above-mentioned authentication procedure of authentication.Authentication procedure and pre-authentication program are along being used to confirm that the order (authentication sequence) of not distorted as the program of object writes.
Motherboard 70 is provided with host CPU 71, ROM 72, RAM 73 and communication interface 82.
ROM 72 comprises the memory storage such as flash memory, and program and the permanent data of storage such as the BIOS that is carried out by host CPU 71.When host CPU 71 is carried out BIOS, be used for the processing of the predetermined peripheral unit of initialization; In addition, through cribbage-board 50, the beginning games of load store in storage card 54 and the processing of games system program.
RAM 73 is stored in employed data and program in the operation of host CPU 71.For example, when loading the processing of above-mentioned games, games system program or authentication procedure, RAM73 can stored programme.RAM 73 is provided with the perform region of the operation that is used for these program implementation processes.This regional instance comprises: storage is used for the zone of the counter of management game number of times, bet number, payment number and integration number etc.; And storage is through the zone of the definite symbol (code name) of prize drawing.
Communication interface 82 is used for communicating through communication line 301 and external control device 200 (such as server).In addition, motherboard 70 is connected with body PCB 110 with door PCB (printed circuit board (PCB) of describing after a while) 90 through each USB.Motherboard 70 also is connected with power supply unit 81.
When electric power when power supply unit 81 is fed to motherboard 70, start the host CPU 71 of motherboard 70, and subsequently electric power be fed to cribbage-board 50 to start CPU 51 through pci bus.
Door PCB 90 and body PCB 110 and input media (such as switch and sensor) and the peripheral unit of controlling its operations by host CPU 71 are connected.Door PCB 70 is connected with control panel 30, recovery device 91, coin counter 92C and cold-cathode tube 93.
Control panel 30 is provided with respectively with the corresponding rotary switch 31S of above-mentioned each button, exchanges switch 32S, cashes switch 33S, 1 annotate switch 34S and maximum switch 35S of notes and high magnification switch 38S.When detecting the player and press with each switch corresponding buttons, each switch outputs to host CPU 71 with signal.
Coin counter 92C waits based on material, the shape of coin and verifies the coin of putting in the coin receiving port 36, and when detecting effective coin, signal is outputed to host CPU 71.
Recovery device 91 is operated based on the control signal of exporting from host CPU 71, and is assigned to out the effective coin by coin counter 92C checking in coin bucket 113 or the money box (not shown).That is to say, when going out coin bucket 113 and do not fill coin, coin is assigned to out in the coin bucket 113, and when going out coin bucket 113 and fill coin, coin is assigned in the money box.
Cold-cathode tube 93 serves as the backlight of the rear side that is installed in upside image display panel 131 and downside image display panel 141, and lights based on the control signal of exporting from host CPU 71.
Body PCB 110 and lamp 111, loudspeaker 112, go out coin bucket 113, coin test section 113S, touch panel 114, biil validator 115, graphic boards 130, ticket printer 171, card reader 172, bond switching 173S and be connected with data display equipment 174.
Lamp 111 is lighted based on the control signal of exporting from host CPU 71.Loudspeaker 112 is based on coming output sound such as BGM (background music) from the control signal of host CPU 71 outputs.
Go out coin bucket 113 and operate, and will specify the coin of payment number to pay coin tray 15 from specie payment outlet 15A based on the control signal of exporting from host CPU 71.When detecting out the coin of coin bucket 113 payments, coin test section 113S outputs to host CPU 71 with signal.
Touch panel 114 detects to be pointed by the player and waits the position that on the downside image display panel, touches, and handle outputs to host CPU 71 with the corresponding signal in detected position.When receiving effective bank note, biil validator 115 is to the denomination corresponding signal of host CPU 71 outputs with bank note.
Graphic boards 130 shows based on controlling the image that is undertaken by each upside image display panel 131 and downside image display panel 141 from the control signal of host CPU 71 outputs.The symbol 4 of downside image display panel 141 shows five video reels 3, and through these five video reels 3, the rolling and the stop motion that are included in the symbol rank in each video reel 3 are able to show.Graphic boards 130 is provided with the VDP that produces view data, the temporary transient video-ram of storing the view data that is produced by VDP etc.Being stored in the integration that integration digital display among the RAM 73 is shown in downside image display panel 141 counts in the display part 142.The payment digital display of coin is shown in the payment of downside image display panel 141 and counts in the display part 143.
Upside image display panel 131 is panels of the image of the bonus game on the surface of light-passing board, describing to describe after a while.At the back side of this panel, the part of image becomes brighter through a plurality of light-emitting devices (such as lamp) emission light that is provided with from the position that concentrates on the image, thus various information is passed to the player.Upside image display panel 131 can be the composed component that adopts liquid crystal panel.
Graphic boards 130 is provided with based on the control signal of exporting from host CPU 71 and produces the VDP (video display processor) of view data, the temporary transient video-ram of storing the view data that is produced by VDP etc.It should be noted that employed view data is included in and reads and store in the games the RAM 73 from storage card 54 in the process of VDP generation view data.In addition, graphic boards 130 is configured to control a plurality of lamps that the place, the back side of upside image display panel 131 is provided with to light according to the progress of recreation or to extinguish.
Based on control signal from host CPU 71 outputs; Ticket printer 171 is printed the bar code of the coded data of the identiflication number that expression is stored in integration number among the RAM 73, date, game machine 1 etc. on ticket, and exports this ticket subsequently as the ticket 175 with bar code.
Card reader 172 reads the data of being stored in the card that inserts in the card slot 176 and these data is sent to host CPU 71, perhaps based on the control signal of exporting from host CPU 71 data is write the card.
Bond switching 173S is arranged in the keyboard 173, and prearranged signals is outputed to host CPU 71 during operation keyboard 173 the player.
Based on the control signal from host CPU 71 outputs, data display equipment 174 shows that the data and the player that are read by card reader 172 pass through the data that keyboard 173 is imported.
[configuration of symbol combination table]
Now accomplished the description of the circuit arrangement of game machine 1.Next, will be with reference to figure 7 descriptor combination table.
The symbol combination table is configured to stipulate and the symbol combination and payment number of the corresponding symbol of award of winning.In game machine 1, after the rolling of the symbol rank on stopping each video reel 3, be presented on the triumph line symbol combination with award according to meeting under the consistent situation of the symbol combination of combination table appointment, set up to win.Subsequently, according to the combination of winning, will be such as the player that wins of the award payment coin or the beginning bonus game.Under the symbol combination and the inconsistent situation of any symbol combination that are presented on the triumph line according to the appointment of symbol combination table, the being false combination (so-called failure) of winning.
Basically be shown under the situation of arranging again on the triumph line at any symbol, set up the award of winning.Yet, about special symbol, special symbol be presented at one or three video reel 3 corresponding triumph lines on situation under, also set up the award of winning.
For example, the 3rd symbol be shown as be arranged in all video reels 3 corresponding triumph lines on situation under, so the combination of winning is formed the 3rd win combination and " 10 " confirmed as the payment number.Carry out the payment of coin subsequently based on determined payment number.Discharge coin, the integration number is done additive operation or issued the payment that the bar code ticket is carried out coin from specie payment outlet 15A through reality.
First symbol is that progressive jackpot triggers.First symbol be shown as be arranged in again with all video reels 3 corresponding triumph lines on situation under, the combination of winning is formed " progressive jackpot " so and the progressive jackpot amount confirmed as the payment number.
Second symbol is that bonus game triggers.Be shown as to be arranged in again with all video reels 3 or the predetermined video reel of part at second symbol and won accordingly under the situation on the line, the combination of winning is formed " bonus game " so and from the corresponding bonus game of recreation beginning next time.
[content of program]
Now accomplished the description of symbol combination table.Next, to Figure 34, description will be by the program of game machine 1 execution with reference to figure 8.
< main control processing >
At first, with reference to figure 8, describe main control and handle.At first, when electric power was fed to game machine 1, host CPU 71 read certified games and games system program through cribbage-board 50 from storage card 54, and these programs are write (step S11) among the RAM 73.
Then, host CPU 71 carries out the initialization process (step S12) when a game over.For example, the unnecessary data (such as bet number with through definite symbol of drawing a lottery) that after each recreation, becomes in the perform region of RAM 73 is eliminated.
Host CPU 71 carries out after a while the coin input described with reference to figure 9/begin inspection to handle (step S13).In this was handled, inspection was from the input of stake switch and rotary switch.
Then, host CPU 71 is carried out the symbol prize drawing of describing with reference to Figure 12 after a while and is handled (step S14).Handle in the operation at this, confirm to confirm stop element with random number based on symbol.
Then, host CPU 71 carries out mystery award prize drawing processing (step S15).In this is handled, determine whether to set up the mysterious prize drawing that triggers of rewarding.For example, extract mysterious the award the numeral of host CPU 71 in " 0 to 99 " scope and use random value, and when the random value that is extracted is " 0 ", set up mysterious the award and trigger.
Host CPU 71 is performed content and is confirmed to handle (step S16).Host CPU 71 extracts performance and uses random value, and from preset a plurality of performance contents, confirms any one performance content through prize drawing.
Host CPU 71 then carries out after a while the symbol display control and treatment (step S17) described with reference to Figure 13.In this is handled, begin the rolling of the symbol rank of each video reel 3, and the stop element that will in the symbol prize drawing of step S14 is handled, confirm stops at precalculated position (for example, the zone of the epimere in the symbol 4).That is to say that four symbol display that will comprise stop element are in symbol 4.For example; When stop element is the symbol that is associated with code name " 10 " and this stop element will be displayed on the epimere zone time, will be presented at epimere zone in the symbol 4 with the symbol that each code name " 11 ", " 12 " and " 13 " are associated respectively, the stage casing is regional and hypomere is regional.
Then, host CPU 71 carries out confirming to handle (step S18) with reference to the payment number of Figure 14 description after a while.In this is handled, pay number based on confirming, and be stored in the payment counter set among the RAM 73 along the combination of one of triumph line L symbols displayed.
Then; In the middle of the symbol that is presented at halted state in the symbol 4; Second symbol shown in Fig. 7 has been arranged under the situation on the triumph line again, and host CPU 71 is set up the bonus game triggering and carried out subsequently to reward and trigger definite the processing so that confirm the content (step S19) of bonus game.In this reward to trigger confirm was handled, host CPU 71 was carried out the bonus game of describing after a while, and perhaps alternatively, drawing a lottery through random number determines whether to carry out the three continuous wild symbol of describing after a while and play.With determined content stores in RAM 73.
Then, host CPU 71 confirms whether the bonus game triggering sets up (step S20).When host CPU 71 confirmed that the bonus game triggering has been set up, host CPU 71 was carried out the bonus game of describing with reference to Figure 16 after a while and is handled (step S21).
When confirming that in step S20 the bonus game triggering is not also arranged again or after the processing of execution in step 21, host CPU 71 definite mysteries are rewarded triggering and whether are set up (step S22).When confirming that mysterious award triggering has been set up, host CPU 71 carries out the mystery award and handles (step S23).In this is handled, will reward the payment number of setting (for example, 300) for mystery and store in the payment counter set among the RAM 73.
After the processing of step S23 or when confirming that in step S21 mysterious recreation triggering is not also set up, (step S24) handled in the insurance inspection that host CPU 71 carries out describing with reference to Figure 15 after a while.In this was handled, whether inspection paid through insurance.
Host CPU 71 processing (step S25) of paying.The value that host CPU 71 will be stored in the payment counter is added in the integration counter set among the RAM 73.It should be noted, can be based on the operation of controlling out coin bucket 113 from the input of cashing switch 33S, and can be with discharging from specie payment outlet 15A with the coin that is stored in the corresponding quantity of value in the payment counter.In addition, can control the ticket that the operation of ticket printer 171 and can issuing has the bar code that is writing down the value of paying in the counter to be stored.After carrying out this processing, handle forwarding step S12 to.
< coin input/begin inspection to handle >
Next, with reference to figure 9, description coin input/begin inspection to handle.
At first, host CPU 71 confirms whether coin counter 92C has detected coin input (step S41).When confirming that having detected coin drops into, 71 pairs of integration counter of host CPU are done additive operation (step S42).It should be noted; Except coin drops into; Host CPU 71 can also confirm whether biil validator 115 has detected the bank note input, and when confirming that having detected bank note drops into, host CPU 71 can be with being added in the integration counter with the corresponding value of bank note.
After step S42 or when confirming that in step S41 also not detecting coin drops into, host CPU 71 confirms whether the integration counter is zero (step S43).When host CPU 71 confirmed that the integration counter is non-vanishing, host CPU 71 permitted accepting the operation (step S44) of wager button.
Then, host CPU 71 determines whether to detect the operation (step S45) of any wager button.When host CPU 71 confirms that the stake switches have detected the player to the pushing of wager button; Host CPU 71 is based on the type of wager button; Bet number counter to set among the RAM 73 is done additive operation, and the integration counter is done subtraction (step S46).
Host CPU 71 confirms subsequently whether the bet number counter is in its maximal value (step S47).When host CPU 71 confirmed that the bet number counter is in its maximal value, host CPU 71 forbade upgrading bet number counter (step S48).After step S48 or when in step S47, confirming that the bet number counter is not in its maximal value, host CPU 71 permits accepting the operation (step S49) of rotary knob.
After step S49, perhaps when in step S45, confirming also not detect the operation of any wager button, perhaps when in step S43, confirming that the integration counter is zero, host CPU 71 determines whether to detect the operation (step S50) of rotary knob.When host CPU 71 is confirmed also not detect the operation of rotary knob, handle forwarding step S41 to.
When host CPU 71 was confirmed to have detected the operation of rotary knob, host CPU 71 carried out the progressive jackpot relevant treatment (step S51) described with reference to Figure 10 after a while.In this is handled, calculating will be accumulated to the amount on the progressive jackpot amount, and this amount is sent to external control device 200.
Then, host CPU 71 carries out after a while the insurance relevant treatment (step S52) described with reference to Figure 11.In this is handled, carry out triggering the counting to the recreation number of times of payment through insurance.After carrying out this processing, coin input/begin to check that processing finishes.
< progressive jackpot relevant treatment >
Now, with reference to Figure 10, the progressive jackpot relevant treatment is described.At first, host CPU 71 calculating cumulative amounts (step S71).Host CPU 71 obtains the value of bet number counter and the product of preset accumulation ratio, makes the amount that is accumulated on the progressive jackpot amount be able to calculate.
Then, host CPU 71 sends to external control device 200 (step S72) with the semi-invariant of being calculated.When receiving semi-invariant, external control device 200 upgrades the progressive jackpot amount.After carrying out this processing, the progressive jackpot relevant treatment finishes.
< insurance relevant treatment >
Next, with reference to Figure 11, the insurance relevant treatment is described.At first, host CPU 71 confirms whether the insurance significant notation is in opening (step S91).The insurance significant notation was unlocked when player's input was effectively ordered insurance in the insurance selection of describing with reference to Figure 17 is after a while handled.
When host CPU 71 confirmed that the insurance significant notation is not in opening, host CPU 71 finished the insurance relevant treatment.On the other hand, when host CPU 71 confirmed that the insurance significant notation is in opening, host CPU 71 upgraded insurance set among the RAM 73 with recreation time counter (step S92).Insurance is the counter that is used to manage the recreation number of times when paying through insurance with recreation time counter.In the processing of step S92, host CPU 71 is added to insurance with in the recreation time counter with one.After carrying out this processing, the insurance relevant treatment finishes.
< the symbol prize drawing is handled >
Next, with reference to Figure 12, the descriptor prize drawing is handled.At first, host CPU 71 extraction symbols are confirmed with random value (step S111).Host CPU 71 is confirmed the stop element (step S112) of each video reel 3 subsequently through prize drawing.71 pairs of each video reels 3 of host CPU are drawn a lottery, and 22 symbols (code name from " 00 " to " 21 ") any one confirmed as stop element.At this moment, each symbol 22 symbols (code name from " 00 " to " 21 ") is determined with equal equiprobability (promptly 1/22).
Host CPU 71 stores the determined stop element of each video reel 3 in the symbol store territory set among the RAM 73 (step S113) into subsequently.Then, host CPU 71 is confirmed table (Fig. 7) and is confirmed the combination (step S114) of winning based on the symbol store territory with reference to the payment number.Host CPU 71 is based on confirming that along the combination and the payment number of triumph line symbols displayed table comes definite combination of winning through each video reel 3.After carrying out this processing, symbol prize drawing processing finishes.
< symbol display control and treatment >
Next, with reference to Figure 13, descriptor shows control and treatment.At first, the rolling (step S131) of host CPU 71 beginnings symbol rank of each video reel 3 of demonstration on the symbol 4 of downside image display panel 141.Host CPU 71 stops the rolling (step S132) of the symbol rank of each video reel 3 subsequently based on aforementioned symbol store territory.After carrying out this processing, the symbol display control and treatment finishes.
< the payment number is confirmed to handle >
Next, with reference to Figure 14, describe the payment number and confirm to handle.Host CPU 71 confirms at first whether the triumph combination is progressive jackpot (step S151).When host CPU 71 confirmed that the triumph combination is not progressive jackpot, host CPU 71 was confirmed and is won and make up corresponding payment numbers (step S152).For example when the combination of winning is the 4th triumph combination, numerical value " 8 " is confirmed as payment number (with reference to figure 7).It should be noted, losing under the situation of recreation that host CPU 71 is confirmed as the payment number with " 0 ".Then, host CPU 71 stores determined payment number in the payment counter (step S153) into.After carrying out this processing, the payment number confirms that processing finishes.
When host CPU 71 confirmed that the triumph combination is progressive jackpot, host CPU 71 was to win (the step S154) of outside control device 200 notice progressive jackpot.It should be noted that when receiving this notice, external control device 200 sends the progressive jackpot amount of till this time, having upgraded to game machine 1.At this moment, the part of progressive jackpot amount (for example, 80%) can be the payment object, and remainder (for example, 20%) can continue to accumulate down the establishment that triggers for use in progressive jackpot on the horizon.
Then, host CPU 71 receives progressive jackpot amount (step S155) from external control device 200.Host CPU 71 stores the progressive jackpot amount that receives in the payment counter (step S156) into subsequently.After carrying out this processing, the payment number confirms that processing finishes.
< the insurance inspection is handled >
Next, with reference to Figure 15, describe the insurance inspection and handle.At first, host CPU 71 confirms whether the insurance significant notation is in opening (step S171).When host CPU 71 confirmed that the insurance significant notation is not in opening, host CPU 71 finishes the insurance inspection to be handled.
When host CPU 71 confirmed that the insurance significant notation is in opening, host CPU 71 confirmed whether the predetermined combination of winning sets up (step S172).In the present embodiment, " bonus game triggering ", " progressive jackpot " and " the mysterious award " are the objects of the predetermined combination of winning.
When host CPU 71 confirmed that the predetermined combination of winning is not set up, host CPU 71 confirmed whether insurance has reached pre-determined number (for example, 300) (step S173) with recreation time counter.When host CPU 71 confirmed that insurance does not reach pre-determined number with recreation time counter, host CPU 71 finishes the insurance inspection to be handled.
When host CPU 71 confirmed that insurance has reached pre-determined number with the inferior counter of recreation, host CPU 71 was based on the processing (step S174) of paying of insurance amount.The amount (for example, 200) that host CPU 71 will be set to the insurance amount in advance is added in the integration counter.
After step S174 or when confirming that in step S172 the predetermined combination of winning has been set up, host CPU 71 is reset insurance with recreation time counter (step S175).Then, host CPU 71 is closed insurance significant notation (step S176).After carrying out this processing, insurance inspection processing finishes.
< insurance is selected to handle >
Next, with reference to Figure 16, describe insurance and select to handle.At first, host CPU 71 confirms whether the insurance significant notation is in opening (step S221).When host CPU 71 confirmed that the insurance significant notation is not in opening, host CPU 71 showed insurance invalid image (step S222).Host CPU 71 will show that the order of insuring invalid image sends to graphic boards 130.Based on this order, graphic boards 130 produces the invalid image of insurance and this image is presented on the downside image display panel 141.
As the invalid image of insurance, the image that " INSURANCE BET$1.00TOUCHTO BET (1 dollar of touch of insurance stake is bet) " for example is shown is shown.Whether this image is to be used to impel the player to select to make insurance effectively, and makes the image of the effectively required amount of insurance to player's notice.The player can import through the precalculated position on the touch touch panel 114 and make effectively order of insurance.
Subsequently, host CPU 71 determines whether to import insurance effective order input (step S223).When host CPU 71 was confirmed input insurance effective orders input, host CPU 71 went to step S221 with processing in that the insurance significant notation is under the situation of closed condition.On the other hand, when host CPU 71 confirms to have imported the input of insurance effective order, host CPU 71 opening safety significant notations (S224).
Next, host CPU 71 deducts insurance purchase volume (step S225) from the integration counter.In the present embodiment, from the integration counter, deduct and for example 1 dollar of corresponding amount.After step S225 or when confirming that in step S221 the insurance significant notation is in opening, host CPU 71 shows insurance AP (step S226).
As the insurance AP, the image that " INSURANCE CONTINUED WIN200CREDIT (insurance is remained valid and won 200 integrations) " for example is shown is shown.This image is to player's declaration insurance effectively and when insurance conditions are met, will be added to the image in the integration counter to value " 200 ".After carrying out this processing, handle forwarding step S221 to.
<bonus game processing >
Next, will describe bonus game with reference to Figure 17 handles.At first; Host CPU 71 be based on confirm among the step S19 of Fig. 8 and be stored in the content that shifts to bonus game among the RAM 73 (making routine directly transfer to bonus game still makes routine transfer to three continuous wild symbol to play) subsequently, determine whether to make routine directly to transfer to bonus game (step S301).
In step S19, made a choice so that routine is transferred under the situation of three continuous wild symbol recreation; Host CPU 71 makes routine transfer to step S302 from step S301 through in step S301, obtaining negative decision, and carries out three continuous wild symbol recreation subsequently.
On the other hand; In step S19, made a choice so that routine is directly transferred under the situation of bonus game; Host CPU 71 makes routine transfer to step S303 from step S301 through in step S301, obtaining positive result; And, confirm with random number, utilize random number to draw a lottery to confirm stop element based on symbol subsequently for 15 symbols altogether that shown in the symbol 4 by * 3 symbols formations of 5 row.Particularly, on each video reel 3a to 3e, select to be stopped at the position of video reel of the middle section of symbol 4 (epimere, stage casing and hypomere) at random.The symbol rank that is made up of multiple symbol is assigned to each video reel 3a to 3e, confirms the stop position of video reel thus, means in the symbol of selecting the symbol rank on this video reel of formation at random any one.In the symbol prize drawing was handled, selected symbol was confirmed as and stops at the stage casing.In addition, based on the layout of the symbol rank on the video reel, confirm to be presented at the symbol of the top and the bottom in stage casing with halted state.
About constituting each symbol of the symbol rank on each video reel, also can distribute a plurality of symbols of same kind with reference to as described in the figure 7 once in a while as top, and each symbol is provided with the selecteed probability of each symbol according to the quantity of distributing.For example; Being assigned to symbol rank than the more symbol of the 8th symbol (a pair of japanese traditional geta that is called as " Japanese geta (Geta) ") of representing of the symbol of expression the 7th symbol (the trichord japanese traditional guitar that is called as " Shamisen (Shamisen) "), the probability of symbolic representation the 8th symbol (a pair of japanese traditional geta that is called as " Japanese geta ") is higher than the probability of symbolic representation the 7th symbol (the trichord japanese traditional guitar that is called as " Shamisen ") thus.By this way, for each video reel 3a to 3e, utilize prize drawing to confirm to be presented at the symbol in the symbol 4 (epimere, stage casing and hypomere) with halted state.
When the prize drawing processing among the step S303 finished, host CPU 71 confirmed whether obtained to be illustrated in the prize drawing result (step S304) who shows the award symbol in the symbol 4 as the prize drawing process result.Under the result's who does not obtain to be illustrated in the such award symbol of demonstration in the symbol 4 situation; Host CPU 71 makes routine transfer to step S305 from step S304 through in step S304, obtaining negative decision; All symbols in the rolling symbol 4, and the symbol that stops subsequently utilizing prize drawing to confirm makes it be presented in the symbol 4 with halted state.Handle in the operation at this, under the situation of basis, will award the player that wins accordingly with the triumph combination of being set up with halted state symbols displayed establishment triumph combination (Fig. 7).By this way, be presented at halted state under the situation in the symbol 4 not rewarding symbol, the bonus game processing finishes.
On the other hand; In step S303, obtain to be illustrated under the situation that shows the prize drawing result that at least one rewards symbol Anywhere in the symbol 4; Host CPU 71 makes routine transfer to step S306 from step S304 through in step S304, obtaining positive result, and confirm subsequently in above-mentioned steps S303, to utilize that prize drawing is confirmed, be presented at halted state and whether have in the middle of the symbol in the symbol 4 three to reward symbols and arranged again.
Under the prize drawing result's who obtains to represent that three award symbols are shown situation; Host CPU 71 makes routine transfer to step S308 from step S306 through in step S306, obtaining positive result; All symbols in the rolling symbol 4, and the symbol that stops subsequently utilizing prize drawing to confirm makes it be presented in the symbol 4 with halted state.Particularly, as shown in Figure 18, through drawing a lottery definite and comprising that three symbols of rewarding symbol B1 are presented in the symbol 4 with halted state.Handle in the operation at this, under the situation of utilization, will award the player that wins accordingly with the triumph combination of being set up with halted state symbols displayed establishment triumph combination (Fig. 7).Host CPU 71 makes routine transfer to three option bonus games (step S317) subsequently.
On the other hand; In above-mentioned steps S303, utilize determined three of prize drawing to reward under the situation that symbols are not shown (promptly; Under the situation that one or two award symbol is shown); Thereby whether host CPU 71 makes routine transfer to step S307 from step S306 through in step S306, obtaining negative decision, and confirm high magnification button 38 (Fig. 4) subsequently operated to be in opening.Thereby be under the situation of opening by operation at high magnification button 38; Whether host CPU 71 makes routine transfer to step S309 from step S307 through in step S307, obtaining positive result, and confirm in above-mentioned steps S303, to utilize determined two the award symbols of prize drawing to be shown subsequently.
Under the situation that two award symbols are shown, host CPU 71 makes routine transfer to step S311 from step S309 through in step S309, obtaining positive result, and confirms that subsequently whether Counter Value is less than preset value α.Do not reach at Counter Value under the situation of value α; Host CPU 71 makes routine transfer to step S312 from step S311 through in step S311, obtaining positive result; All symbols in the rolling symbol 4, and the symbol that stops subsequently utilizing prize drawing to confirm makes it be presented in the symbol 4 with halted state.Handle in the operation at this, under the situation of basis, will award the player that wins accordingly with the triumph combination of being set up with halted state symbols displayed establishment triumph combination (Fig. 7).By this way, as shown in Figure 19, reward symbol B1 for two and be presented in the symbol 4 with halted state.
Host CPU 71 carries out the prize drawing (step S313) of rolling again about whether carrying out subsequently.Rolling again of describing after a while is in the symbol that is presented at halted state in the symbol 4, to include two to reward the processing operation that utilizes prize drawing to carry out under the situation of symbols, and host CPU 71 carries out in step S313 about whether carrying out the prize drawing of rolling again.
Be provided with a plurality of probability tableses that in the prize drawings processing of step S313, adopted, and in the middle of these tables, it is many more to obtain stake, carries out the probability that rolls again and just is set to big more probability tables.That is to say that host CPU 71 is based on the value of the bet number counter that the coin input shown in Fig. 9/begin to check increased according to bet number in the processing, confirms to adopt which probability tables.
Host CPU 71 confirms whether expression carries out the prize drawing result (step S314) who rolls again.If the prize drawing result who rolls is again no longer carried out in the acquisition expression, then host CPU 71 finishes the bonus game processing through in step S314, obtaining negative decision.
On the other hand; Carry out the prize drawing result who rolls again if obtain expression; Then host CPU 71 makes routine transfer to step S315 from step S314 through in step S314, obtaining positive result; The setting unit playtime is so that the unit's of making playtime is shortened; And subsequently under the state that shortens, to except comprising that two of stopping in the symbol 4 reward the video reel the video reel of symbols, execution will be presented at the prize drawing again (step S316) of the symbol in the symbol 4 with halted state.This is drawn a lottery again is to carry out under the situation of the probability tables that in the prize drawing of reindexing not, adopted.As the method that shortens the unit playtime, can adopt the method for the rolling time that shortens each video reel etc.
By this way; Only to the video reel DO symbol prize drawing except the video reel that has stopped at least one award symbol; Even DO symbol prize drawing under the situation that does not change probability tables (not changing the prize drawing probability of each symbol) thus also can increase all video reels (to all symbols on five reels) and arrange three probability of rewarding symbol again.For example; Rewarding symbol at two stops under the state in the symbol 4; Only to the remaining video reel DO symbol prize drawing except the video reel that in symbol 4, has stopped at least one award symbol; If in the remaining video reel, selected one to reward symbol thus, then three award symbols have altogether been arranged again for all video reels that are presented in the symbol 4.Therefore, can increase as the result of prize drawing during prize drawing (again roll) is handled again and arrange three probability of rewarding symbols again.
Therefore, make under its situation that is in opening, three possibilities that the award symbol is arranged with high probability generally can occur thereby under the state that two award symbols quilts are arranged again, further operate the high magnification button.When rolling again, arrange the probability method of rewarding symbol again as improving, can adopt to be assigned more quantity of rewarding the reel of symbol or can reduce the symbol except rewarding symbol in each reel more.
In the present embodiment; Can utilize and have three and reward symbols and given the player by the recreation of the probability of arranging again and reward; And in prize drawing again (rolling again); So shorten the unit playtime and accelerate the progress of recreation, can increase the income of play facility thus, and can keep the balance between the income of player and play facility.
When the processing of drawing a lottery again finishes; Host CPU 71 rolls except having shown that with halted state be presented in the symbol 4 at least one with halted state rewards the video reel the video reel of symbol in symbol 4, and stops to utilize the definite symbol of prize drawing it is presented in the symbol 4 with halted state subsequently.Handle in the operation at this, under the situation of basis, will award the player that wins accordingly with the triumph combination of being set up with halted state symbols displayed establishment triumph combination (Fig. 7).
Working out a sum (count up) (step S318) afterwards, whether host CPU 71 makes routine transfer to above-mentioned steps S306 subsequently and confirms to utilize determined three the award symbols of prize drawing to be shown subsequently.That is to say whether host CPU 71 definite three symbols altogether that are made up of at least one the award symbol that keeps in the prize drawing that in above-mentioned steps S316, utilizes determined at least one symbol of prize drawing and formerly carry out showing are shown.
Altogether three reward under the situation that symbol is not shown (that is, rewarding under the situation that symbols are shown) at two, host CPU 71 is the processing operation among execution in step S307, step S309 and the step S311 in order.Reach at Counter Value under the situation of value α, host CPU 71 makes counter reset (step S310) through in step S311, obtaining negative decision, and finishes bonus game subsequently and handle.By this way, under the situation that three award symbols do not occur in rolling again for the first time, will roll again and carry out preset times α.
When rolling is performed preset times α again, arranged again under the situation of three award symbols; Host CPU 71 comes the processing operation among the execution in step S308 in order through in step S306, obtaining positive result, in symbol 4, shows three thus and rewards symbols and other symbols.Host CPU 71 is carried out three option bonus games (step S312) subsequently.
On the other hand; Under the situation that one of determined award symbol of utilization prize drawing is shown in above-mentioned steps S303; Host CPU 71 makes routine transfer to step S320 from step S309 through in step S309, obtaining negative decision; All symbols in the rolling symbol 4, and the symbol that stops subsequently utilizing prize drawing to confirm makes it be presented in the symbol 4 with halted state.Handle in the operation at this, under the situation of basis, will award the player that wins accordingly with the triumph combination of being set up with halted state symbols displayed establishment triumph combination (Fig. 7).Host CPU 71 finishes bonus game subsequently to be handled.
By this way, rewarding symbol at one under the situation of appearance, in that the condition of rewarding other symbols that roll again when symbol maintains the original state is not met, rewards the symbol processing thus and finishes in rolling for the first time.
On the other hand; Under the situation of not operating high magnification button 38; Host CPU 71 makes routine transfer to step S320 from step S307 through in step S307, obtaining negative decision; All symbols in the rolling symbol 4, and the symbol that stops subsequently utilizing prize drawing to confirm makes it be presented in the symbol 4 with halted state.Handle in the operation at this, set up with the halted state symbols displayed under the situation of triumph combination (Fig. 7), will win with the symbol of being set up and make up the corresponding player that wins that awards in basis.Host CPU 71 finishes bonus game subsequently to be handled.
By this way, under the situation of not operating high magnification button 38, host CPU 71 is only carried out once about whether having arranged three bonus games of rewarding symbols again.Occurring two or still less reward under the situation of symbol as the result of prize drawing, host CPU 71 finishes bonus games and when keeping the award symbol that has occurred, does not roll again.
As top as described in, in bonus game is handled, arranged again under two situation of rewarding symbols, utilize the prize drawing again to confirm and other symbols that roll when rewarding symbol keeping.
In addition; Under the situation of having arranged two award symbols under the high magnification button 38 operated states again, when shortening the unit playtime, repeat bonus game and reward symbols up to having arranged three again with α the upper limit as multiplicity.
< three continuous wild symbol bonus games are handled >
Next, will three continuous wild symbol bonus games be described with reference to Figure 20.In the bonus game of Figure 17 is handled; The host CPU 71 that has made routine transfer to step S302 gets into three continuous wild symbol bonus games shown in Figure 20, and at first utilizes random number to draw a lottery to select the content (step S331) of three continuous wild symbol bonus games.
Under the situation of present embodiment, RAM 73 stores according to whether showing three continuous wild symbol, or the content of a plurality of three continuous wild symbol bonus games that provide such as different display video reel under the situation that shows these symbols in advance.Host CPU 71 utilizes the random number prize drawing in the processing operation of step S331, any one in a plurality of three continuous wild symbol bonus games of selecting to be provided.
Host CPU 71 utilizes random number to draw a lottery to confirm symbols displayed in symbol 4 (step S332) subsequently.In addition; Host CPU 71 is read from RAM 73 and selected content corresponding three continuous wild symbol image datas in step S331 and performance voice data, and on downside image display panel 141, shows three continuous wild symbol images subsequently and export performance sound (step S333) from loudspeaker 112.
For example; Shown in figure 21; Attend under the state of each symbol that rolls in the institute symbols displayed viewing area 4 at downside image display panel 141; In downside image display panel 141, carry out performance, just look like this roll screen image G1 of little by little being expressed Japanese paper sliding door cover and subsequently all symbol 4 all covered by image G1.For this performance, in graphic boards 130 (Fig. 6), two frames are provided; In the middle of this two frame, the image of symbols displayed is written into first frame in symbol 4; And the image data of the image that the Japanese paper that is used for cover symbol viewing area 4 is pulled is written into second frame.
Be used to order from host CPU 71; Graphic boards 130 shows the image by the Japanese paper sliding door region covered in the screen according to the view data that is included in second frame, and subsequently according to being included in the image that view data in first frame shows the zone (not by Japanese paper sliding door region covered) of the outward appearance that is used for the display scrolling symbol.By this way, as shown in Figure 21, just look like that the image G1 that representes Japanese paper sliding door is capped by the state of the symbol rolling at the closure and the back side gradually so carry out image performance.
When all symbols in the symbol 4 have all been covered by Japanese paper sliding door; Host CPU 71 with the corresponding position display of any one video reel represent to be called as " queen of flowers (Oiran) " the day before yesterday this lorette the image G2 of shadow, shown in figure 22.By this way, allow the player to expect that three continuous wild symbol possibly occur.
According to selected performance content, after showing shadow, possibly there is the situation that finishes three continuous wild symbol bonus games and three continuous wild symbol are occurred.On the other hand; After showing shadow; Under the situation of the performance content of selecting to represent that three continuous wild symbol occur, host CPU 71 control graphic boards 130, thus as shown in Figure 23; Open the Japanese paper sliding door of temporary close, and represent subsequently being called as of three continuous wild symbol " queen of flowers " the day before yesterday this lorette image G3 shown on the video reel of shadow in the middle of being shown in the video reel that rolls overleaf.Be called as " queen of flowers " the day before yesterday this lorette this image be shown three continuous symbols that are positioned at top and bottom to replace being shown on the video reel.Expression being called as of three continuous wild symbol " queen of flowers " the day before yesterday this lorette image be no matter the symbol prize drawing result among the above-mentioned steps S332 how, and the symbol that replaces all symbols to use.That is to say, shown be called as " queen of flowers " the day before yesterday this lorette the viewing area that is used for three symbols of image, substitute every other symbol and confirm to win and make up (Fig. 7).
Host CPU 71 confirm to comprise being called as of three continuous wild symbol of expression " queen of flowers " the day before yesterday this lorette the triumph combination of image, and subsequently will with the corresponding award of the result who the confirms player (step S334) that wins.Host CPU 71 is carried out subsequently and is utilized random number to draw a lottery to determine whether the expansion prize drawing that makes routine transfer to three option bonus games to handle (step S335).In expansion prize drawing process result is that expression is transferred under result's the situation of three option bonus games routine, and host CPU 71 makes routine transfer to step S337 from step S336 through in step S336, obtaining positive result; Read the performance image data and performance voice data that is used for to the transfer of three option bonus games from RAM 73; And on downside image display panel 141, show the performance image subsequently and perform sound from loudspeaker 112 outputs.For example; Host CPU 71 is carried out three option bonus games, in this three options bonus game, just looks like after symbol 4 is covered by Japanese paper sliding door carrying out the image performance; Japanese paper sliding door is opened once more; Be called as " queen of flowers " the day before yesterday this lorette image be shown with the amplification mode, and show that subsequently three are rewarded symbols, the player carries out the bonus game (step S338) that is associated with one of three award symbols having selected from the operated touch panel 114 of player.
On the other hand, if in step S335, obtain to represent that as the prize drawing result not to the result of three option bonus games transfer, then host CPU 71 finishes three continuous wild symbol bonus games through in step S336, obtaining negative decision.
< processing of three option bonus games >
Next, will three option bonus games be described with reference to Figure 24.The host CPU 71 that in the bonus game of Figure 17 is handled, has made routine transfer to step S317 gets into three option bonus games shown in Figure 24, and at first utilizes internal counter pick up counting (step S351) subsequently.
Host CPU 71 waits for that subsequently the player of touch panel 114 set on operation downside image display panel 141 has selected three any one (step S352) that reward in the symbol that shown on the downside image display panel 141.Under the situation of player's inoperation touch panel 114, host CPU 71 fails to import the signal of exporting according to from the operating result of touch panel 114, thereby in step S352, obtains negative decision.By this way, host CPU 71 makes routine transfer to step S353 from step S352, and the demonstration that impels input operation (showing such as character) is provided on downside image display panel 141 subsequently.
After having passed the schedule time under this state, host CPU 71 finishes three option bonus games through in step S354, obtaining positive result.On the other hand, under the situation that does not also pass the schedule time, host CPU 71 makes routine transfer to above-mentioned steps S352 through in step S354, obtaining negative decision, and waits for that subsequently the player selects or imports.
On the other hand, thus when player's operating touch panel 114 was selected and operate three any one of rewarding in the symbols, host CPU 71 was confirmed selected award symbol (step S355) based on according to the signal of exporting from the selection result of touch panel 114.At selected award symbol is under the situation of the first award symbol, and host CPU 71 makes routine transfer to step S356 from step S355 through in step S355, obtaining positive result, and carries out first bonus game (bonus game in late autumn) subsequently.In this case; Host CPU 71 is changed into the first award symbol (the selected award symbol of player) that is shown on the downside image display panel 141 personage's (late autumn) of expression first bonus game; So and the personage behind the display change, thereby the hint routine is transferred to first bonus game.
On the other hand; At the selected award symbol of player is not under the situation of the first award symbol; Host CPU 71 makes routine transfer to step S357 from step S355 through in step S355, obtaining negative decision, and confirms subsequently whether selected award symbol is the second award symbol.
In selected prize signal is under the situation of the second award symbol, and host CPU 71 makes routine transfer to step S358 from step S357 through in step S357, obtaining positive result, and carries out second bonus game (Xiao Xia bonus game) subsequently.In this case; Host CPU 71 is changed into the second award symbol (the selected award symbol of player) that is shown on the downside image display panel 141 personage (Xiao Xia) of expression second bonus game; And the personage behind the display change subsequently, thereby the hint routine is transferred to second bonus game.
On the other hand, not under the situation of the second award symbol in the selected prize signal of player, the fact shows that the selected award symbol of player is the 3rd award symbol.Host CPU 71 makes routine transfer to step S359 from step S357 through in step S357, obtaining negative decision, and carries out the 3rd subsequently and reward recreation (bonus game in slight snow).In this case; Host CPU 71 is changed into expression the 3rd with the 3rd award symbol (the selected award symbol of player) that is shown on the downside image display panel 141 and is rewarded personage's (slight snow) of recreation; And the personage behind the display change subsequently, thereby the hint routine is transferred to the 3rd and is rewarded recreation.
By this way; Three any one of rewarding in the symbols in the middle of the symbol that the player stops after operating in and rolling in the symbol 4 of downside image display panel 141 are selected and execution and the operated corresponding bonus game of award symbol (first, second or the 3rd reward play) thus.
< first bonus game (bonus game in late autumn) processing >
Next, will first bonus game (bonus game in late autumn) be described with reference to Figure 25.The host CPU 71 that in the three option bonus games of Figure 24 are handled, has made routine transfer to first bonus game of step S356 (bonus game in late autumn) gets into first bonus game (bonus game in late autumn) shown in Figure 25, and at first utilizes internal counter pick up counting (step S371) subsequently.
Host CPU 71 is played image data accordingly and is played voice data from the time that RAM 73 reads and passes subsequently, and on downside image display panel 141, shows the performance image subsequently and play sound (step S372) from loudspeaker 112 outputs.As shown in Figure 26; Here employed performance image is a data representing as the personage's of first bonus game the image of playing the image G4 of the trichord japanese traditional guitar that is called as " Shamisen " late autumn, and prepares a plurality of patterns in advance according to the time that passes.For example, be from 0 to first to pass under the situation of time in the time that passes, with than the performance image of slow rhythm (tempo) each item data storage relevant with playing sound in RAM 73 as with first pass corresponding performance of time image.
On the other hand; For example; Pass under the situation of time to second after being to pass the time in the time that passes, have than play image and play acoustic phase the performance image of rhythm is faster stored with each item data in advance and the above-mentioned situation of playing sound explicitly accordingly with first time that passes from first.In addition, in playing image, as shown in Figure 26; Represent that the Japanese image G5 of screen closure along with passing of time that draws is shown; And if passed for a long time, then Japanese the drawing of storage representation shielded the quilt view data of closed outward appearance fully in advance, as shown in Figure 27.By this way; Storage in advance is with rhythm becomes in order and plays image and performance each relevant association of sound faster along with passing of time; And host CPU 71 is read and is played image accordingly and play each relevant association of sound with the time that passes from RAM 73, and exports the data of being read from downside image display panel 141 and loudspeaker 112 subsequently.
When host CPU 71 outputs were played image accordingly and played sound with the time that passes, host CPU 71 confirmed that the schedule time passes (step S373).Under host CPU 71 was confirmed situation that the schedule times also do not pass, host CPU 71 made routine transfer to above-mentioned steps S372 through in step S373, obtaining negative decision, and kept subsequently playing image and the output of playing sound accordingly with the time that passes.
On the other hand, under host CPU 71 was confirmed situation that the schedule times have passed, host CPU 71 made routine transfer to step S374 from step S373 through in step S373, obtaining positive result, and increases the payment number that will pay the player subsequently.Payment number after increasing is stored among the RAM 73.
In addition, host CPU 71 is for example showing the payment number (step S375) after increasing on the downside image display panel 141.Except showing that with numeral this demonstration also comprises the various performance images of the number that hint increases, as shown in Figure 26 the payment number.
Host CPU 71 utilizes random number to draw a lottery subsequently and determines whether to finish first bonus game (bonus game in late autumn) (step S376).If obtain the prize drawing result that expression does not finish first bonus game (bonus game in late autumn); Then host CPU 71 makes routine transfer to step S374 from step S377 through in step S377, obtaining negative decision, and increases subsequently and the time corresponding payment number that passes.
On the other hand; If obtain the prize drawing result that expression finishes first bonus game (bonus game in late autumn); Then host CPU 71 makes routine transfer to step S378 from step S377 through in step S377, obtaining positive result, and carry out subsequently utilize random number to draw a lottery to determine whether make routine transfer to the 3rd reward recreation (bonus game in slight snow) the expansion prize drawing handle (step S378).
In expansion prize drawing process result is that the expression routine is transferred to the 3rd and rewarded under result's the situation of recreation (bonus game in slight snow), and host CPU 71 makes routine transfer to step S380 from step S379 through in step S379, obtaining positive result; Read the confession routine from RAM 73 and transfer to the 3rd award recreation (bonus game in slight snow) employed performance image data and performance voice data; And on downside image display panel 141, show the performance image subsequently and perform sound from loudspeaker 112 outputs.For example, on downside image display panel 141, as shown in Figure 27, show the performance image by this way: represent that the closed fully image of Japanese paper sliding door is shown, after this, represent that the image that Japanese paper sliding door is opened once more is shown.After this, host CPU 71 is carried out the 3rd and is rewarded recreation (bonus game in slight snow) so that transfer to another bonus game (step S381) with making the routine expansion.
On the other hand, the result that acquisition expression routine is not transferred to the 3rd award recreation (bonus game in slight snow) is as the prize drawing result among the step S378, and host CPU 71 finishes the bonus game in slight snow through in step S379, obtaining negative decision.
About the processing of first bonus game (bonus game in late autumn), except the sequence of operation shown in Figure 25, can also adopt the for example sequence of operation shown in Figure 28.That is to say; Although in the sequence of operation shown in Figure 25; Determine whether to finish first bonus game (bonus game in late autumn) according to the time that passes, but in the sequence of operation shown in Figure 28, when beginning first bonus game (bonus game in late autumn), utilize prize drawing to come to confirm in advance playtime.
As shown in Figure 28, when routine got into first bonus game (bonus game in late autumn), host CPU 71 utilized random number to draw a lottery to confirm the carrying out time (playing time) (step S401) of first bonus game (bonus game in late autumn).After this; Host CPU 71 read with the playing time of confirming in advance and in step S401 be stored in explicitly among the RAM 73 multiple performance image with play relevant each association (step S402) of sound, and export the data (step S403) that (regeneration) is read from downside image display panel 141 and loudspeaker 112 subsequently.By this way, through performance image and the performance sound that output provides according to playing time, the permission player utilizes the performance image of being exported and performance sound, understands the carrying out time of first bonus game (bonus game in late autumn) according to his or her experience.
Host CPU 71 confirms whether selected performance image and the regeneration of playing sound finish (step S404).Under the unclosed situation of regeneration, host CPU 71 makes routine transfer to step S403 from step S404, and regenerates with continued.On the other hand; Under the situation that regeneration has finished; Host CPU 71 makes routine transfer to step S405 from step S404 through in step S404, obtaining positive result, and carry out subsequently utilize random number to draw a lottery to determine whether make routine transfer to the 3rd reward recreation (bonus game in slight snow) the expansion prize drawing handle (step S406).
In expansion prize drawing process result is that the expression routine is transferred to the 3rd and rewarded under result's the situation of recreation (bonus game in slight snow), and host CPU 71 makes routine transfer to step S407 from step S406 through in step S406, obtaining positive result; Read the confession routine from RAM 73 and transfer to the 3rd award recreation (bonus game in slight snow) employed performance image data and performance voice data; And on downside image display panel 141, show the performance image subsequently and perform sound from loudspeaker 112 outputs.For example, in downside image display panel 141, as shown in Figure 27, show the performance image by this way: represent that the closed fully image of Japanese paper sliding door is shown, after this, represent that the image that Japanese paper sliding door is opened once more is shown.After this, host CPU 71 is carried out the 3rd and is rewarded recreation (bonus game in slight snow) so that transfer to another bonus game (step S408) with making the routine expansion.
On the other hand, if obtain the expression routine do not transfer to the 3rd reward recreation (bonus game in slight snow) the result as the prize drawing result among the step S406, then host CPU 71 finishes the bonus game in slight snow through in step S406, obtaining negative decision.As shown in Figure 28; When carrying out first bonus game (bonus game in late autumn), the carrying out time (playing time) that can confirm first bonus game (bonus game in late autumn) in advance is so that output (regeneration) and predetermined corresponding image and the performance sound played of time that carries out.
< second bonus game (Xiao Xia bonus game) processing >
Next, will second bonus game (Xiao Xia bonus game) be described with reference to Figure 29.The host CPU 71 that in the three option bonus games of Figure 23 are handled, has made routine transfer to second bonus game of step S358 (Xiao Xia bonus game) gets into second bonus game (Xiao Xia bonus game) shown in Figure 29, and at first makes counter add 1 (step S431) subsequently.
Host CPU 71 utilizes random number to draw a lottery to confirm in 15 symbol 4 that are made up of * three symbols of five row with halted state symbols displayed (step S432) subsequently.When symbol prize drawing processing finished, host CPU 71 utilized the random number prize drawing to confirm to be added into the quantity (one or two symbol) (step S433) of the wild symbol among the first video reel 3a (Fig. 4).In addition, host CPU 71 utilizes the random number prize drawing to confirm to be added into the quantity (one or two symbol) (step S434) of the wild symbol among the second video reel 3b (Fig. 4).In addition, host CPU 71 utilizes the random number prize drawing to confirm to be added into the quantity (one or two symbol) (step S435) of the wild symbol among the 3rd video reel 3c (Fig. 4).In addition, host CPU 71 utilizes the random number prize drawing to confirm to be added into the quantity (one or two symbol) (step S436) of the wild symbol among the 4th video reel 3d (Fig. 4).In addition, host CPU 71 utilizes the random number prize drawing to confirm to be added into the quantity (one or two symbol) (step S437) of the wild symbol among the 5th video reel 3e (Fig. 4).
By this way; For the first video reel 3a to the, five video reel 3e; When utilizing the quantity of the definite wild symbol that will add of prize drawing; Host CPU 71 is confirmed performance contents (step S438), rolling symbol under the state that determined all symbols have been covered by the wild symbol of the adding quantity of having confirmed to the step S437 at above-mentioned steps S433 in above-mentioned steps S432, and on downside image display panel 141, show the image (step S439) that will stop subsequently.By this way; As shown in Figure 30, downside image display panel 141 shows 15 symbols and has the wild symbol (preceding Japan oval gold coin) of the prize drawing of utilizing to the definite quantity of each video reel in 15 symbol 4 by * three symbols formations of five row.Figure 30 is illustrated in the instance that shows a wild symbol (the oval gold coin of preceding Japan) B11 on each video reel.
The payment number that host CPU 71 is confirmed to comprise the triumph combination (using alternative any one symbol of any one wild symbol to confirm the combination of winning) of wild symbol and confirmed to be made up of the adding quantity award accordingly with wild symbol, and subsequently determined payment number is stored in (step S440) among the RAM 73.
Host CPU 71 carry out utilize random number to draw a lottery to determine whether make routine transfer to the 3rd reward recreation (bonus game in slight snow) the expansion prize drawing handle (step S441).In expansion prize drawing process result is that the expression routine is transferred to the 3rd and rewarded under result's the situation of recreation (bonus game in slight snow); Host CPU 71 makes routine transfer to step S443 from step S442 through in step S442, obtaining positive result, and subsequently transferring to the prize drawing result of the 3rd award recreation (bonus game in slight snow) and obtained this true relevant data storage in RAM73 with representing routine.After step S443 or in step S442, obtained under the situation of negative decision (in the prize drawing of above-mentioned steps S441, obtained to represent routine do not transfer to the 3rd and reward under result's the situation of recreation (bonus game in slight snow)); Host CPU 71 is based on Counter Value; Confirm whether the be through with recreation (for example, be through with play for seven times) (step S444) of pre-determined number of second bonus game (Xiao Xia bonus game).
Under the situation of the recreation that does not reach pre-determined number, host CPU 71 makes routine transfer to step S431 from above-mentioned step S444 through in step S444, obtaining negative decision, makes counter add 1, and further repeats recreation subsequently.By this way, on each video reel, the quantity of the wild symbol B11 that will add increases along with the increase of recreation number of times.
On the other hand; Under the situation of the recreation that reaches pre-determined number; Host CPU 71 makes routine transfer to step S445 from step S444 through in step S444, obtaining positive result; Counter reset, and determine whether subsequently will to represent routine expansion ground transfer to the 3rd reward play (bonus game in slight snow) deposit as a result (step S446) in RAM 73.
Transferring under the situation of deposit as a result in RAM 73 of the 3rd award recreation (bonus game in slight snow) with will representing the routine expansion; In the recreation of pre-determined number (for example; Seven recreation) during, the fact shows that transferring to the 3rd rewards the prize drawing result (step S441) of recreation (bonus game in slight snow) with in the expansion prize drawing, obtaining the expansion of expression routine.Host CPU 71 makes routine transfer to step S447 from step S446 through in step S446, obtaining positive result; Read the confession routine from RAM 73 and transfer to the 3rd award recreation (bonus game in slight snow) employed performance image data and performance voice data; And on downside image display panel 141, show the performance image subsequently and perform sound from loudspeaker 112 outputs.For example, in downside image display panel 141, as shown in Figure 31, show the performance image just look like expression be called as " queen of flowers " the day before yesterday this lorette image G11 appear at the central authorities of symbol 4.After this, host CPU 71 is carried out the 3rd and is rewarded recreation (bonus game in slight snow) so that transfer to another bonus game (step S448) with making the routine expansion.
On the other hand; Transferring under the situation of deposit as a result in RAM 73 of the 3rd award recreation (bonus game in slight snow) with will not representing the routine expansion; In the recreation of pre-determined number (for example; 7 recreation) during, the fact is illustrated in expands the prize drawing result (step S441) who transfers to the 3rd award recreation (bonus game in slight snow) with obtaining the expansion of expression routine in the prize drawing.Host CPU 71 finishes second bonus game (Xiao Xia bonus game) through in step S446, obtaining negative decision.
Handle according to top second bonus game (Xiao Xia bonus game) with reference to Figure 29 description; Confirm to add the quantity and the position of the wild symbol among the first video reel 3a to the, the five video reel 3e in by predetermined each recreation (for example seven times recreation) at number of times; And subsequently; In the stage of having consumed all recreation, confirm the corresponding award of sum (payment number) with the wild symbol that has added.
Substitute the fact of the prize drawing processing of the adding quantity of in each recreation, carrying out wild symbol, when routine has been transferred to second bonus game (Xiao Xia bonus game), can confirm the entering quantity in all recreation (for example, 7 recreation).Figure 32 shows sequence of operation.
As shown in Figure 32; The host CPU 71 that has made routine transfer to second bonus game (Xiao Xia bonus game) at first utilizes the random number prize drawing to confirm will add for all recreation that all are second bonus game (Xiao Xia bonus game) separately (for example, 7 recreation) quantity (one or two symbol) of the wild symbol of all video reels.Host CPU 71 is stored in (step S451) among the RAM 73 with determined result subsequently.
Host CPU 71 makes counter add 1 (step S452) subsequently and confirms subsequently will be with halted state symbols displayed (step S453) in 15 symbol 4 that are made up of * three symbols of five row.When symbol prize drawing processing finished, host CPU 71 was confirmed the content (step S454) of performance.In the middle of the determined wild symbol that for all recreation, will add among the above-mentioned steps S451; Rolling symbol under the state that host CPU 71 wild symbol that determined all symbols quilts are confirmed about any once recreation in above-mentioned steps S453 covers, and on downside image display panel 141, show the image (step S455) that will stop subsequently.By this way; As shown in Figure 30, downside image display panel 141 shows 15 symbols and has the wild symbol (preceding Japan oval gold coin symbol) of the prize drawing of utilizing to the definite quantity of each video reel in 15 symbol 4 by * three symbols formations of five row.
The payment number that host CPU 71 is confirmed to comprise the triumph combination (using alternative any one symbol of any one wild symbol to confirm the combination of winning) of wild symbol and confirmed to be made up of the adding quantity award accordingly with wild symbol.Host CPU 71 is stored in (step S456) among the RAM 73 with determined payment number subsequently.
Host CPU 71 carry out utilize random number to draw a lottery to determine whether make routine transfer to the 3rd reward recreation (bonus game in slight snow) the expansion prize drawing handle (step S457).In expansion prize drawing process result is that the expression routine is transferred to the 3rd and rewarded under result's the situation of recreation (bonus game in slight snow); Host CPU 71 makes routine transfer to step S459 from step S458 through in step S458, obtaining positive result, and subsequently transferring to the prize drawing result of the 3rd award recreation (bonus game in slight snow) and obtained this true relevant data storage in RAM73 with representing routine.After step S459 or in step S458, obtained under the situation of negative decision (in the prize drawing of above-mentioned steps S457, obtained to represent routine do not transfer to the 3rd and reward under result's the situation of recreation (bonus game in slight snow)); Host CPU 71 is based on Counter Value; Confirm whether the be through with recreation (for example, be through with play for seven times) (step S460) of pre-determined number of second bonus game (Xiao Xia bonus game).
Under the situation of the recreation that does not reach pre-determined number, host CPU 71 makes routine transfer to step S452 from above-mentioned step S460 through in step S460, obtaining negative decision, makes counter add 1, and further repeats recreation subsequently.
On the other hand; Under the situation of the recreation that reaches pre-determined number; Host CPU 71 makes routine transfer to step S461 from step S460 through in step S460, obtaining positive result; Counter reset, and determine whether subsequently will to represent routine expansion ground transfer to the 3rd reward play (bonus game in slight snow) deposit as a result (step S462) in RAM 73.
Transferring under the situation of deposit as a result in RAM 73 of the 3rd award recreation (bonus game in slight snow) with will representing the routine expansion; In the recreation of pre-determined number (for example; Seven recreation) during, the fact shows that transferring to the 3rd rewards the prize drawing result (step S457) of recreation (bonus game in slight snow) with in the expansion prize drawing, obtaining the expansion of expression routine.Host CPU 71 makes routine transfer to step S463 from step S462 through in step S462, obtaining positive result; Read the confession routine from RAM 73 and transfer to the 3rd award recreation (bonus game in slight snow) employed performance image data and performance voice data; And on downside image display panel 141, show the performance image subsequently and perform sound from loudspeaker 112 outputs.For example, in downside image display panel 141, as shown in Figure 31, show the performance image just look like expression be called as " queen of flowers " the day before yesterday this lorette image G11 appear at the central authorities of symbol 4.After this, host CPU 71 is carried out the 3rd and is rewarded recreation (bonus game in slight snow) so that transfer to another bonus game (step S464) with making the routine expansion.
On the other hand; Transferring under the situation of deposit as a result in RAM 73 of the 3rd award recreation (bonus game in slight snow) with will not representing the routine expansion; During the recreation of pre-determined number, the fact is illustrated in expands the prize drawing result (step S457) who transfers to the 3rd award recreation (bonus game in slight snow) with obtaining the expansion of expression routine in the prize drawing.Host CPU 71 finishes second bonus game (Xiao Xia bonus game) through in step S462, obtaining negative decision.
Handle with reference to described second bonus game of Figure 32 (Xiao Xia bonus game) according to top; All recreation for second bonus game (Xiao Xia bonus game); Utilize random number to draw a lottery to confirm in advance the quantity and the position of the wild symbol that will add in by predetermined each recreation (for example seven recreation) at number of times; And subsequently,, confirm the corresponding award of sum (payment number) with the wild symbol that has added in the stage of having consumed all recreation.
< the 3rd rewards recreation (bonus game in slight snow) handles >
Next, will the 3rd award recreation (bonus game in slight snow) be described with reference to Figure 33 and Figure 34.
The 3rd award recreation (bonus game in slight snow) is the bonus game that is arranged so that routine can utilize many routes to shift.In three option bonus games shown in Figure 24 are handled, make routine transfer to the 3rd of step S359 and rewarded under the situation of recreation (bonus game in slight snow), set up first route.In first bonus game shown in Figure 25 (bonus game in late autumn) is handled, make routine transfer to the 3rd of step S381 and rewarded under the situation of recreation (bonus game in slight snow), set up second route.In addition, in the variant that first bonus game shown in Figure 28 (bonus game in late autumn) is handled, make routine transfer to the 3rd of step S408 and rewarded under the situation of recreation (bonus game in slight snow), also set up second route.In second bonus game shown in Figure 29 (Xiao Xia bonus game) is handled, make routine transfer to the 3rd of step S448 and rewarded under the situation of recreation (bonus game in slight snow), set up the Third Road line.Under the situation that changes the 3rd award recreation (bonus game in slight snow) that has made routine transfer to step S464 in the shape example that second bonus game shown in Figure 32 (Xiao Xia bonus game) is handled, also set up the Third Road line.
When host CPU 71 gets into the 3rd when rewarding recreation (bonus game in slight snow) from these circulations; Host CPU 71 shows that in downside image display panel 141 the beginning operation shown in Figure 35 use image, substitutes 15 symbol 4 (step S481) by * three symbols formations of five row.This image also serves as the image of the landscape at expression starting point place, and this image comprises that character and the guiding of arrow utilization such as " going ahead ", " walking " or " walking " shows left to the right.Player operation to be pushing any one in these arrows that are presented on the downside image display panel 141, thereby makes the host CPU 71 can be based on confirming that from the output signal of touch panel set on the downside image display panel 141 114 player has specified any one arrow.
In addition, in upside image display panel 131, on the surface of light-passing board, draw the image that the content of the progress of playing is rewarded in the expression the 3rd that has as shown in Figure 36.In this image, the image of the reference position of expression recreation is plotted in the bottom of upside image display panel 131, and the image of expression target is plotted in the top of same display panel.Light-emitting mode about a plurality of lamps at the back side that is arranged on image display panel 131; Under the control of host CPU 71; According to the progress of the 3rd award recreation, the luminous position that changes said a plurality of lamps makes light upwards or laterally move in order from the reference position of bottom.
Host CPU 71 on downside image display panel 141, show shown in Figure 35 beginning the operation with image (step S481); And subsequently; As shown in Figure 37; Host CPU 71 makes light emit from the lamp at the back side of the regional P1 that is positioned at the expression starting point, thereby makes the player recognize that through the luminous of starting point the 3rd rewards the beginning (step S482) of recreation (bonus game in slight snow).Host CPU 71 waits for that subsequently the touch panel 114 of player from downside image display panel 141 make input operation (step S483).
Do not make the player under the situation of input operation, host CPU 71 makes routine transfer to step S482 from step S483 through in step S483, obtaining negative decision, and keeps the luminous of starting point place subsequently.
On the other hand; Made the player under the situation of input operation; Host CPU 71 makes routine transfer to step S484 from step S483 through in step S483, obtaining positive result, and changes the luminous position of upside image display panel 131 according to input operation subsequently.Particularly; Operated to push the player and to have shown under the situation of " going ahead " corresponding arrow A 1 with guiding shown in Figure 35; In response to pressing operation; Host CPU 71 is changed into expression with the luminous position of upside image display panel 131 and when the regional P1 that representes starting point observes, is positioned at the upwards regional P2 of the point of crossing of direction, as shown in Figure 38.That is to say that host CPU 71 stops from the lamp at the back side of the regional P1 that is positioned at the expression starting point luminous, and light is emitted from the lamp at the back side of the regional P2 that is positioned at the expression point of crossing.By this way, the player can recognize the progress that recreation is current according to the operation of he or herself.
In addition; Operated to push the player and to have shown under the situation of " walking left " corresponding arrow A 2 (representing the arrow of direction left) with guiding shown in Figure 35; In response to this pressing operation; Host CPU 71 is changed into expression with the luminous position of upside image display panel 131 and when the regional P1 that representes starting point observes, is present in the regional P3 in first shop of direction (day bran sieve room) left, as shown in Figure 39.That is to say that host CPU 71 stops from the lamp at the back side of the regional P1 that is positioned at the expression starting point luminous, and light is emitted from the lamp at the back side of the regional P3 that is positioned at expression first shop (day bran sieve room).By this way, the player can recognize the progress that recreation is current according to the operation of he or herself.
In addition; Operated to push the player and to have shown under the situation of " walking to the right " corresponding arrow A 3 (representing the arrow of direction to the right) with guiding shown in Figure 35; In response to this pressing operation; Host CPU 71 is changed into expression with the luminous position of upside image display panel 131 and when the regional P1 that representes starting point observes, is positioned at the regional P4 in second shop of direction (Japanese teahouse) to the right, as shown in Figure 40.That is to say that host CPU 71 stops from the lamp at the back side of the regional P1 that is positioned at the expression starting point luminous, and light is emitted from the lamp at the back side of the regional P4 that is positioned at expression second shop (Japanese teahouse).By this way, the player can recognize the progress that recreation is current according to the operation of he or herself.
Under the situation of selecting first shop (day bran sieve room), carry out the first mini recreation, perhaps alternatively, under the situation of selecting second shop (Japanese teahouse), carry out the second mini recreation.Host CPU 71 confirms whether the selected recreation of player is the first mini recreation (step S485).Selected the player under the situation in first shop (day bran sieve room), host CPU 71 makes routine transfer to step S486 from step S485 through in step S485, obtaining positive result; The image that in downside image display panel 141, shows the first mini recreation; And carry out the first mini recreation subsequently.For example, in the first mini recreation, make the player in the middle of three kinds of different sky bran sieve, select a kind of day bran sieve, and carry out recreation subsequently to the player gives and selected sky bran sieve is awarded accordingly.
On the other hand; Under the situation in non-selected first shop of player (day bran sieve room); Host CPU 71 makes routine transfer to step S487 from step S485 through in step S485, obtaining negative decision, and confirms subsequently whether the selected recreation of player is the second mini recreation.Selected the player under the situation in second shop (Japanese teahouse), host CPU 71 makes routine transfer to step S488 from step S487 through in step S487, obtaining positive result; The image that in downside image display panel 141, shows the second mini recreation; And carry out the second mini recreation subsequently.For example, in the second mini recreation, make the player in the middle of three kinds of different Japanese teacups, select a kind of Japanese teacup, and carry out recreation subsequently to the player gives and selected Japanese teacup is awarded accordingly.
Although the quantity of reward that gives the player according to game result in the first mini recreation of in above-mentioned steps S486, carrying out and the second mini recreation in above-mentioned steps S488, carried out differs from one another, average quantity of reward is identical in these two kinds of mini recreation.For example; Although the award amplitude of variation in the first mini recreation in selected three kinds of sky bran sieve is greater than the award amplitude of variation in selected three kinds of Japanese teacups in the second mini recreation, the average quantity of reward of selected three kinds of sky bran sieve is identical with the average quantity of reward of selected three kinds of Japanese teacups in the second mini recreation in the first mini recreation.
After the processing of above-mentioned steps S486 operation or after the processing operation of above-mentioned steps S488, host CPU 71 makes routine transfer to step S489, and will award accordingly with the result of mini recreation subsequently and give the player.
On the other hand; The player had not both selected first shop (day bran sieve room) not select under the situation in second shop (Japanese teahouse) yet in above-mentioned steps S483, and host CPU 71 makes routine transfer to step S490 from step S487 through in step S487, obtaining negative decision.Step S490 is the processing operation of the landscape image in the zone of the corresponding point of crossing of progress of data representing and recreation on downside image display panel 141.For example, through in step S487, obtaining negative decision routine is transferred under the situation of step S490 at CPU 71, the fact shows in the selection operation that the player done in the regional P1 of expression starting point has selected to represent the upwards point of crossing of direction.Host CPU 71 shows the selection operation image in the point of crossing on downside image display panel 141, shown in figure 41.
In addition; In step S486, carried out after the first mini recreation; Perhaps alternatively, in step S488, carried out after the second mini recreation, each point of crossing in the respective quadrature crunode (representing the regional P5 (Figure 36) of point of crossing or the regional P6 (Figure 36) that the point of crossing is represented in the second mini recreation afterwards after the first mini recreation) is transferred in recreation; And in response to this transfer; In step S490, on downside image display panel 141, show the selection operation image in the point of crossing, as shown in Figure 41.
Shown (step S490) after the selection operation image in downside image display panel 141 and the corresponding point of crossing of progress recreation, host CPU 71 waits for that players make input operation (selection operation).The selection operation image (Figure 41) that in downside image display panel 141, has shown comprises the image D1 to D4 of the shadow of representing a plurality of guides.When player operation during with among the pressing image D1 to D4 any one, host CPU 71 based in response to this pressing operation from the output signal of touch panel 114 outputs, confirm that player's selection is any one among the image D1 to D4.
Under the player did not make a choice the situation of operating, host CPU 71 made routine transfer to step S490 from above-mentioned steps S491 through in step S491, obtaining negative decision, and shows selection operation image (Figure 41) with continued.On the other hand; Made the player under the situation of any selection operation; Host CPU 71 makes routine transfer to step S492 from step S491 through in step S491, obtaining positive result, and on downside image display panel 141, shows subsequently and the corresponding image of input operation (selection operation).For example, under the situation of selecting image D1 (Figure 41), good guide occurs in response to selected image D1 and guides the player to advance along the direction that makes progress subsequently.
For example, in the regional P5 of expression point of crossing, recreation advances to the upwards regional P9 of the point of crossing of direction of expression; In the regional P6 of expression point of crossing, recreation advances to expression and is in the upwards regional P10 of the point of crossing of direction; And in the regional P2 of expression point of crossing, recreation advances to expression and is in the upwards regional P11 of the point of crossing of direction.By this way, under the situation that occurs good guide according to player's selection, recreation advances to as the 3rd and rewards the top of the target of recreation (bonus game in slight snow).
On the other hand; For example selected under the situation of image D2 (Figure 41) the player; The guide occurs in response to selected image D2, and guides the player to arrive shop transversely, and subsequently; In the shop that the player has been directed into, on downside image display panel 141, show further new selection operation image.On this new selection operation image, multidigit be called as " queen of flowers " the day before yesterday this lorette shadow before being displayed on the Japanese paper sliding door, and when the player selected any one among them, routine advanced to and selects corresponding game.For example, if specific geisha girl occurs, then be scheduled to award; Occur if be called as this lorette day before yesterday of " queen of flowers ", then carry out the wheel disc prize drawing; If perhaps the thief occurs, then the 3rd reward recreation (bonus game in slight snow) end.Depend on these personages and different types of award is set.
On the other hand, for example selected under the situation of image D3 (Figure 41) the player, the thief occurs in response to selected image D3, and the 3rd rewards recreation (bonus game in slight snow) end subsequently.
On the other hand, for example selected under the situation of image D4 (Figure 41) the player, this lorette day before yesterday who is called as " queen of flowers " occurs in response to selected image D4, and carries out the wheel disc prize drawing subsequently.In the prize drawing of this wheel disc, on downside image display panel 141, show wheel disc and utilize this wheel disc to confirm and award subsequently.
During in selecting image D1 to D4 by this way any one, host CPU 71 shows the image with the corresponding personage of selected image on downside image display panel 141, and according to selected image recreation is advanced subsequently.In addition, host CPU 71 will be awarded the player (step S493) that wins accordingly with the image of in the middle of image D1 to D4, selecting.In addition, host CPU 71 in response to the player (in response to the preceding of recreation and then) input operation (selection operation) made and change the light-emitting device (step S494) in the upside image display panel 131.
Utilized at host CPU 71 any one selection among the image D1 to D4 to be made routine transfers to shop in a lateral direction from the point of crossing after, host CPU 71 in statu quo advances routine in a lateral direction and transfers to another point of crossing subsequently.For example; After the player has selected to be arranged in any one of image D1 to D4 of point of crossing P5; In the shop P7 in a lateral direction of point of crossing P5, carry out recreation, the routine in this recreation advances to the point of crossing P2 in a lateral direction that is arranged on shop P7 subsequently.。That is to say that when the shop selected at point of crossing place in a lateral direction, after recreation finished, routine was advanced along the direction in the opposite direction that has arrived the shop with routine in the shop.Particularly; Advanced to the player from point of crossing P5 in routine and to have selected under the situation of corresponding shop P7, after recreation finished in the P7 of shop, P7 advanced to point of crossing P2 to routine from the shop; Perhaps alternatively; Advance under the situation of shop P7 from point of crossing P2 in routine, after recreation finished in the P7 of shop, P7 advanced to point of crossing P5 to routine from the shop.
By this way; If selected to be arranged in the recreation in shop in a lateral direction in any one selection operation in image D1 to D5 (Figure 41); Then routine is along advancing with the upwards different horizontal direction of direction that routine should advance to target; As a result, need more time to transfer to the drawing lottery game that after arriving target, carries out, this drawing lottery game hint player can obtain the possibility of bigger award.By this way; Become at the route of upwards going to target under the situation of roundabout; For example can have the situation that the recreation in the shop that utilizes on this route obtains to award or can exist the 3rd to reward the situation that recreation (bonus game in slight snow) finishes by force, and can exist with compare along the situation of short-circuit line arrival target situation to the player favourable or disadvantageous situation.In this respect, can strengthen the Entertainment property of giving the player.
Host CPU 71 advances (step S492, S493 or S494) recreation after any one among the image D1 to D4 selected at the place, point of crossing and determines whether to have arrived target (step S495) subsequently.Under the situation of no show target, host CPU 71 makes routine transfer to step S490 from above-mentioned step S495 through in step S495, obtaining negative decision, and shows the selection operation image of locating with the corresponding point of crossing of the progress of recreation subsequently.
On the other hand, shown in figure 42 under the situation that arrives target, host CPU 71 emits the lamp at the back side of the regional P12 that be positioned at expression impact point of light from upside image display panel 131, thereby notifies the player to arrive target.In addition, host CPU 71 makes routine transfer to step S496 from the step S495 shown in Figure 34 through in step S495, obtaining positive result, and confirms subsequently whether Counter Value has reached 5.Do not reach at Counter Value under 5 the situation, the fact is illustrated in and arrives after the target, and the round-robin multiplicity that shifts to first bonus game (bonus game in late autumn) or second bonus game (Xiao Xia bonus game) is below 5 times.Host CPU 71 makes routine transfer to step S497 from step S496 through in step S496, obtaining negative decision, makes Counter Value add 1, and carries out recreation prize drawing (step S498) subsequently.
Here employed recreation prize drawing is utilize prize drawing confirm to first bonus game (bonus game in late autumn) transfer, to the transfer of second bonus game (Xiao Xia bonus game) and in the 3rd any one the processing operation of rewarding in awarding in the recreation (bonus game in slight snow).Shown in figure 43, host CPU 71 data representing hint first to the 3rd on downside image display panel 141 is rewarded the image E1 to E3 of three personage's shadows of recreation, and makes the player select any one in these personage's shadows subsequently.Player's operation is to push any one in three personage's shadows that are presented on the downside image display panel 141, and host CPU 71 is discerned selected shadow based on the output signal from touch panel set in the downside image display panel 141 114 thus.
Host CPU 71 subsequently with selected shadow associated content (to the transfer of first bonus game, to the transfer of second bonus game and the 3rd reward in awarding in the recreation any one) confirm as the content of the selected progress of player.Although the association between the content of each three personage's shadows that utilize that prize drawing confirms that the player can select when carrying out recreation prize drawing (step S498) and game progress; But can not consider which shadow the player has selected, and utilize prize drawing to confirm the content that each makes progress when (step S498) drawn a lottery in recreation each the execution.
Host CPU 71 determines whether to be chosen in awards this result (step S499) as the prize drawing of the recreation among the step S498 in the 3rd award recreation (bonus game in slight snow).Reward in the recreation (bonus game in slight snow) under the non-selected situation of awarding this 3rd; Host CPU 71 makes routine transfer to step S500 from step S499 through in step S499, obtaining negative decision, and the content of confirming selected progress in step S498 subsequently whether be to the transfer of first bonus game (bonus game in late autumn) this.
In the content of selected progress is under this situation of the transfer of first bonus game (bonus game in late autumn); Host CPU 71 makes routine transfer to step S501 from step S500 through in step S500, obtaining positive result, and carries out first bonus game (bonus game in late autumn) subsequently.First bonus game used herein (bonus game in late autumn) is top recreation with reference to Figure 25 or Figure 28 description.By this way; Reward in the recreation (bonus game in slight snow) the 3rd; Selected in the selection operation of after arriving target, being done under the situation of first bonus game (bonus game in late autumn), carried out the cycle of treatment that shifts to first bonus game (bonus game in late autumn).
In above-mentioned steps S496, selected under the situation of the transfer of first bonus game (bonus game in late autumn); Three of drawing in target from upside image display panel 131 top shake the right fan symbol in the middle of the fan symbol and be associated with the right fan symbol be called as " queen of flowers " the day before yesterday this lorette the lamp emission light that is provided with of the place, the back side of symbol, the right fan is seen brightly so that the player can recognize routine and is transferred to first bonus game (bonus game in late autumn) thus.
On the other hand; In above-mentioned steps S498 the content of selected progress be not the 3rd reward award in the recreation (bonus game in slight snow) and any one situation in the transfer of first bonus game (bonus game in late autumn) under; Host CPU 71 makes routine transfer to step S502 from step S500 through in step S500, obtaining negative decision, and carries out second bonus game (Xiao Xia bonus game) subsequently.Second bonus game (Xiao Xia bonus game) is top recreation with reference to Figure 29 or Figure 32 description.By this way; Reward in the recreation (bonus game in slight snow) the 3rd; Selected in the selection operation of after arriving target, being done under this situation of the transfer of second bonus game (Xiao Xia bonus game), to carry out the cycle of treatment that shifts to second bonus game (Xiao Xia bonus game).
In above-mentioned steps S496, selected under this situation of the transfer of second bonus game (Xiao Xia bonus game); Left side fan symbol in the middle of three fan symbols that draw target from upside image display panel 131 top and be associated with left side fan symbol be called as " queen of flowers " the day before yesterday this lorette the lamp emission light that is provided with of the place, the back side of symbol, left side fan is seen brightly so that the player can recognize routine and is transferred to second bonus game (Xiao Xia bonus game) thus.
In addition; Selected recreation has been to reward under this situation of awarding in the recreation (bonus game in slight snow) the 3rd in above-mentioned steps S498, and host CPU 71 makes routine transfer to step S504 from step S499 through in step S499, obtaining negative decision; Reward recreation (bonus game in slight snow) the 3rd and give final award (after arriving target, giving the for example award of 2,000 integrations); And finish the 3rd and reward recreation (bonus game in slight snow).
By this way; Reward in the recreation (bonus game in slight snow) the 3rd; Selected in the selection operation of after arriving target, being done in the 3rd award recreation (bonus game in slight snow), to award under this situation; Execution is rewarded in play (bonus game in slight snow) the 3rd and is awarded this, and finishes the 3rd subsequently and reward recreation and do not transfer to the circular treatment to first bonus game (bonus game in late autumn) or second bonus game (Xiao Xia bonus game) transfer.In this case; Central fan symbol in the middle of three fan symbols that draw target from upside image display panel 131 top and be associated with central fan symbol be called as " queen of flowers " the day before yesterday this lorette the lamp emission light that is provided with of the place, the back side of symbol, central thus fan is seen so that the player can recognize to reward the 3rd to have confirmed to award this and game over subsequently in the recreation (bonus game in slight snow) brightly.
On the other hand, reached at Counter Value under 5 the situation, host CPU 71 makes routine transfer to step S504 from step S496 through in above-mentioned steps S496, obtaining positive result; In the 3rd award recreation (bonus game in slight snow), award; And finish the 3rd and reward recreation (bonus game in slight snow).By this way, repeat the circular treatment of transferring to first bonus game (bonus game in late autumn) or second bonus game (Xiao Xia bonus game) from the 3rd award recreation (bonus game in slight snow) wherein to be defined as the upper limit of multiplicity 5 times up to 5 times.
As top as described in; Reward in the recreation (bonus game in slight snow) at the 3rd shown in Figure 33 and Figure 34; The player operates downside image display panel 141 (touch panel 114), on upside image display panel 131, shows the progress of corresponding game as a result with operation thus.
In upside image display panel 131, the starting point P1 of recreation is set at the bottom, and the light-emitting zone of bottom is upwards moving on the direction according to the progress of playing in order.By this way, player's eyes can move up with moving of light-emitting zone.When the progress of recreation arrives target, in the target area P12 that the top of upside image display panel 131 is provided with, launch light, thereby the player can be placed on his or her notice on three fan symbols that are positioned at the top.Any one emission light in three fan symbols, thus make the player can recognize the prize drawing result who rewards after having arrived target in the recreation (bonus game in slight snow) the 3rd.Top at upside image display panel 131; Carry out to allow fan or be called as " queen of flowers " the day before yesterday this lorette the radiative performance of symbol, thereby another player in the hall can being apprised of reward in the recreation (bonus game in slight snow) the 3rd has arrived target.

Claims (3)

1. game machine comprises:
Input media is used to begin basic game;
A plurality of reels, on said a plurality of reels, drawing respectively has a plurality of symbol crowds;
Display, it is configured to display image;
Operating portion, it can be used to specify the change of payment rate by player's operation; And
Controller, it comprises following processing unit:
(a), confirm when the rolling of a plurality of symbol ranks stops, being shown to player's symbol at random, and begin the processing unit of basic game subsequently based on input to said input media;
(b) the roll processing unit of each symbol rank in a plurality of symbol ranks on said display, show;
(c) based on the said result who confirms at random, the processing unit of each symbol rank in a plurality of symbol ranks that stop in order rolling;
(d) according to the operation of said operating portion, keep the central award symbol that is used to transfer to bonus game of each symbol of the symbol rank that is stopped, and the processing unit of the symbol that rolls again subsequently;
(e) stop back award symbol that is shown and the award symbol that is kept based on rolling again, determine whether to transfer to the processing unit of said bonus game; And
(f), carry out the processing unit of said bonus game based on said definite result.
2. game machine comprises:
Input media is used to begin basic game;
A plurality of reels, on said a plurality of reels, drawing respectively has a plurality of symbol crowds;
Display, it is configured to display image;
Operating portion, it can be used to specify the change of payment rate by player's operation; And
Controller, it comprises following processing unit:
(a), confirm when the rolling of a plurality of symbol ranks stops, being shown to player's symbol at random, and begin the processing unit of basic game subsequently based on input to said input media;
(b) the roll processing unit of each symbol rank in a plurality of symbol ranks on said display, show;
(c) based on the said result who confirms at random, the processing unit of each symbol rank in a plurality of symbol ranks that stop in order rolling;
(d) according to the operation of said operating portion, keep the award symbol that is used to transfer to bonus game in the middle of each symbol of the symbol rank that is stopped, and the processing unit of the symbol that determines whether at random subsequently to roll again;
(e) based on determined result, the processing unit of the symbol that rolls again;
(f) stop back award symbol that is shown and the award symbol that is kept based on rolling again, determine whether to transfer to the processing unit of said bonus game; And
(g), carry out the processing unit of said bonus game based on said definite result.
One kind can the unit of repeating the game machine of recreation, said game machine comprises:
Input media is used to begin basic game;
A plurality of reels, on said a plurality of reels, drawing respectively has a plurality of symbol crowds;
Display, it is configured to display image;
Operating portion, it can be used to specify the change of payment rate by player's operation; And
Controller, it comprises following processing unit:
(a), confirm when the rolling of a plurality of symbol ranks stops, being shown to player's symbol at random, and begin the processing unit of basic game subsequently based on input to said input media;
(b) the roll processing unit of each symbol rank in a plurality of symbol ranks on said display, show;
(c) based on the said result who confirms at random, the processing unit of each symbol rank in a plurality of symbol ranks that stop in order rolling;
(d) according to the operation of said operating portion, shorten the unit recreation time interval from start to end, and keep the central award symbol that is used to transfer to bonus game of each symbol of the symbol rank that is stopped, and the processing unit of the symbol that rolls again subsequently;
(e) stop back award symbol that is shown and the award symbol that is kept based on rolling again, determine whether to transfer to the processing unit of said bonus game; And
(f), carry out the processing unit of said bonus game based on said definite result.
CN201110350083.3A 2010-11-08 2011-11-08 Gaming machine capable of realistically informing of payout rate Expired - Fee Related CN102467784B (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2010250313A JP2012100782A (en) 2010-11-08 2010-11-08 Gaming machine
JP2010-250313 2010-11-08

Publications (2)

Publication Number Publication Date
CN102467784A true CN102467784A (en) 2012-05-23
CN102467784B CN102467784B (en) 2014-07-16

Family

ID=46020126

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201110350083.3A Expired - Fee Related CN102467784B (en) 2010-11-08 2011-11-08 Gaming machine capable of realistically informing of payout rate

Country Status (4)

Country Link
US (1) US20120115575A1 (en)
JP (1) JP2012100782A (en)
CN (1) CN102467784B (en)
AU (1) AU2011236076A1 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109420335A (en) * 2017-08-21 2019-03-05 黄奕翰 Utilize the method for gaming and game device of entity physics probability unit

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014221106A (en) 2013-05-13 2014-11-27 株式会社ユニバーサルエンターテインメント Gaming machine

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20040219969A1 (en) * 2003-05-01 2004-11-04 Wms Gaming Inc. Gaming machine with interactive pop-up windows providing enhanced game play schemes
CN101384315A (en) * 2006-02-16 2009-03-11 科乐美数码娱乐株式会社 Game machine with physical lottery mechanism
WO2009148908A1 (en) * 2008-06-03 2009-12-10 Wms Gaming Inc. Gaming system having multiple wagering games with shared features
CN101657242A (en) * 2007-03-19 2010-02-24 科乐美数码娱乐株式会社 Game machine and computer program thereof
US20110021261A1 (en) * 2009-07-27 2011-01-27 Universal Entertainment Corporation Gaming machine producing effect when awarding benefit and control method thereof

Family Cites Families (23)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6935947B1 (en) * 1997-05-23 2005-08-30 Ptt, Llc Slot machine game having a plurality of ways for a user to obtain payouts based upon matching two or more symbols drawn from the symbol matrix during one or more spins (“Pair' em Up”)
AUPQ556400A0 (en) * 2000-02-11 2000-03-02 Aristocrat Leisure Industries Pty Ltd Gaming machine with interactive bonusing
AUPQ663700A0 (en) * 2000-03-31 2000-05-04 Aristocrat Leisure Industries Pty Ltd Gaming machine with a fixed wild symbol
US6565436B1 (en) * 2000-10-05 2003-05-20 Igt Gaming device having a weighted probability for selecting a bonus game
AUPR884101A0 (en) * 2001-11-13 2001-12-06 Ainsworth Game Technology Limited Gaming machine
US20030176216A1 (en) * 2002-03-13 2003-09-18 Mike Storey Universal bonus trigger for a gaming machine
US7172505B2 (en) * 2002-06-10 2007-02-06 Progressive Gaming International Corporation Slot machine bonus initiated by plural qualifications
US20040185932A1 (en) * 2003-03-18 2004-09-23 Charles Lombardo Method and apparatus for varying win probability and payouts of a gaming machine
US7963846B2 (en) * 2003-07-02 2011-06-21 Wms Gaming Inc. Gaming machine having multiple level progressive feature with player controlled outcome
AU2005203384B2 (en) * 2004-08-04 2008-03-06 Universal Entertainment Corporation Gaming machine
US20060223615A1 (en) * 2005-03-31 2006-10-05 Wms Gaming Inc. Wagering game having a ramping bonus feature
WO2007030786A2 (en) * 2005-09-08 2007-03-15 Wms Gaming Inc. Gaming machine having positional expanding symbols
JP2008212330A (en) * 2007-03-02 2008-09-18 Aruze Corp Game machine
US20090227345A1 (en) * 2008-03-10 2009-09-10 Aruze Corp. Gaming Machine Having a Secondary Game with a Restricted Display Area
US9355524B2 (en) * 2008-09-19 2016-05-31 Konami Gaming, Inc. Gaming machine displaying selected symbols in cells
US8092302B2 (en) * 2008-11-12 2012-01-10 Igt Gaming system, gaming device and method providing tiered progressive bonusing system
US8092299B2 (en) * 2009-11-05 2012-01-10 Igt Gaming system and method for normalizing average expected payouts to players
US8523662B2 (en) * 2009-11-13 2013-09-03 Igt Gaming system and method providing balanced paybacks with varying wager amounts
JP2011104025A (en) * 2009-11-13 2011-06-02 Universal Entertainment Corp Gaming machine and method of controlling the gaming machine
JP2011254967A (en) * 2010-06-08 2011-12-22 Universal Entertainment Corp Gaming machine
US20120115581A1 (en) * 2010-11-05 2012-05-10 Wms Gaming Inc. Wagering games, methods and systems including skill-based components
JP2012100781A (en) * 2010-11-08 2012-05-31 Universal Entertainment Corp Gaming machine
US8795069B2 (en) * 2011-05-13 2014-08-05 Peter Causley Gaming machine bonus

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20040219969A1 (en) * 2003-05-01 2004-11-04 Wms Gaming Inc. Gaming machine with interactive pop-up windows providing enhanced game play schemes
CN101384315A (en) * 2006-02-16 2009-03-11 科乐美数码娱乐株式会社 Game machine with physical lottery mechanism
CN101657242A (en) * 2007-03-19 2010-02-24 科乐美数码娱乐株式会社 Game machine and computer program thereof
WO2009148908A1 (en) * 2008-06-03 2009-12-10 Wms Gaming Inc. Gaming system having multiple wagering games with shared features
US20110021261A1 (en) * 2009-07-27 2011-01-27 Universal Entertainment Corporation Gaming machine producing effect when awarding benefit and control method thereof

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109420335A (en) * 2017-08-21 2019-03-05 黄奕翰 Utilize the method for gaming and game device of entity physics probability unit

Also Published As

Publication number Publication date
CN102467784B (en) 2014-07-16
AU2011236076A1 (en) 2012-05-24
JP2012100782A (en) 2012-05-31
US20120115575A1 (en) 2012-05-10

Similar Documents

Publication Publication Date Title
US11328557B2 (en) Gaming machine, control method for machine, and program for gaming machine with animated character symbol across reels
CN102467782A (en) Gaming machine capable of realistically informing of payout rate
JP2008212659A (en) Gaming machine changing number of free game according to result of rpg game
JP2008212655A (en) Gaming machine changing number of free game according to result of card game in which player can perform input operation
CN102568112A (en) Gaming machine and control method thereof
CN102610041A (en) Gaming machine capable of transfer from base game
CN102114342A (en) Gaming machine comprising switch to switch payout rates and control method thereof
US10733834B1 (en) Gaming system and method of providing improved game outcomes
JP6656798B2 (en) Gaming machine, game providing method and program
US10311668B1 (en) Gaming system and method having award enhancements based on stored symbols
US10573121B2 (en) Gaming system and method having non-interacting reels while evaluating displayed symbol combinations for winning symbol combinations
JP5714969B2 (en) Slot machine
CN102467784B (en) Gaming machine capable of realistically informing of payout rate
US10332336B1 (en) Gaming system and method having award enhancements based on temporary award opportunity accumulations
CN102467780A (en) Gaming machine capable of realistically informing of a payout rate
CN102542680A (en) Gaming machine capable of realistically informing of a payout rate
CN102467781A (en) Gaming machine capable of realistically informing of payout rate
US10204472B1 (en) Gaming system and method having symbol type conversion
CN103372306A (en) Gaming machine
US20080220860A1 (en) Game system including slot machines and game control method thereof
US20080220847A1 (en) Game system including slot machines and game control method thereof
JP2011030955A (en) Gaming machine and control method of gaming machine
JP2015167596A (en) gaming machine
CN101165729A (en) Slot machine and playing method thereof

Legal Events

Date Code Title Description
C06 Publication
PB01 Publication
C10 Entry into substantive examination
SE01 Entry into force of request for substantive examination
C14 Grant of patent or utility model
GR01 Patent grant
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20140716

Termination date: 20151108

EXPY Termination of patent right or utility model