CA2613335A1 - System for wireless gaming with user profiles - Google Patents
System for wireless gaming with user profiles Download PDFInfo
- Publication number
- CA2613335A1 CA2613335A1 CA002613335A CA2613335A CA2613335A1 CA 2613335 A1 CA2613335 A1 CA 2613335A1 CA 002613335 A CA002613335 A CA 002613335A CA 2613335 A CA2613335 A CA 2613335A CA 2613335 A1 CA2613335 A1 CA 2613335A1
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- Prior art keywords
- user
- data
- event
- gaming
- display
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 230000000694 effects Effects 0.000 claims abstract 35
- 238000004891 communication Methods 0.000 claims abstract 3
- 238000000034 method Methods 0.000 claims 58
- 238000007726 management method Methods 0.000 claims 4
- 238000012795 verification Methods 0.000 claims 4
- 238000013500 data storage Methods 0.000 claims 3
- 238000012986 modification Methods 0.000 claims 3
- 230000004048 modification Effects 0.000 claims 3
- 230000001133 acceleration Effects 0.000 claims 2
- 230000000295 complement effect Effects 0.000 claims 2
- 230000001419 dependent effect Effects 0.000 claims 2
- 230000026058 directional locomotion Effects 0.000 claims 2
- 208000001613 Gambling Diseases 0.000 abstract 1
Classifications
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3232—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
- G07F17/3237—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3204—Player-machine interfaces
- G07F17/3211—Display means
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3223—Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3227—Configuring a gaming machine, e.g. downloading personal settings, selecting working parameters
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3232—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
- G07F17/3237—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players
- G07F17/3239—Tracking of individual players
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3269—Timing aspects of game play, e.g. blocking/halting the operation of a gaming machine
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3272—Games involving multiple players
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/08—Raffle games that can be played by a fairly large number of people
- A63F3/081—Raffle games that can be played by a fairly large number of people electric
- A63F2003/082—Raffle games that can be played by a fairly large number of people electric with remote participants
- A63F2003/086—Raffle games that can be played by a fairly large number of people electric with remote participants played via telephone, e.g. using a modem
Abstract
A gaming system is provided. The gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas.
The gaming system may incorporate a user profile feature according to which certain information regarding users of the system may be maintained. Such information can include, without limitation, information relating to preferences, finances, activities participated in by the users, and trends and habits of the users.
The gaming system may incorporate a user profile feature according to which certain information regarding users of the system may be maintained. Such information can include, without limitation, information relating to preferences, finances, activities participated in by the users, and trends and habits of the users.
Claims (113)
1. A gaming system, comprising:
at least one processor;
at least one data storage device electronically coupled to the processor; and at least one gaming device in electronic communication with the processor the at least one data storage device storing at least one user profile, the at least one user profile comprising at least one data set associated with a user of the gaming system, the at least one data set representing at least one characteristic of the user; and wherein the system is operable to recognize an event and update the at least one data set in response to the event.
at least one processor;
at least one data storage device electronically coupled to the processor; and at least one gaming device in electronic communication with the processor the at least one data storage device storing at least one user profile, the at least one user profile comprising at least one data set associated with a user of the gaming system, the at least one data set representing at least one characteristic of the user; and wherein the system is operable to recognize an event and update the at least one data set in response to the event.
2. The system of Claim 1, wherein the at least one data set comprises user-specific data.
3. The system of Claim 1, wherein the user-specific data comprises user identity data.
4. The system of Claim 1, wherein the user-specific data comprises user preferences data.
5. The system of Claim 1, wherein the user-specific data comprises user activity data.
6. The system of Claim 1, wherein the user-specific data comprises user location data.
7. The system of Claim 1, wherein the at least one data set comprises non-user specific data.
8. The system of Claim 1, wherein the event is the occurrence of a predetermined time.
9. The system of Claim 1, wherein the event is the passage of a predetermined period of time.
10. The system of Claim 1, wherein the event is the placement of a bet by the user.
11. The system of Claim 1, wherein the event is the selection of an activity by the user.
12. The system of Claim 1, wherein the event is a determination of whether a user has won, lost, or pushed with respect to an activity.
13. The system of Claim 1, wherein the event is a determination of whether a user has carried a bet forward.
14. The system of Claim 1, wherein the event is a determination regarding the size of a bet.
15. The system of Claim 1, wherein the event is the existence of the user in a particular location.
16. The system of Claim 1, wherein the event is the arrival of the user at a particular location.
17. The system of Claim 1, wherein the event is the departure of the user from a particular location.
18. The system of Claim 1, wherein the event is a financial transaction.
19. The system of Claim 1, wherein the at least one characteristic comprises at least one user preference.
20. The system of Claim 1, wherein the at least one characteristic comprises the user's success level in at least one gaming activity.
21. The system of Claim 1, wherein the at least one characteristic comprises at least one user habit.
22. The system of Claim 1, wherein the at least one characteristic comprises at least one trend associated with the user.
23. The system of Claim 22, wherein the at least one trend comprises a directional movement in the user's betting amount.
24. The system of Claim 22, wherein the at least on trend comprises an acceleration of a user's betting amount.
25. The system of Claim 1, wherein a display is presented to the user on the gaming device in response to the update.
26. The system of Claim 25, wherein the display comprises a virtual gaming environment.
27. The system of Claim 25, wherein the display comprise a graphical representation of a gaming activity.
28. The system of Claim 25, wherein presenting the user with the display comprises modifying an existing graphical representation on the gaming device.
29. The system of Claim 25, wherein the display comprises directions.
30. The system of Claim 25, wherein the display comprises information associated with concierge services.
31. The system of Claim 30, wherein the concierge services comprise restaurant services.
32. The system 30, wlierein the restaurant services allow the user perform at least one activity selected from the group consisting of ordering drinks, ordering food, making reservations.
33. The system of Claim 30, wherein the concierge services comprise entertainment services.
34. The system of Claim 33, wherein the entertainment services allow the user to perform at least one activity selected from the group consisting of purchasing show tickets, arranging appointments or services, shopping, and arranging transportation.
35. The system of Claim 30, wherein the concierge services comprise hotel services.
36. The system of Claim 35, wherein the hotel services allow the user to perform at least one activity selected from the group consisting of checking in, checking out, making spa appointments, checking messages, leaving messages, and reviewing a hotel bill.
37. The system of Claim 30, wherein the concierge services comprise money management services.
38. The system of Claim 37, wherein the money management services allow the user to perform at least one activity selected from the group consisting of transferring funds and paying bills.
39. The system of Claim 1, wherein the at least one characteristic comprises a first characteristic and a second characteristic and wherein an update to data associated with the first characteristic initiates an update to data associated with the second characteristic.
40. The system of Claim 1, wherein the presentation of the display comprises modification of a minimum bet amount associated with a game.
41. The system of Claim 1, wherein the update occurs after the end of a gaming session, and wherein the display comprises a graphical representation of a last game played from the gaming session.
42. The system of Claim 1, wherein the display comprises a graphical representation of a gaming activity and wherein the gaming activity is determined based on a current time of day.
43. The system of Claim 42, wherein the gaming activity is also determined based on data in the at least one data set associated with a period of time.
44. The system of Claim 1, wherein the presentation of a display is at least partially dependent upon data in the at least one data set associated with a success level of the user.
45. The system of Claim 1, wherein the updated results in at least a portion of the data set indicating a threshold value corresponding to the user's entitlement to a complementary item or service.
46. The system of Claim 45, wherein the threshold level is associated with a success level of the user.
47. The system of Claim 1, wherein the display comprises a modification of a betting limit of a gaming activity from a first limit to a second limit based on data in the at least one data set corresponding to a success level of the user.
48. The system of Claim 1, wherein presenting the display comprises modifying a graphical representation of a gaming activity from a first activity to a second activity based on data in the at least one data set corresponding to a success level of the user.
49. The system of Claim 1, wherein the display comprises information associated with at least one debt owed by the user.
50. The system of Claim 1, wherein data in the at least one data set comprises data indicative of debts owed by the user, and wherein the display comprises an offer to the user to make a bet associated with the debts owed by the user.
51. The system of Claim 1, wherein data in the at least one data set comprises data indicating an emergency code.
52. The system of Claim 1, wherein the update results in a requirement that the user re-verify information associated with the user's ability to access the gaming system.
53. The system of Claim 52, wherein the re-verification information comprises identity information.
54. The system of Claim 52, wherein the re-verification information comprises information corresponding to gaming activities participated in by the user.
55. The system of Claim 1, wherein the display comprises an invitation by a casino to the user to make a bet that will be matched by the casino.
56. The system of Claim 1, wherein in response to the update, the gaming device is disabled.
57. A method of maintaining a user profile in a gaming system, the method comprising:
establishing an initial profile;
storing at least a portion of the user profile on a data storage device;
recognizing the occurrence of an event; and updating the user profile in response to the event.
establishing an initial profile;
storing at least a portion of the user profile on a data storage device;
recognizing the occurrence of an event; and updating the user profile in response to the event.
58. The method of Claim 57, wherein storing the portion of the user profile comprises storing user-specific data.
59. The method of Claim 58, wherein the user-specific data comprises user identity data.
60. The method of Claim 58, wherein the user-specific data comprises user preferences data.
61. The method of Claim 58, wherein the user-specific data comprises user activity data.
62. The method of Claim 58, wherein the user-specific data comprises user location data.
63. The method of Claim 57, wherein storing the portion of the user profile comprises storing non-user specific data.
64. The method of Claim 57, wherein recognizing the occurrence of the event comprises recognizing the occurrence of a predetermined time.
65. The method of Claim 57, wherein recognizing the occurrence of the event comprises recognizing the passage of a predetermined period of time.
66. The method of Claim 57, wherein recognizing the occurrence of the event comprises recognizing the placement of a bet by the user.
67. The method of Claim 57, wherein recognizing the occurrence of the event comprises recognizing the selection of an activity by the user.
68. The method of Claim 57, wherein recognizing the occurrence of the event comprises determining whether a user has won, lost, or pushed with respect to an activity.
69. The method of Claim 57, wherein recognizing the occurrence of the event comprises determining that a user has carried a bet forward.
70. The method of Claim 57, wherein recognizing the occurrence of the event comprises determining regarding the size of a bet.
71. The method of Claim 57, wherein recognizing the occurrence of the event comprises recognizing the existence of the user in a particular location.
72. The method of Claim 57, wherein recognizing the occurrence of the event comprises recognizing the arrival of the user at a particular location.
73. The method of Claim 57, wherein recognizing the occurrence of the event comprises recognizing the departure of the user from a particular location.
74. The method of Claim 57, wherein recognizing the occurrence of the event comprises recognizing a financial transaction.
75. The method of Claim 57, wherein recognizing the occurrence of the event comprises the at least one characteristic comprises at least one user preference.
76. The method of Claim 57, wherein storing the portion of the user profile comprises storing at least one data set associated with the user, the at least one data set representing at least one characteristic of the user.
77. The method of Claim 76, wherein the at least one characteristic comprises the user's success level in at least one gaming activity.
78. The method of Claim 76, wherein the at least one characteristic comprises at least one user habit.
79. The method of Claim 76, wherein the at least one characteristic comprises at least one trend associated with the user.
80. The method of Claim 79, wherein the at least one trend comprises a directional movement in the user's betting amount.
81. The method of Claim 79, wherein the at least on trend comprises an acceleration of a user's betting amount.
82. The method of Claim 76, wherein the at least one characteristic comprises a first characteristic and a second characteristic and wherein an update to data associated with the first characteristic initiates an update to data associated with the second characteristic.
83. The method of Claim 57, further comprising modifying a user display in response to the update.
84. The method of Claim 83, wherein modifying the user display in response to the update comprises displaying a virtual gaming environment.
85. The method of Claim 83, wherein modifying the user display in response to the update comprises displaying a graphical representation of a gaming activity.
86. The method of Claim 83, wherein modifying the user display in response to the update comprises modifying an existing graphical representation on the gaming device.
87. The method of Claim 83, wherein modifying the user display in response to the update comprises displaying directions.
88. The method of Claim 83, wherein modifying the user display in response to the update comprises displaying information associated with concierge services.
89. The method of Claim 88, wherein the concierge services comprise restaurant services.
90. The method of Claim 89, wherein the restaurant services allow the user perform at least one activity selected from the group consisting of ordering drinks, ordering food, making reservations.
91. The method of Claim 88, wherein the concierge services comprise entertainment services.
92. The method of Claim 91, wherein the entertainment services allow the user to perform at least one activity selected from the group consisting of purchasing show tickets, arranging appointments or services, shopping, and arranging transportation.
93. The method of Claim 88, wherein the concierge services comprise hotel services.
94. The method of Claim 93, wherein the hotel services allow the user to perform at least one activity selected from the group consisting of checking in, checking out, making spa appointments, checking messages, leaving messages, and reviewing a hotel bill.
95. The method of Claim 88, wherein the concierge services comprise money management services.
96. The method of Claim 95, wherein the money management services allow the user to perform at least one activity selected from the group consisting of transferring funds and paying bills.
97. The method of Claim 83, wherein modifying the user display in response to the update comprises displaying a modification of a minimum bet amount associated with a game.
98. The method of Claim 83, wherein the user profile is updated in response to the event after the end of a gaming session, and wherein modifying the user display in response to the update comprises displaying a graphical representation of a last game played from the gaming session.
99. The method of Claim 83, wherein modifying the user display in response to the update comprises displaying a graphical representation of a gaming activity and wherein the gaining activity is determined based on a current time of day.
100. The method of Claim 99, wherein the gaming activity is also determined based on data in the at least one data set associated with a period of time.
101. The method of Claim 87, wherein a presentation of a display is at least partially dependent upon data in the at least one data set associated with a success level of the user.
102. The method of Claim 87, wherein updating the user profile in response to the event results in at least a portion of a data set indicating a threshold value corresponding to the user's entitlement to a complementary item or service.
103. The method of Claim 102, wherein the threshold level is associated with a success level of the user.
104. The method of Claim 87, wherein modifying the user display in response to the update comprises modifying the display of a betting limit of a gaming activity from a first limit to a second limit based on data corresponding to a success level of the user.
105. The method of Claim 87, wherein modifying the user display in response to the update comprises modifying a graphical representation of a gaming activity from a first activity to a second activity based on data corresponding to a success level of the user.
106. The method of Claim 87, wherein modifying the user display in response to the update comprises displaying information associated with at least one debt owed by the user.
107. The method of Claim 87, wherein storing the portion of the user profile comprises storing data indicative of one or more debts owed by the user, and wherein modifying the user display in response to the update comprises displaying an offer to the user to make a bet associated with the debts owed by the user.
108. The method of Claim 57, wherein storing the portion of the user profile comprises storing data indicating an emergency code.
109. The method of Claim 57, wherein updating the user profile in response to the event results in a requirement that the user re-verify information associated with the user's ability to access the gaming system.
110. The method of Claim 109, wherein the re-verification information comprises identity information.
111. The method of Claim 109, wherein the re-verification information comprises information corresponding to gaming activities participated in by the user.
112. The method of Claim 57, further comprising modifying a user display in response to the update by displaying an invitation by a casino to the user to make a bet that will be matched by the casino.
113. The method of Claim 57, further comprising disabling the gaming device in response to the update.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CA2754756A CA2754756A1 (en) | 2005-07-08 | 2006-07-07 | System for wireless gaming with user profiles |
Applications Claiming Priority (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US69786105P | 2005-07-08 | 2005-07-08 | |
US60/697,861 | 2005-07-08 | ||
US11/199,835 US7534169B2 (en) | 2005-07-08 | 2005-08-09 | System and method for wireless gaming system with user profiles |
US11/199,835 | 2005-08-09 | ||
PCT/US2006/026346 WO2007008597A2 (en) | 2005-07-08 | 2006-07-07 | System for wireless gaming with user profiles |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA2754756A Division CA2754756A1 (en) | 2005-07-08 | 2006-07-07 | System for wireless gaming with user profiles |
Publications (2)
Publication Number | Publication Date |
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CA2613335A1 true CA2613335A1 (en) | 2007-01-18 |
CA2613335C CA2613335C (en) | 2011-12-20 |
Family
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Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
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CA2754756A Pending CA2754756A1 (en) | 2005-07-08 | 2006-07-07 | System for wireless gaming with user profiles |
CA2613335A Active CA2613335C (en) | 2005-07-08 | 2006-07-07 | System for wireless gaming with user profiles |
CA3232909A Pending CA3232909A1 (en) | 2005-07-08 | 2006-07-07 | System for wireless gaming with user profiles |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA2754756A Pending CA2754756A1 (en) | 2005-07-08 | 2006-07-07 | System for wireless gaming with user profiles |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA3232909A Pending CA3232909A1 (en) | 2005-07-08 | 2006-07-07 | System for wireless gaming with user profiles |
Country Status (6)
Country | Link |
---|---|
US (8) | US7534169B2 (en) |
EP (1) | EP1919581A4 (en) |
JP (6) | JP5320063B2 (en) |
AU (1) | AU2006269416B2 (en) |
CA (3) | CA2754756A1 (en) |
WO (1) | WO2007008597A2 (en) |
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