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HLSL Introduction - http://www.neatware.com/lbstudio/web/hlsl.html
Chang Li's overview of HLSL. Includes code samples and screen shots of common shader operations. |
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Generating Shaders From HLSL Fragments - http://www.talula.demon.co.uk/hlsl_fragments/hlsl_fragments.html
Demonstrates shader permutations based on fragments of shader code. Includes resulting assembler code. |
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Introduction to the DirectX9 HLSL - http://ati.amd.com/developer/ShaderX2_IntroductionToHLSL.pdf
Diagrams, documentation, intrinsic functions, input/output semantics, and numerous code samples. |
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DirectX using C# and HLSL - http://www.riemers.net/eng/Tutorials/DirectX/Csharp/series3.php
Tutorial on using HLSL with C#. Includes an overview, code samples and screen shots. |
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Xbox 360 - HLSL Attributes - http://msdn2.microsoft.com/en-us/library/bb313969.aspx
Microsoft documentation on using HLSL with Xbox 360. Explains conditionals and flow control: branching, looping and optimization. |